Hey, I’m Zathong and this guide is about Atlas Build in Mobile Legends. I will assist you in playing this Atlas champion more effectively in Rank and Classic.
Best Atlas build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Atlas build for the meta. Learn more about Atlas’s abilities, Items, Emblems & Strategy.
Role: Tank/Support – Gold: 32000$ | 599 Diamond
Specialty: Crowd Control/Initiator
Lane: Roam
Hero Tier: A+
Movement SPD: 240 | Physical Attack: 135 |
Magic Power: 0 | Physical Defense: 21 |
Magical Defense: 10 | HP: 2819 |
Mana: 440 | Attack Speed: 0.786 |
Hp Regen: 8.4 | Mana Regen: 3 |
Atlas Spells Build
- Flicker
Atlas Items Build
Team Buff
- Dominance Ice
- Warrior Boots – Conceal
- Immortality
- Athena’s Shield
- Blade Armor
- Cursed Helmet
Durable
- Antique Cuirass
- Warrior Boots
- Immortality
- Athena’s Shield
- Dominance Ice
- Twilight Armor
Sustained DPS
- Thunder Belt
- Warrior Boots
- Cursed Helmet
- Brute Force Breastplate
- Guardian Helmet
- Blade Armor
Pro Build (Recommend)
- Tough Boots – Conceal
- Dominance Ice
- Cursed Helmet
- Fleeting Time
- Immortality
- Antique Cuirass
Atlas Emblems Build
- Tank
- Support
Atlas Tank emblems set:

Atlas Support emblems set:

Atlas Skill Order
Skill Order: Skill 2 -> Skill 3 -> Skill 1.
![]() Annihilate | ||
![]() Perfect Match | ||
![]() Fatal Links |
Effects from skills’s Atlas:
Passive (Frigid Breath): Buff, Debuff.
Skill 1 (Annihilate): AoE | Type: Magic Skill.
Skill 2 (Perfect Match): Blink, CC | Type: Magic Skill/Blink.
Skill 3 (Fatal Links): CC, AoE | Type: Magic Skill.
Atlas Combo
These are the basic combos for Atlas, I hope you’ll do well with it.
Combo 1: Skill 2 -> Skill 1 -> AA.
Perfect Match ->
Annihilate -> AA
Combo 2: Skill 2 -> Skill 1 -> Skill 3 -> Skill 1.
Perfect Match ->
Annihilate ->
Fatal Links ->
Annihilate
Atlas Pros & Cons
Pros | Cons |
---|---|
+ His skill has a cooldown that is so fast. + Very useful when a team fight or war occurs. + Very reliable to be a good initiator. + Having the Crowd Control effect is quite troublesome for opponents. | – The use of mana is quite wasteful. – Does not have Escape skills. – Less endurance compared to other tanks. |
Atlas’s Rival & Teammates
Atlas is strong against: Silvanna, Ling, Kimmy, Masha, Hanabi.
Atlas is weak against: Cecilion, Karrie, Granger, Pharsa, Bruno.
▼
Atlas must team up with: Ling + Fredrinn + Valentina + Natan.
Atlas Play Strategy
Atlas is a Tank/Support has fast cooldown, good crowd control and initiator. You can use Atlas for Roam.

Spells are suitable for Atlas:
Using spell Flicker for Atlas Roam lane.
Items are suitable for Atlas:
Magic Items:
Defense Items:
Movement Items:
If you like Atlas team buff you can use combo items: Dominance Ice, Warrior Boots – Conceal, Immortality, Athena’s Shield, Blade Armor, Cursed Helmet.
If you like Atlas durable you can use combo items: Antique Cuirass, Warrior Boots, Immortality, Athena’s Shield, Dominance Ice, Twilight Armor.
If you like Atlas sustained DPS you can use combo items: Thunder Belt, Warrior Boots, Cursed Helmet, Brute Force Breastplate, Guardian Helmet, Blade Armor.
If you like Atlas pro build you can use combo items: Tough Boots – Conceal, Dominance Ice, Cursed Helmet, Fleeting Time, Immortality, Antique Cuirass.
Emblems are suitable for Atlas:
Tank emblems set:
- Physical Defense: +10.
- Magical Defense: +10.
- HP: +345.
- Cooldown Reduction: +2%.
- HP Regen: +3.6.
Support emblems set:
- Hybrid Regen: +2.
- Hybrid PEN: +12.
- Cooldown Reduction: +5%.
- Movement SPD: +4%
- HP: +183.
Best lane for Atlas:

Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam | X |
Win/Ban/Pick Rate for Atlas:
- Win Rate: 51.21%.
- Pick Rate: 0.91%.
- Ban Rate: 7.04%.
Atlas best for rank:
![]() Warrior | ![]() Elite | ![]() Master |
![]() Grandmaster | ![]() Epic | ![]() Legend |
How to play Atlas:
Atlas is a tank hero that excels at crowd control and disrupting enemy movements
Always Roam to the other lanes.
Activate skill 2 (Perfect Match) to Approach Enemies.
Use skill 3 (Fatal Links) to pull enemy heroes into position for his allies.
Tactics:
Early game (level 1-7): Control the jungle and put pressure on other lanes.
Mid game (level 8-12): Atlas need roam to the other lanes to gank and support team push lane.
Late game (level 13+): He can shield his allies in team fights.
Atlas Skills
- Frigid Breath
- Annihilate
- Perfect Match
- Fatal Links
Passive – Frigid Breath
Atlas generates Frigid Breath around him for 5 seconds each time he casts a skill. Enemies who stay in the area over 1.5 seconds will have their Attack Speed reduced by 50%, and their Movement Speed gradually reduced until they are frozen for 0.5 seconds. The effect is removed immediately when they’re out of the area. until they move out of the area.
Atlas gains 25-60 extra Physical and Magic Defense when Frigid Breath is present.
Skill 1 – Annihilate
Atlas smashes the ground and causes 3 explosions. Each explosion deals 230–430 (+60% Total Magic Power) Magic Damage to enemies.
Ejected State: If Atlas has ejected from his Mecha Sentry, both himself and his Mecha will cast Annihilate.
Skill 2 – Perfect Match
Atlas enters Ejected State, gaining 40% Movement Speed and immunity to slow effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320–420 (+80% Total Magic Power) Magic Damage to enemies nearby and stunning them for 1 second.
Ejected State: Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.
Skill 3 – Fatal Links
Atlas hurls chains around and starts to channel (can only be interrupted by suppressing), dealing 225–475 (+75% Total Magic Power) Magic Damage to enemy heroes hit and slowing them by 40% for 3 seconds.
Use this skill again while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360–760 (+180% Total Magic Power) Magic Damage.
Use this skill in Ejected State: The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% slow effect.
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