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Best Tusk build guides for Dota 2 2024. Learn more about Tusk’s abilities, items, combo, skill order and counter.
Attack Type: Melee
Strength: 23 + 3.9 | Agility: 23 + 2.1 | Intelligence: 18 + 1.7
Tusk Items build
Meta build:
- Desolator
- Phase Boots
- Black King Bar
- Heart of Tarrasque
- Blink Dagger
- Silver Edge
Pro Build:
- Black King Bar
- Phase Boots
- Silver Edge
- Blink Dagger
- Desolator
- Nullifier
Tusk’s Skill Order
Skill Order: Ice Shards -> Tag Team -> Snowball -> Walrus PUNCH!
Combo Tusk
Heroes combo: Tusk + Omniknight
How To Counter Tusk ?
Pros
- High movement speed.
- Versatile in role.
- Powerful disable abilities.
Cons
- Low health.
- Low damage.
Bad against:
- Hero
Good against:
- Hero
How To Play Tusk ?
Best items for Tusk
Start items for Tusk in dota 2 are: Tango, Clarity, Quelling Blade, Healing Salve.
Meta items for Tusk in dota 2 are: Desolator, Phase Boots, Black King Bar, Heart of Tarrasque, Blink Dagger, Silver Edge.
Pro items for Tusk in dota 2 are: Black King Bar, Phase Boots, Silver Edge, Blink Dagger, Desolator, Nullifier.
Tips and Tricks
Tusk is a strength hero with potent disables, but his weak strength development means that as he levels up, his HP pool won’t significantly increase, which limits his capacity to endure initiations. As a result, Tusk gains from crafting durable goods to increase his health and armor, enabling him to exert more force during battle.
Tusk has a wide variety of disables at his disposal, but none of them last for very long. As a result, even though Tusk is a strong initiator, he cannot lock down adversaries by himself and needs other disablers on his team to benefit from the chaos he sows among the opposition.
Tusk needs a source of mana replenishment because his effectiveness depends on his use of mana-consuming abilities.
Tusk’s Ability
ICE SHARDS
Ice fragments are compressed into a ball of frozen energy by Tusk, which harms any foes it comes into contact with. The shards are released when the ball reaches its intended location, forming a barrier that lasts for 4.0 seconds.
SNOWBALL
Tusk starts to resemble a snowball. Even when the snowball is moving, allies within a 350.0 radius can be joined by right-clicking on them. Once thrown, the snowball will stun and deal damage to any foes trapped in its path. The snowball’s damage will increase with each ally Hero present.
TAG TEAM
Slows down all foes’ attack speeds passively within a 350.0-radius range. When activated, a temporary negative debuff aura will be applied around you, subjecting all opponents assaulted while it is active to increased physical damage and slowed movement. 5.0 seconds long.
WALRUS KICK
Kicks the nearest enemy unit, stunning, harming, and delaying them. Additionally, it harms all heroes in a 250.0-radius region around its landing spot. Kicking a creep reduces the cooldown by 50.0%.
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