Hey, I’m Zathong and this guide is about Clint Build in Mobile Legends. I will assist you in playing this Clint champion more effectively in Rank and Classic.
Best Clint build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Clint build for the meta. Learn more about Clint’s abilities, Items, Emblems & Strategy.
Role: Marksman – Gold: 15000$ | 399 Diamond
Specialty: Reap/Burst
Lane: Gold
Hero Tier: A
Movement SPD: 240 | Physical Attack: 115 |
Magic Power: 0 | Physical Defense: 20 |
Magical Defense: 10 | HP: 2530 |
Mana: 450 | Attack Speed: 0.842 |
Hp Regen: 7.2 | Mana Regen: 3 |
Clint Spells Build
- Flicker
Clint Items Build
Sustained DPS
- Endless Battle
- Magic Shoes
- Berserker’s Fury
- Scarlet Phantom
- Malefic Roar
- Rose Gold Meteor
Burst
- Endless Battle
- Magic Shoes
- Berserker’s Fury
- Scarlet Phantom
- Malefic Roar
- Blade of Despair
Jungle
- Endless Battle
- Flame Hunter’s Magic Shoes
- Berserker’s Fury
- Blade of Despair
- Malefic Roar
- Wind of Nature
Pro Build (Recommend)
- Magic Shoes
- Hunter Strike
- Endless Battle
- Malefic Roar
- Blade of the Heptaseas
- Blade of Despair
Clint Emblems Build
- Marksman
- Assassin
Clint Marksman emblems set:

Clint Assassin emblems set:

Clint Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
![]() Quick Draw | ||
![]() Trapping Recoil | ||
![]() Grenade Bombardment |
Effects from skills’s Clint:
Passive (Double Shot): Burst.
Skill 1 (Quick Draw): AoE | Type: Physical Skill.
Skill 2 (Trapping Recoil): Blink, CC | Type: Physical Skill/Blink.
Skill 3 (Grenade Bombardment): AoE, Slow | Type: Physical Skill.
Clint Combo
These are the basic combos for Clint, I hope you’ll do well with it.
Combo 1: Skill 2 -> Skill 3 -> Skill 1 -> AA.
Trapping Recoil ->
Grenade Bombardment ->
Quick Draw -> AA
Combo 2: Skill 2 -> Skill 1 -> Skill 3 -> AA.
Trapping Recoil ->
Quick Draw ->
Grenade Bombardment
Clint Pros & Cons
Pros | Cons |
---|---|
+ Can clear minions quickly. + Easy to Use. + Has high burst damage from his Quick Draw and Double Shot. + Can immobilizing enemies using his 2nd Skill. + Can attacking turret outside the turret range using Passive. | – Squishy. – High Mana usage without Endless Battle, Thunder Belt or Demon Shoes. – Weak without Endless Battle or Thunder Belt. |
Clint’s Rival & Teammates
Clint is strong against: Nana, Miya, Aurora, Moskov, Alpha.
Clint is weak against: Clint is strong against: Nana, Miya, Aurora, Moskov, Alpha.
▼
Clint must team up with: Natalia + Luo Yi + Tigreal + Gatotkaca.
Clint Play Strategy
Clint is a Marksman hero with strong burst damage and mobility. You can use Clint for gold lane.

Spells are suitable for Clint:
Using spell Flicker for Clint gold lane.
Items are suitable for Clint:
Attack Items:
Movement Items:
If you like Clint sustained DPS you can use combo items: Endless Battle, Magic Shoes, Berserker’s Fury, Scarlet Phantom, Malefic Roar, Rose Gold Meteor.
If you like Clint burst you can use combo items: Endless Battle, Magic Shoes, Berserker’s Fury, Scarlet Phantom, Malefic Roar, Blade of Despair.
If you like Clint jungle you can use combo items: Endless Battle, Flame Hunter’s Magic Shoes, Berserker’s Fury, Blade of Despair, Malefic Roar, Wind of Nature.
If you like Clint pro build you can use combo items: Magic Shoes, Hunter Strike, Endless Battle, Malefic Roar, Blade of the Heptaseas, Blade of Despair.
Emblems are suitable for Clint:
Marksman emblems set:
- Physical Attack: +17
- Attack Speed: +7.5%
- Physical PEN: +6
- Physical Lifesteal: +5%
- Critical Chance: +5%
Assassin emblems set:
- Physical PEN: +13.5.
- Physical Attack: +15.
- Crit Chance: +3.5%.
- Cooldown Reduction: +5%.
- Movement SPD: +2%.
Best lane for Clint:

Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | |
Mid Lane | |
Gold Lane | X |
Roam |
Win/Ban/Pick Rate for Clint:
- Win Rate: 50.58%.
- Pick Rate: 1.12%.
- Ban Rate: 0.05%.
Clint best for rank:
![]() Warrior | ![]() Elite | ![]() Master |
![]() Grandmaster | ![]() Epic | ![]() Legend |
How to play Clint:
Use skill 1 (Quick Draw) to poke enemies.
With his mobility when use skill 2 (Trapping Recoil), he can also easily dodge enemy attacks.
His damage output is incredibly high, and skill 3 (Grenade Bombardment) can quickly take down multiple enemies.
Tactics:
Early game (level 1-7): Clint is relatively weak compared to other marksman heroes. His damage output is low, and he lacks range. You need stay safe, focus on farming to gain gold and experience.
Mid game (level 8-12): Clint starts to shine in the mid game. He should position himself at the backline and focus on dealing damage. He can also roam around the map and participate in ganks.
Late game (level 13+): Clint becomes a true threat. He should focus on taking down high-priority targets. Also, he can also split push and take down towers.
Clint Skills
- Double Shot
- Quick Draw
- Trapping Recoil
- Grenade Bombardment
Passive – Double Shot
After each skill cast, Clint’s next Basic Attack with 4 seconds penetrates a line of enemies, dealing them 100 (+120% Total Physical Attack) Physical Damage. This damage can trigger attack effects, and the part affected by Physical Attack can critically strike.
Skill 1 – Quick Draw
Clint fires 5 bullets in quick succesion in the target direction, each dealing 250–400 (+85% Total Physical Attack) Physical Damage to the enemy hit.
The bullets will spread evenly across enemies in a cone. Enemies hit by multiple bullet will take [30–55%] damage after the first bullet[, while the 3rd to 5th deal 5% of the initial damage].
Skill 2 – Trapping Recoil
Clint shoots a trap net in the target direction, slightly jumping back while dealing 140 (+30% Total Physical Attack) (+150% Total Magic Power) Physical Damage to the first enemy hit and immobilizing them for 1.2 seconds.
Succesfuly hitting and enemy reduces the cooldown of this skill by 40%.
Skill 3 – Grenade Bombardment
Clint launches a grenade in the target direction that explodes in the first enemy hit, dealing 280–400 (+100% Total Physical Attack) Physical Damage and slowing them by 25% for 1.2 seconds.
-> Skill Upgrade Priority: Blind Smoke > Heel Rope > Blind Smoke > Howitzer
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