Hey, I’m Zathong and this guide is about Atlas Build in Mobile Legends. I will assist you in playing this Atlas champion more effectively in Rank and Classic. Learn more about Atlas’s abilities, Items, Emblems & Strategy.
Atlas can pull enemies towards him and slow them down, creating favorable conditions for teammates behind him to attack. Atlas will last longer in combat if you know how to build items for him. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Atlas build for the meta.
Role: Tank/Support – Gold: 32000$ | 599 Diamond
Specialty: Crowd Control/Initiator
Lane: Roam
Hero Tier: A+
Movement SPD: 240 | Physical Attack: 135 |
Magic Power: 0 | Physical Defense: 21 |
Magical Defense: 10 | HP: 2819 |
Mana: 440 | Attack Speed: 0.786 |
Hp Regen: 8.4 | Mana Regen: 3 |
Atlas Spells Build
Spells are something that you can utilize in-game to give Atlas an extra skill.
I usually use Flicker for Atlas. It makes it easier for him to approach enemies or escape them.
Atlas Items Build
You need get the strongest items for Atlas. This is how to make your heroes stronger and easier to win.
Team Buff
Durable
Sustained DPS
Pro Build (Recommend)
Building items for Atlas is extremely simple. I use items that increase Physical Defense, Magic Defense, HP and Regen HP. With this build, Atlas will be very strong in prolonged fights.
Effects items build:
Effects | Recommend Items |
---|---|
Magic Defense | |
HP | |
HP Regen | |
Physical Defense | |
Movement SPD | |
Mana | |
Mana Regen | |
CD Reduction | |
Magic Power |
Atlas Emblems Build
Emblems are enhancements for Atlas that provide effects as well as bonus attributes.
Atlas Tank emblems set:
Using the Tank emblem for Atlas will help him increase his armor and healing ability.
Atlas Support emblems set:
Using Support Emblem for Atlas will help him increase his movement speed and reduce his cooldown time.
Atlas Skill Order
Skill Order: Skill 2 -> Skill 3 -> Skill 1.
Annihilate | ||
Perfect Match | ||
Fatal Links |
Effects from skills’s Atlas:
Passive (Frigid Breath): Buff, Debuff.
Skill 1 (Annihilate): AoE | Type: Magic Skill.
Skill 2 (Perfect Match): Blink, CC | Type: Magic Skill/Blink.
Skill 3 (Fatal Links): CC, AoE | Type: Magic Skill.
Atlas Combo
These are the basic combos for Atlas, I hope you’ll do well with it.
Combo 1: Skill 2 -> Skill 1 -> AA.
Perfect Match -> Annihilate -> AA
Combo 2: Skill 2 -> Skill 1 -> Skill 3 -> Skill 1.
Perfect Match -> Annihilate -> Fatal Links -> Annihilate
Atlas Pros & Cons
Pros | Cons |
---|---|
+ Fast cooldown. + Very useful when a team fight. + Good initiator. + Good crowd control. | – The use of mana is quite wasteful. – Does not have Escape skills. – Less endurance compared to other tanks. |
Atlas’s Rival & Teammates
Atlas is strong against: Silvanna, Ling, Kimmy, Masha, Hanabi.
Atlas is weak against: Cecilion, Karrie, Granger, Pharsa, Bruno.
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Atlas must team up with: Ling + Fredrinn + Valentina + Natan.
Atlas Play Strategy
Atlas is a Tank/Support has fast cooldown, good crowd control and initiator. You can use Atlas for Roam.
Spells are suitable for Atlas:
Using spell Flicker for Atlas Roam lane.
Items are suitable for Atlas:
Magic Items:
Defense Items:
Movement Items:
If you like Atlas team buff you can use combo items: Dominance Ice, Warrior Boots – Conceal, Immortality, Athena’s Shield, Blade Armor, Cursed Helmet.
If you like Atlas durable you can use combo items: Antique Cuirass, Warrior Boots, Immortality, Athena’s Shield, Dominance Ice, Twilight Armor.
If you like Atlas sustained DPS you can use combo items: Thunder Belt, Warrior Boots, Cursed Helmet, Brute Force Breastplate, Guardian Helmet, Blade Armor.
If you like Atlas pro build you can use combo items: Tough Boots – Conceal, Dominance Ice, Cursed Helmet, Fleeting Time, Immortality, Antique Cuirass.
Emblems are suitable for Atlas:
Support emblems set:
- Healing Effect: +15%.
- Cooldown Reduction: 10%.
- Movement Speed: +6%.
Tank emblems set:
- HP: +500.
- Hybrid Defense: +10.
- HP Regen: 4.
Best lane for Atlas:
Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam | X |
Win/Ban/Pick Rate for Atlas:
- Win Rate: 51.21%.
- Pick Rate: 0.91%.
- Ban Rate: 7.04%.
Atlas best for rank:
Warrior | Elite | Master |
Grandmaster | Epic | Legend |
How to play Atlas:
Atlas is a tank hero that excels at crowd control and disrupting enemy movements.
Always Roam to the other lanes.
Activate skill 2 (Perfect Match) to Approach Enemies.
Use skill 3 (Fatal Links) to pull enemy heroes into position for his allies.
Tactics:
Early game (level 1-7): Control the jungle and put pressure on other lanes.
Mid game (level 8-12): Atlas need roam to the other lanes to gank and support team push lane.
Late game (level 13+): He can shield his allies in team fights.
Atlas Skills
Passive – Frigid Breath
Each time Atlas casts a skill, he creates Frigid Breath around him for 5 seconds. In addition to having their movement speed steadily decreased, enemies that remain in the region for longer than 1.5 seconds will have their attack speed reduced by 50% and be frozen for 0.5 seconds.
When Frigid Breath is active, Atlas receives an additional 11–25 points of Physical and Magic Defense.
Skill 1 – Annihilate
Three explosions are brought on by Atlas slamming the ground. Enemies suffer 230–430 (+60% Total Magic Power) Magic Damage from each explosion.
Ejected State: If Atlas has ejected from his Mecha Sentry, he will both cast Annihilate Annihilate on himself and his Mecha.
Skill 2 – Perfect Match
In the ejected state, Atlas has immunity to sluggish effects and a 40% increase in movement speed. In this situation, the Mecha Sentry will move closer to the pilot while moving faster (only suppressable). When they cross paths again, Atlas will return to the Mecha, causing 320–420 (+80% Total Magic Power) Magic Damage to nearby opponents while also stunning them for a brief period of time.
Atlas and his Mecha share a single HP bar in the ejected condition, which also sees a 50% reduction in damage.
Skill 3 – Fatal Links
Chains are thrown by Atlas, who then begins to channel (this can only be stopped by suppressing), delaying any enemy heroes struck by 40% for three seconds and delivering 225-475 (+75% Total Magic Power) Magic Damage to them.
Once more, while channeling, use this talent to cause Atlas to drag the targets toward him and drop them at the chosen spot, dealing 360–760 (+180% Total Magic Power) Magic Damage.
Use this talent when ejected: The stun effect will be replaced with a 40% slow effect when the Mecha Sentry returns to Atlas.
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