Hey, I’m Zathong and this guide is about Tigreal Build in Mobile Legends. I will assist you in playing this Tigreal champion more effectively in Rank and Classic.
Best Tigreal build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Tigreal build for the meta. Learn more about Tigreal’s abilities, Items, Emblems & Strategy.
Role: Tank/Support – Gold: 6500$ | 299 Diamond
Specialty: Crowd/Control
Lane: Roam
Hero Tier: S
Movement SPD: 260 | Physical Attack: 112 |
Magic Power: 0 | Physical Defense: 25 |
Magical Defense: 10 | HP: 2890 |
Mana: 450 | Attack Speed: 0.826 |
Hp Regen: 8.4 | Mana Regen: 2.4 |
Tigreal Spells Build
- Flicker
Tigreal Items Build
Team Buff
- Athena’s Shield
- Warrior Boots – Conceal
- Antique Cuirass
- Dominance Ice
- Immortality
- Cursed Helmet
Durable
- Antique Cuirass
- Warrior Boots
- Immortality
- Athena’s Shield
- Dominance Ice
- Thunder Belt
Sustained DPS
- Thunder Belt
- Warrior Boots
- Cursed Helmet
- Brute Force Breastplate
- Guardian Helmet
- Blade Armor
Pro Build (Recommend)
- Warrior Boots
- Dominance Ice
- Athena’s Shield
- Antique Cuirass
- Blade Armor
- Immortality
Tigreal Emblems Build
- Tank
- Fighter
Tigreal Tank emblems set:

Tigreal Fighter emblems set:

Tigreal Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
![]() Attack Wave | ||
![]() Sacred Hammer ![]() Sacred Hammer | ||
![]() Implosion |
Effects from skills’s Tigreal:
Skill 1 (Attack Wave): AoE, Slow.
Skill 2 (Sacred Hammer): AoE | Type: Charge/CC.
Skill 3 (Implosion): CC, AoE | Type: Physical Skill.
Tigreal Combo
These are the basic combos for Tigreal, I hope you’ll do well with it.
Combo 1: Skill 3 -> Skill 2 -> Skill 1 -> Skill 2.
Implosion ->
Sacred Hammer ->
Attack Wave ->
Sacred Hammer
Combo 2: Skill 2 -> Skill 3 -> Skill 2 -> Skill 1.
Sacred Hammer ->
Implosion ->
Sacred Hammer ->
Attack Wave
Combo 3: Skill 3 -> Skill 2 -> Skill 2 -> Skill 1.
Implosion ->
Sacred Hammer ->
Sacred Hammer ->
Attack Wave
Combo 4: Skill 3 (ultimate) + Flicker -> Skill 1 -> Skill 2 -> AA.
Implosion ->
Flicker ->
Attack Wave
Sacred Hammer -> AA
Tigreal Pros & Cons
Pros | Cons |
---|---|
+ Easy to use. + Has a very tough durability. + Have a good initiator skill. + Can do combos with many heroes. + Very strong in the late game. + Great Initiator. + Great amount of crowd control tools. + Great zoning off enemies. | – Slow Mobility early game. – Can be killed quite easily. – Useless without team work. – Can be interrupted while using ultimate. – Long cool-down duration. – Ultimate use very rely on timing. – Has no painful damage. – Very rely on finger speed. – Ultimate skill easy to avoid. |
Tigreal’s Rival & Teammates
Tigreal is strong against: Rafaela, Sun, Nana, Zilong, Layla.
Tigreal is weak against: Hayabusa, Eudora, Saber, Freya, Karina.
▼
Tigreal must team up with: Miya + Angela + Guinevere + Alucard.
Tigreal Play Strategy
Tigreal is a Tank/Support has a very tough durability, crowd control and strong in the late game. You can use Tigreal for Roam.

Spells are suitable for Tigreal:
Using spell Flicker for Tigreal roam.
Items are suitable for Tigreal:
Defense Items:
Movement Items:
If you like Tigreal team buff you can use combo items: Athena Shield, Warrior Boots – Conceal, Antique Cuirass, Dominance Ice, Immortality, Cursed Helmet.
If you like Tigreal durable you can use combo items: Antique Cuirass, Warrior Boots, Immortality, Athena Shield, Dominance Ice, Thunder Belt.
If you like Tigreal sustained DPS you can use combo items: Thunder Belt, Warrior Boots, Cursed Helmet, Brute Force Breastplate, Guardian Helmet, Blade Armor.
If you like Tigreal pro build you can use combo items: Warrior Boots, Dominance Ice, Athena Shield, Antique Cuirass, Blade Armor, Immortality.
Emblems are suitable for Tigreal:
Tank emblems set:
- Physical Defense: +10.
- Magical Defense: +10.
- HP: +345.
- Cooldown Reduction: +2%.
- HP Regen: +3.6.
Fighter emblems set:
- Physical Attack: +12.
- Physical Defense: +8.
- Magical Defense: +8.
- Physical PEN: +5.
- HP: +273.
Best lane for Tigreal:

Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam | X |
Win/Ban/Pick Rate for Tigreal:
- Win Rate: 44.08%.
- Pick Rate: 0.1%.
- Ban Rate: 0.04%.
Tigreal best for rank:
![]() Grandmaster | ![]() Epic | ![]() Legend |
![]() Mythic | ![]() Mythical Glory |
How to play Tigreal:
The best way to execute is by using the Conceal and quickly heading towards the enemy and using the Flicker + Skill 3 (Implosion) combo to instantly trap the enemy around you.
Tactics:
Early game (level 1-7): Use your skill 2 (Sacred Hammer/Sacred Hammer) properly in this period to prevent enemies and help your carry to take buffs. Roam in the bush in order to gank enemy.
Mid game (level 8-12): Try to protect your squishy heroes from the enemy. Always stay in front of your carry, use skill 2 (Sacred Hammer/Sacred Hammer) to push enemy back. Try to take the turtle and gank enemy carry.
Late game (level 13+): Use skill 3 (Implosion) at the perfect moment, once you do a successful initiate with your skill3 the whole enemy team will be wiped out.
Tigreal Skills
- Fearless
- Attack Wave
- Sacred Hammer
- Sacred Hammer
- Implosion
Passive – Fearless
Tigreal gains a stack of blessing each time he casts a skills or is hit by Basic Attack (excluding attacks from minions). At 4 stacks, Tigreal will consume all the stacks to negate the damage of the next Basic Attack he receives (excluding attacks from minions).
Skill 1 – Attack Wave
Tigreal sends a shockwave in the target direction, dealing 270–420 (+70% Total Physical Attack) Physical Damage to enemies in a cone and slowing them by up to 30% for 1.5 seconds. The slow effect scales with the shockwave’s travel distance.
Skill 2 – Sacred Hammer
Tigreal charges in a specified direction, dealing to enemies along the way and sweeping them along with him.
Used Again: Tigreal can cast this skill again within 4 seconds afterward, dealing 280–380 (+60% Total Physical Attack) Physical Damage to enemies hit and knocking them airborne for 1 second.
Skill 3 – Implosion
Tigreal begins channeling. pulling nearby enemies toward him, then smashes the ground with his hammer, dealing 270–430 (+130% Total Physical Attack) Physical Damage to enemies in the area and stunning them for 1.5 seconds. The channeling can be interrupted by transformation and airborne effects.
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