Hey, I’m Zathong and this guide is about Floryn Build in Mobile Legends. I will assist you in playing this Floryn champion more effectively in Rank and Classic.
Best Floryn build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Floryn build for the meta. Learn more about Floryn’s abilities, Items, Emblems & Strategy.
Role: Support – Gold: 32000$ | 599 Diamond
Specialty: Poke/Guard
Lane: Roam
Hero Tier: S+
Movement SPD: 240 | Physical Attack: 119 |
Magic Power: 0 | Physical Defense: 12 |
Magical Defense: 15 | HP: 2401 |
Mana: 550 | Attack Speed: 0.776 |
Hp Regen: 6 | Mana Regen: 4.4 |
Floryn Spells Build
- Flicker
- Sprint
Floryn Items Build
Team Buff
- Lantern of Hope
- Demon Shoes – Favor
- Necklace of Durance
- Fleeting Time
- Immortality
- Oracle
Sustained DPS
- Lantern of Hope
- Demon Shoes
- Glowing Wand
- Ice Queen Wand
- Immortality
- Athena’s Shield
Durable
- Lantern of Hope
- Demon Shoes – Favor
- Oracle
- Immortality
- Antique Cuirass
- Guardian Helmet
Pro Build (Recommend)
- Lantern of Hope
- Tough Boots – Favor
- Dominance Ice
- Oracle
- Fleeting Time
- Immortality
Floryn Emblems Build
- Mage
- Support
Floryn Mage emblems set:

Floryn Support emblems set:

Floryn Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
![]() Sow | ||
![]() Sprout | ||
![]() Bloom |
Effects from skills’s Floryn:
Passive (Dew): Buff.
Skill 1 (Sow): Damage, Heal | Type: Heal.
Skill 2 (Sprout): CC, Damage | Type: Magic Skill.
Skill 3 (Bloom): Heal, Damage | Type: Heal.
Floryn combo
These are the basic combos for Floryn, I hope you’ll do well with it.
Combo 1: Skill 2 -> Skill 1 -> Skill 3.
Sprout ->
Sow ->
Bloom
Floryn Pros & Cons
Pros | Cons |
---|---|
+ Has passive support that adds items. + Heal ability with wide area. + Support with great damage. + Very good for teamfight. + Easy to play. + Has a Useful, Unique Passive. + Currently the Best Healer in Mobile Legends. + Excellent Poking Abilities. + Thrives in Any Situation. + Easy to Grasp. | – Low Mobility. – Low Defense. – One-Less Item Slot. – Vulnerable to Ganks. – CC ability that still bears. – No skill escape mechanism. – Easy to counter. – Highly rely on team, especially tankers. – Has no area attack. |
Floryn’s Rival & Teammates
Floryn is strong against: Luoyi, Cecilion, Carmilla, Popol, Silvanna.
Floryn is weak against: Eudora, Paquito, Kagura, X.borg, Natan.
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Floryn must team up with: Aulus + Vale + Natalia + Edith.
Floryn Play Strategy
Floryn is a Support has heal ability with wide area, excellent poking abilities and thrives in any situation. You can use Floryn for Roam.

Spells are suitable for Floryn:
Using spell Sprint, Flicker for Floryn roam.
Items are suitable for Floryn:
Magic Items:
Defense Items:
Movement Items:
If you like Floryn solo you can use combo items: Lantern of Hope, Demon Shoes – Favor, Necklace of Durance, Fleeting Time, Immortality, Oracle.
If you like Floryn Jungle you can use combo items: Lantern of Hope, Demon Shoes, Glowing Wand, Ice Queen Wand, Immortality, Athena’s Shield,
If you like Floryn Tank you can use combo items: Lantern of Hope, Demon Shoes – Favor, Oracle, Immortality, Antique Cuirass, Guardian Helmet.
If you like Floryn Pro Build you can use combo items: Lantern of Hope, Tough Boots – Favor, Dominance Ice, Oracle, Fleeting Time, Immortality.
Emblems are suitable for Floryn:
Mage emblems set:
- Magical PEN: +13.5.
- Magic Power: +17.
- Cooldown Reduction: 5%.
- Magical Lifesteal: +5%.
- Movement SPD: +2%.
Support emblems set:
- Hybrid Regen: +2.
- Hybrid PEN: +12.
- Cooldown Reduction: +5%.
- Movement SPD: +4%
- HP: +183.
Best lane for Floryn:

Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam | X |
Win/Ban/Pick Rate for Floryn:
- Win Rate: 51.41%.
- Pick Rate: 0.18%.
- Ban Rate: 0.05%.
Floryn best for rank:
![]() Grandmaster | ![]() Epic | ![]() Legend |
![]() Mythic | ![]() Mythical Glory |
How to play Floryn:
As a pure support focus on helping your teammates.
Use skill 2 (Sprout) CC to set up a kill for your enemy or use skill 1 (Sow) to heal your teammates.
Always check the map or your allies’ health so you’ll be ready when to use skill 3 (Bloom) to heal them.
Tactics:
Early game (Level 1-7): Help out your jungler in securing the buff and Lithowanderer. Rotate with the jungler and gank other lanes along with your teammates.
Mid game (Level 8-12: Rotate around the map and help teammates secure objectives like: stealing enemy buff or creeps, killing the lord,taking down enemy turrets, or ganking out of position enemies.
Late game (Level 13+): Provide vision and helping your teammates. Always stack on the backlines so you can properly support and help your teammates.
Floryn Skills
- Dew
- Sow
- Sprout
- Bloom
Passive – Dew
Dew’s Lantern can slightly increase Floryn’s attributes and evolve at full energy stacks (1000). When at the Fountain, Floryn can share the Lantern’s power with an allied hero, granting them an extra piece of equipment that does not take up equipment slots. Cooldown: 30s. The equipment will also evolve at full energy stacks. Floryn can accelerate the energy accumulation speed by hitting enemies with her skills.
Floryn will never sell the Lantern.
SKill 1 – Sow
Floryn tosses an Energy Seed at a designated enemy, dealing 220 / 260 / 300 / 340 / 380 / 420 (+150% Total Magic Power) Magic Damage. Healing Fruits will then spawn and bounce to nearby allies, restoring 50 / 70 / 90 / 110 / 130 / 150 (+65% Total Magic Power) plus 5% of their lost HP for them (80% of the amount when cast on a non-hero enemy).
Skill 2: Sprout
Floryn casts a blob of energy in a designated direction, dealing 225 / 280 / 335 / 390 / 445 / 500 (+90% Total Magic Power) Magic Damage to the enemy hit. Upon hitting an enemy or reaching the maximum range, the energy will explode, dealing an extra 135 / 168 / 201 / 234 / 267 / 300 (+54% Total Magic Power) Magic Damage to enemies in the area and stunning them for 1s.
Skill 3: Bloom
Floryn resonates with Dew’s power, restoring 400 / 460 / 520 (+40%Total Magic Power) HP for all allied heroes 2 times (ignores distance). Also deals 300 / 345 / 390 (+60% Total Magic Power) Magic Damage to enemies around the allied heroes and slows them by 30% for 0.8s each time the healing takes effect.
Evolved Lantern: Removes HP Regen and Shield Reduction effects on allied heroes and makes them immune to the effects for 3s each time the healing takes effect.
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