Hey, I’m Zathong and this guide is about Shadow Shaman Build in Dota 2. I works hard to keep my’s Dota 2 builds and guides updated, and will help you craft the best Shadow Shaman build for the meta.
Best Shadow Shaman build guides for Dota 2 2024. Learn more about Shadow Shaman’s abilities, items, combo, skill order and counter.
Attack Type: Ranged
Strength: 23 + 2.3 | Agility: 16 + 1.6 | Intelligence: 25 + 3.5
Shadow Shaman Items build
Meta build:
- Blink Dagger
- Arcane Boots
- Aether Lens
- Ghost Scepter
- Octarine Core
- Refresher Orb
Pro Build:
- Blink Dagger
- Arcane Boots
- Aghanim’s Scepter
- Octarine Core
- Aether Lens
- Black King Bar
Shadow Shaman’s Skill Order
Skill Order: Ether Shock -> Hex -> Shackles -> Mass Serpent Ward.
Combo Shadow Shaman
Heroes combo: Shadow Shaman + Juggernaut
How To Counter Shadow Shaman ?
Pros
- Very versatile.
- Low cooldown.
- Massive disabling ability.
- Great pusher.
Cons
- Low mobility.
- Very mana dependent.
- No escape mechanism.
Bad against:
- Hero
Good against:
- Hero
How To Play Shadow Shaman ?
Best items for Shadow Shaman
Start items for Shadow Shaman in dota 2 are: Iron Branch, Tango, Healing Salve, Enchanted Mango, Clarity.
Meta items for Shadow Shaman in dota 2 are: Blink Dagger, Arcane Boots, Aether Lens, Ghost Scepter, Octarine Core, Refresher Orb.
Pro items for Shadow Shaman in dota 2 are: Blink Dagger, Arcane Boots, Aghanim’s Scepter, Octarine Core, Aether Lens, Black King Bar.
Tips and Tricks
Shadow Shaman gains a lot from constructing intelligence items that increase the amount of his mana pool and offer mana regeneration, as well as mobility items that let him get close enough to adversaries to utilize his disables and nukes on them. This is because Shadow Shaman has strong disables and potent nukes.
When rotating for ganks, the Shadow Shaman should concentrate on watching over his team’s safe lane carry and setting up kills with his disables.
Shadow Shaman’s Ability
ETHER SHOCK
Enables the formation of an ethereal energy cone that attacks numerous enemy units.
HEX
Disables an opponent unit’s attacks and abilities and increases the damage they take by transforming them into a harmless creature.
SHACKLES
An enemy unit is magically bound, preventing it from moving or attacking, and over time, their life energy is absorbed.
MASS SERPENT WARD
Summons 10.0 Serpent Wards to assault hostile structures and units. Magic is inaccessible to the Wards.
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