Hey, I’m Zathong and this guide is about Alpha Build in Mobile Legends. I will assist you in playing this Alpha champion more effectively in Rank and Classic.
Best Alpha build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Alpha build for the meta. Learn more about Alpha’s abilities, Items, Emblems & Strategy.
Role: Fighter – Gold: 32000$ | 599 Diamond
Specialty: Charge/Damage
Lane: EXP | Jungle
Hero Tier: A
Movement SPD: 260 | Physical Attack: 121 |
Magic Power: 0 | Physical Defense: 20 |
Magical Defense: 10 | HP: 2646 |
Mana: 453 | Attack Speed: 0.916 |
Hp Regen: 7.8 | Mana Regen: 6.2 |
Alpha Spells Build
- Execute
- Retribution
- Ice Retribution
Alpha Items Build
Jungle
- Behemoth Hunter’s Tough Boots
- War Axe
- Bloodlust Axe
- Hunter Strike
- Brute Force Breastplate
- Immortality
Burst
- Bloodlust Axe
- Warrior Boots
- War Axe
- Blade of Despair
- Malefic Roar
- Immortality
Durable
- Bloodlust Axe
- Warrior Boots
- War Axe
- Brute Force Breastplate
- Queen’s Wings
- Immortality
Pro Build (Recommend)
- Tough Boots
- Endless Battle
- Golden Staff
- Corrosion Scythe
- Bloodlust Axe
- Hunter Strike
Alpha Emblems Build
- Assassin
- Fighter
Alpha Assassin emblems set:

Alpha Fighter emblems set:

Alpha Skill Order
Skill Order: Skill 2 -> Skill 3 -> Skill 1.
![]() Rotary Impact | ||
![]() Force Swing | ||
![]() Alpha, Charge! |
Effects from skills’s Alpha:
Passive (Beta, Advance!): Damage, Slow.
Skill 1 (Rotary Impact): AoE, Slow | Type: Physical Skill.
Skill 2 (Force Swing): AoE.
Skill 3 (Alpha, Charge!): Blink, CC | Type: Physical Skill/Blink.
Alpha Combo
These are the basic combos for Alpha, I hope you’ll do well with it.
Combo 1: SKill 2 -> Skill 3 -> Skill 1 -> AA.
Force Swing ->
Alpha, Charge! ->
Rotary Impact -> AA
Combo 2: Skill 3 -> Skill 2 -> Skill 1.
Alpha, Charge! ->
Force Swing ->
Rotary Impact
Combo 3: Skill 3 -> Skill 1 -> Skill 2.
Alpha, Charge! ->
Rotary Impact ->
Force Swing
Alpha Pros & Cons
Pros | Cons |
---|---|
+ Has a high level of durability. + Has a skill with hp regen ability. + Can do defense well. + Can proveide a good crowd control effect. + Suitable for ganking. | – Very weak in the early game. – Very dependent on skill. – Weak against burst damage hero. – Weak against hero crowd control. – Cannot adjust meta. – Skills can be easily countered. |
Alpha’s Rival & Teammates
Alpha is strong against: Moskov, Sun, Chou, Layla, Zilong.
Alpha is weak against: Clint, Eudora, Alucard, Bruno, Miya.
▼
Alpha must team up with: Valir + Joy + Moskov + Diggie.
Alpha Play Strategy
Alpha is a Fighter has high level of durability, defense well and suitable for ganking. You can use Alpha for EXP lane and Jungle.

Spells are suitable for Alpha:
Using spell Retribution for Alpha jungle and Execute for Alpha Exp lane.
Update: Retribution -> Ice Retribution
->
Items are suitable for Alpha:
Attack Items:
Defense Items:
Movement Items:
If you like Alpha jungle you can use combo items: Behemoth Hunter’s Tough Boots, War Axe, Bloodlust Axe, Hunter Strike, Brute Force Breastplate, Immortality.
If you like Alpha burst you can use combo items: Bloodlust Axe, Warrior Boots, War Axe, Blade of Despair, Malefic Roar, Immortality.
If you like Alpha durable you can use combo items: Bloodlust Axe, Warrior Boots, War Axe, Brute Force Breastplate, Queen’s Wings, Immortality.
If you like Alpha pro build you can use combo items: Tough Boots, Endless Battle, Golden Staff, Corrosion Scythe, Bloodlust Axe, Hunter Strike.
Emblems are suitable for Alpha:
Assassin emblems set:
- Physical PEN: +13.5.
- Physical Attack: +15.
- Crit Chance: +3.5%.
- Cooldown Reduction: +5%.
- Movement SPD: +2%.
Fighter emblems set:
- Physical Attack: +12.
- Physical Defense: +8.
- Magical Defense: +8.
- Physical PEN: +4.5.
- HP: +182.
Best lane for Alpha:

Lane | Prioritize |
---|---|
Exp Lane | X |
Jungle | X |
Mid Lane | |
Gold Lane | |
Roam |
Win/Ban/Pick Rate for Alpha:
- Win Rate: 43.19%.
- Pick Rate: 0.05%.
- Ban Rate: 0.01%.
Alpha best for rank:
![]() Warrior | ![]() Elite | ![]() Master |
![]() Grandmaster | ![]() Epic | ![]() Legend |
How to play Alpha:
Alpha is a fighter who excels at dealing damage and sustaining himself in team fights.
Use skill 1 (Rotary Impact) to deal area of effect damage and slow enemy.
Use skill 2 (Force Swing) to deal area of effect damage.
Use skill 3 (Alpha, Charge!) to Blink and crowd control enemy.
Alpha can manage to sustain himself in the thick of a fight while his teammates help him eliminate enemies.
Tactics:
Early game (level 1-7): Alpha is a decent hero due to his high damage output and sustain.
Mid game (level 8-12): Alpha becomes stronger when get core items.
Late game (level 13+): Alpha is a fearsome fighter hero with high damage and sustain potential. He can also be a good split pusher with his ability to regenerate health and push turrets quickly.
Alpha Skills
- Beta, Advance!
- Rotary Impact
- Force Swing
- Alpha, Charge!
Passive – Beta, Advance!
Each time Alpha uses a skill, he summons Beta to attack and mark the target. Beta will launch 3 laser strikes upon reaching 2 marks. Beta’s first two laser strikes each deal 50 (+70% Extra Physical Attack) True Damage and briefly reduce the target’s Movement Speed, and the final one is an area of effect attack that deals 50 (+130% Extra Physical Attack) True Damage.
Skill 1 – Rotary Impact
Alpha launches a slash forwards, dealing 200–300 (+90% Extra Physical Attack) Physical Damage to enemies along the way and slowing them by 40% for 1 second. After the light wave is launched, Beta will follow its trace to strafe enemies, dealing 100 (+90% Extra Physical Attack) Physical Damage.
Skill 2 – Force Swing
After charging for a while, Alpha strikes forward in a fan-shaped area, dealing 250 (+100% Extra Physical Attack) Physical Damage. Each hit restores 100 . Then Beta scans the enemies within the area, dealing 125 (+30% Extra Physical Attack) .
Skill 3 – Alpha, Charge!
Alpha commands Beta to smash down at a set location, dealing 100 (+20% Extra Physical Attack) Physical Damage and inflicting stun for 1 second. At the same time, Alpha flies over to the area and deals 50–100 (+20% Extra Physical Attack) Physical Damage to targets in his path, knocking them airborne toward his destination, and then smashing down to deal 200–400 (+80% Extra Physical Attack) Physical Damage and slow them by 40% for 1.5 seconds. After Alpha smashes down, Beta launches 5 area of effect strike(s) upon the target area, each dealing 25 (+60% Extra Physical Attack) Physical Damage.
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