Mobile Legends

Best Popol and Kupa build 2024: Items, Emblems & Strategy [Mobile Legends]

Hey, I’m Zathong and this guide is about Popol and Kupa Build in Mobile Legends. I will assist you in playing this Popol and Kupa champion more effectively in Rank and Classic.

Best Popol and Kupa build guides for Mobile Legends 2024. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Popol and Kupa build for the meta. Learn more about Popol and Kupa’s abilities, Items, Emblems & Strategy.

Role: Marksman – Gold: 32000$ | 599 Diamond

Specialty: Push/Burst

Lane: Gold/Jungle

Hero Tier: A

Movement SPD: 250Physical Attack: 95
Magic Power: 0Physical Defense: 17
Magical Defense: 10HP: 2325
Mana: 445Attack Speed: 0.8
Hp Regen: 6Mana Regen: 3

Popol and Kupa Spells Build

Spells are something that you can utilize in-game to give Popol and Kupa an extra skill.

Popol and Kupa Items Build

You need get the strongest items for Popol and Kupa. This is how to make your heroes stronger and easier to win.

Sustained DPS



Pro Build (Recommend)

Effects items build:

EffectsRecommend Items
Physical AttackDemon Hunter SwordEndless BattleBlade_of_DespairBlade _of_the_HeptaseasHunter StrikeWar AxeBerserker's FuryGreat Dragon SpearHaas's Claws
Attack SpeedDemon Hunter SwordWindtalkerHaas's Claws
LifestealEndless Battle
CD ReductionEndless BattleHunter StrikeWar AxeGreat Dragon Spear
Movement SpeedSwift_BootsEndless BattleWindtalkerBlade_of_DespairMagic_ShoesWarrior_Boots
HPEndless BattleBlade _of_the_HeptaseasWar Axe
Crit ChanceWindtalkerBerserker's FuryGreat Dragon SpearHaas's Claws
Mana RegenEndless Battle
Deal damage based on maximum HPDemon Hunter Sword
HP RegenImmortality
Physical DefenseImmortality

Popol and Kupa Emblems Build

Emblems are enhancements for Popol and Kupa that provide effects as well as bonus attributes.

Popol and Kupa Marksman emblems set:


Popol and Kupa Skill Order

Skill Order: Skill 1 -> Skill 2 -> Skill 4 -> Skill 3.

Bite 'em, Kupa!
Bite 'em, Kupa!
Bite ’em, Kupa!
Kupa, Help!
Kupa, Help!
Kupa, Help!
Popol's Surprise
Popol’s Surprise
We Are Angry!
We Are Angry!

Effects from skills’s Popol and Kupa

Passive (We Are Friends): Buff.

Skill 1 – With Kupa (Bite ’em, Kupa!): Damage, CC | Type: Physical Skill.

Skill 1 – Without Kupa (I Need You, Kupa!): Summon.

Skill 2 – With Kupa (Kupa, Help!): CC AoE | Type: Physical Skill.

Skill 2 – Without Kupa (I Need You, Kupa!): Summon.

Skill 3 (Popol’s Surprise): Summon, CC.

Skill 4 (We Are Angry!): Buff

Popol and Kupa Combo

These are the basic combos for Popol and Kupa, I hope you’ll do well with it.

Combo 1: Skill 3 -> Skill 4 -> Skill 1 -> Skill 2.

Popol's SurprisePopol’s Surprise -> We Are Angry!We Are Angry! -> Bite 'em, Kupa!Bite ’em, Kupa! -> Kupa, Help!Kupa, Help!

Combo 2: Skill 4 -> Skill 1 -> Skill 3 -> AA.

We Are Angry!We Are Angry! -> Bite 'em, Kupa!Bite ’em, Kupa! -> Popol's SurprisePopol’s Surprise -> AA

Popol and Kupa Pros & Cons

+ Fast farming.
+ High burst damage.
+ Have crowd control skills.
+ Very strong in the early game.
+ Regeneration with high HP high.
+ Kupa can tank jungle monsters.
+ Hard to deal with in Lanes.
– Popol is very dependent on Kupa.
– Kupa conjuring takes time.
– No escape ability.
– No damage area.
– High skill requirement.
– Small base HP.

Popol and Kupa’s Rival & Teammates

Popol and Kupa is strong against: Wanwan, Silvanna, Esmeralda, Kimmy, Zhask.

Popol and Kupa is weak Against: Ling, Gusion, Cecilion, Helcurt, Pharsa.

Popol and Kupa must team up with: Yi Sun-shin + Selena.

Popol and Kupa play Strategy

Popol and Kupa is a Marksman has high burst damage, fast farming and crowd control. You can use Popol and Kupa for Gold lane and Jungle.


Spells are suitable for Popol and Kupa:


Using spell Retribution for Popol and Kupa jungle and Flicker or Sprint for Popol and Kupa Gold lane.

Items are suitable for Popol and Kupa:

Attack Items:

Demon Hunter SwordEndless BattleWindtalkerBlade_of_DespairBlade _of_the_HeptaseasHunter StrikeWar AxeGreat Dragon SpearHaas's Claws

Defense Items:


Movement Items:


If you like Popol and Kupa sustained DPS you can use combo items: Demon Hunter Sword, Swift Boots, Endless Battle, Windtalker, Blade of Despair, Immortality.

If you like Popol and Kupa burst you can use combo items: Blade of the Heptaseas, Magic Shoes, Endless Battle, Hunter Strike, Blade of Despair, Immortality.

If you like Popol and Kupa jungle you can use combo items: Endless Battle, Ice Hunter’s Magic Shoes, War Axe, Berserker’s Fury, Immortality, Blade of Despair.

If you like Popol and Kupa pro build you can use combo items: Blade of Despair, Swift Boots, Great Dragon Spear, Windtalker, Berserker’s Fury, Haas’s Claws.

Emblems are suitable for Popol and Kupa:

Marksman emblems set:

  • Attack Speed: +15%.
  • Adaptive Attack: +5%.
  • Lifesteal: +5%.

Best lane for Popol and Kupa:


Exp Lane
Mid Lane
Gold LaneX

Win/Ban/Pick Rate for Popol and Kupa:

  • Win Rate: 48.41%.
  • Pick Rate: 0.23%.
  • Ban Rate: 0.03%.

Popol and Kupa best for rank:


How to play Popol and Kupa:

To assist friends in taking down turrets, Popol and Kupa will push lanes and gank opponents.He can hide his traps in bushes to avoid opponents ambushing him.

With the appropriate strategy, this combination can defeat any single hero in a fight.


Early game (Level 1-7): Popol can interfere with his opponent’s lane with his long range advantage, he can do damage from a safe distance without taking any damage. Try to the turret, when there are no enemies nearby, use traps around the bushes to get sight.

Mid game (Level 8-12: Popol and Kupa’s gameplay can do quite a bit of damage in the mid game. Plan a trap in the side lane or mid to get vision around the area. Join team fights with tanks and fighters in front and deal damage form distance.

Late game (Level 13+): Gameplay Popol and Kupa are great marksman to fight 1 on 1 in late game. Keep a good position during team fights, Popol and Kupa gameplay can take Lord very quickly.

Popol and Kupa Skills

Passive – We Are Friends

We Are FriendsWe Are Friends

Kupa may regain 10% of his maximum health every second after five seconds without receiving harm thanks to Popol’s tender care. Popol has the ability to pray for three seconds in order to revive Kupa when it is wounded. Reset time: 30 seconds. Kupa will strengthen Popol’s subsequent attack, enabling him to deal (+220% Total Physical Attack) Physical Damage on hit after making 3 successive attacks against the adversary. Kupa inherits all of Popol’s other characteristics and equipment effects, with the exception of active, jungling, and roaming equipment, and has a maximum health of 2500 (+1200% Total Physical Attack).

Skill 1 – Bite ’em, Kupa!/I Need You, Kupa!

Bite ’em, Kupa!:

Bite 'em, Kupa!Bite 'em, Kupa!

Popol commands Kupa to bite the opponent, dealing 100-190 (+100% Total Physical Attack) Physical Damage and initiating attacks for three seconds. Popol then throws a spear at the target, dealing 80-170 (+100% Total Physical Attack) Physical Damage. Kupa’s Alpha Wolf Form attacks with ferocity, stunning the target with three quick bites for one second.

I Need You, Kupa!:

I Need You, Kupa!

Popol cries out for Kupa to appear back on the front lines. If this skill is not halted within 3 seconds, Kupa will reappear.

Skill 2 – Kupa, Help!/I Need You, Kupa!

Kupa, Help!:

Kupa, Help!Kupa, Help!

When Popol calls Kupa to his aid, he gains a shield with a range of 240–330 (+200% Extra Physical Attack), does 240–330 (+50% Total Physical Attack) Physical Damage to all adjacent opponents, and slows them by 35% for 0.5 seconds. For three seconds, Kupa will support Popol in combat. Alpha Wolf Form: Kupa darts back to defend its master while temporarily throwing close foes into the air for 0.2 seconds. Damage and the shield have been boosted by 125%.

I Need You, Kupa!:

I Need You, Kupa!

Popol cries out for Kupa to appear back on the front lines. If this skill is not halted within 3 seconds, Kupa will reappear.

Skill 3 – Popol’s Surprise

Popol's Surprise

Popol places a trap that, when an enemy walks on it, will explode after a brief delay, dealing 70–100 (+20% Total Magic Power) Magic Damage, immobilizing the target for a second, and generating a frost zone that, for four seconds, will slow down foes’ movement by 20%. Popol gains 1 charge every 22–16 seconds and may hold up to 3 traps at once. You can set up to 3 traps, each of which lasts for 60 seconds.

Skill 4 – We Are Angry!

We Are Angry!

For 12 seconds, Popol and Kupa are in the enraged state, which gives them 15% more movement speed and a 1.3x increase in attack speed. Kupa changes into the Alpha Wolf Form, increases its max health by 1500–3500, and improves its other abilities. Its HP is also totally recovered.

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