Mobile Legends

Best Bane build 2023 :: Items, Emblems & Strategy [Mobile Legends]

Hey, I’m Zathong and this guide is about Bane Build in Mobile Legends. I will assist you in playing this Bane champion more effectively in Rank and Classic.

Best Bane build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Bane build for the meta. Learn more about Bane’s abilities, Items, Emblems & Strategy.

Role: Fighter/Mage – Gold: 6500$ | 299 Diamond

Specialty: Push/Burst

Lane: EXP | Jungle

Hero Tier: A

Movement SPD: 260Physical Attack: 117
Magic Power: 0Physical Defense: 23
Magical Defense: 10  HP: 2559
Mana: 433Attack Speed: 0.85
Hp Regen: 8.4Mana Regen: 2.4

Bane Spells Build

Bane Items Build

Sustained DPS

Magic Burst


Pro Build (Recommend)

Bane Emblems Build

Bane Assassin emblems set:


Bane Fighter emblems set:


Bane Mage emblems set:


Bane Skill Order

Skill Order: Skill 1 -> Skill 3 -> Skill 2.

Crab Claw Cannon
Crab Claw Cannon
Deadly Catch
Deadly Catch

Effects from skills’s Bane:

Passive (Shark Bite): Burst | Type: Physical Basic Attack.

Skill 1 (Crab Claw Cannon): Damage | Type: Physical Skill.

Skill 2 (Ale): Heal, AoE | Type: Magic Skill.

Skill 3 (Deadly Catch): AoE, CC | Type: Magic Skill.

Bane Combo

These are the basic combos for Bane, I hope you’ll do well with it.

Combo 1: Skill 1 > Skill 2 > Skill 3.

Crab Claw CannonCrab Claw Cannon -> AleAle -> Deadly CatchDeadly Catch

Combo 2 : Skill 3 > Skill 2 > Skill 1

Deadly CatchDeadly Catch -> AleAle -> Crab Claw CannonCrab Claw Cannon

Combo 3: Skill 2 > Skill 3 > Skill 1.

AleAle -> Deadly CatchDeadly Catch ->Crab Claw CannonCrab Claw Cannon

Combo 4:: Skill 2 > Skill 1 > Skill 3.

AleAle -> Crab Claw CannonCrab Claw Cannon -> Deadly CatchDeadly Catch

Bane Pros & Cons

+ Can use Magic or Physical Build.
+ His Ultimate can attack turrets.
+ Overpowered in late game.
+ With Physical Build, his 1st skill and passive have high damage.
+ With Magic Build, his 2nd skill and Ultimate have high damage.
+ Can do 1 shot kill with his 2nd skill (only with Magic build).
– Weak in early game.
– Lack of blink skills.
– His skill can easily avoided.

Bane’s Rival & Teammates

Bane is strong against: Miya, Layla, Nana, Rafaela, Sun.

Bane is weak against: Chou, Bruno, Fanny, Alucard, Alpha.

Bane must team up with: Angela + Karrie + X.Borg + Odette.

Bane Play Strategy

Bane is a Fighter/Mage has high damage, strong late game, can use magic or physical build. You can use Bane for EXP lane, Jungle.


Spells are suitable for Bane:


Using spell Retribution for Bane jungle and Execute or Flicker for Bane Exp lane.

Retribution->Ice Retribution

Update: Retribution -> Ice Retribution

Items are suitable for Bane:

Attack Items:

War AxeBlade_of_DespairBerserker's FuryMalefic RoarScarlet_PhantomHunter Strike

Magic Items:

Clock_of_DestinyHoly_CrystalLightning TruncheonBlood_WingsDivine Glaive

Defense Items:


Movement Items:

Magic_ShoesTough_BootsIce Hunter's Warrior Boots

If you like Bane sustained DPS you can use combo items: Endless Battle, Magic Shoes, War Axe, Hunter Strike, Blade of Despair, Immortality.

If you like Bane magic burst you can use combo items: Clock of Destiny, Magic Shoes, Holy Crystal, Lightning Truncheon, Blood Wings, Divine Glaive.

If you like Bane durable you can use combo items: Cursed Helmet, Tough Boots, Thunder Belt, War Axe, Oracle, Immortality.

If you like Bane pro build you can use combo items: Ice Hunter’s Warrior Boots, Blade of Despair, Berserker’s Fury, Malefic Roar, Scarlet Phantom, Hunter Strike.

Emblems are suitable for Bane:


Assassin emblems set:

  • Physical PEN: +13.5.
  • Physical Attack: +15.
  • Crit Chance: +3.5%.
  • Cooldown Reduction: +5%.
  • Movement SPD: +2%.

Fighter emblems set:

  • Physical Attack: +16.
  • Physical Defense: +8.
  • Magical Defense: +8.
  • Physical PEN: +5.
  • HP: +273.

Mage emblems set:

  • Magical PEN: +13.5.
  • Magic Power: +17.
  • Cooldown Reduction: 5%.
  • Magical Lifesteal: +5%.
  • Movement SPD: +2%.

Best lane for Bane:


Exp LaneX
Mid Lane
Gold Lane

Win/Ban/Pick Rate for Bane:

  • Win Rate: 48.57%.
  • Pick Rate: 0.15%.
  • Ban Rate: 0.02%.

Bane best for rank:


How to play Bane:

Bane is a fighter hero that excels at dealing damage and crowd control.

Skill 2 refills your health, so that would be the advantage of unlocking it first.

Use your Passive (Shark Bite) and skill 1 (Crab Claw Cannon) as much as possible to try and deny your enemies’ gold score.

Use skill 3 (Deadly Catch) to push the enemy turret. Push as quickly as possible, if the enemy does decide to go defend or maybe try to gank you, be ready to run.

In team fight. You need go near and basic attack everyone as much as possible.


Early game (level 1-7): It’s important to play aggressively during this phase and focus on getting kills and controlling the map.

Mid game (level 8-12): Bane becomes more powerful in the mid game. He can deal massive amounts of damage to enemies in a large area.

Late game (level 13+): Focus on playing a supportive role for the team and deal damage when opportunities arise.

Bane Skills

Passive – Shark Bite

Whenever he casts a skill, Bane infuses his weapon with a stack of Tidal Energy, up to 2 stacks. As a result, his next Basic Attack will consume 1 stack to deal (+135%–170% Total Physical Attack) Physical Damage to nearby enemies (increases with hero level).

Skill 1 – Crab Claw Cannon

Bane fires his Crab Claw Cannon in a designated direction, dealing 150–350 (+160% Total Physical Attack) Physical Damage to the first enemy hit. The shell will then bounce to a random enemy behind them (prioritizes enemy hero), dealing 150% damage. If the first enemy is killed by the shell, the bounce damage will be increased to 200%. Enemies hit will also be slowed by 10 (+10% Total Magic Power)% for 1 second.

Every 1 Physical Attack Bane possesses additionally reduces this skill’s cooldown by 0.05%.

Skill 2 – Ale

Bane chug of his Ale, restoring 160–285 (+150% Total Magic Power) Magic Damage plus 6 (+2.5% Total Magic Power)% of his lost HP and increasing his Movement Speed by 50% which decreases rapidly over 2.5 seconds.
Use Again: Bane spits venom forward in a fan-shaped area ahead, dealing 200–400 (+180% Total Magic Power) Magic Damage (scales with charging time, up to 150%) to enemies hit.

Every 1 point of Magic Power Bane possesses additionally reduces this skill’s cooldown by 0.07%.

Skill 3 – Deadly Catch

Bane summons a school of sharks to charge in a designated direction. When they hit enemies, they will deal 600–1000 (+100% Total Physical Attack) (+170% Total Magic Power) Magic Damage, knock them airborne 0.4 seconds, and slow them by up to 65% (decays steadily over 3 seconds).

The sharks also deal 40% of damage to Turrets.

Other MLBB Heroes Build:

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