Hey, I’m Zathong and this guide is about Thamuz Build in Mobile Legends. I will assist you in playing this Thamuz champion more effectively in Rank and Classic.
Best Thamuz build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Thamuz build for the meta. Learn more about Thamuz’s abilities, Items, Emblems & Strategy.
Role: Fighter – Gold: 32000$ | 599 Diamond
Specialty: Chase/Damage
Lane: EXP
Hero Tier: C
Movement SPD: 250 | Physical Attack: 107 |
Magic Power: 0 | Physical Defense: 17 |
Magical Defense: 10 | HP: 2758 |
Mana: 0 | Attack Speed: 0.844 |
Hp Regen: 7.4 | Mana Regen: 4.6 |
Thamuz Spells Build
- Vengeance
- Execute
Thamuz Items Build
Sustained DPS
- Corrosion Scythe
- Warrior Boots
- War Axe
- Cursed Helmet
- Oracle
- Immortality
Burst
- Corrosion Scythe
- Warrior Boots
- War Axe
- Blade of Despair
- Brute Force Breastplate
- Oracle
Durable
- Corrosion Scythe
- Warrior Boots
- Cursed Helmet
- Brute Force Breastplate
- Twilight Armor
- Radiant Armor
Pro Build (Recommend)
- Warrior Boots
- Corrosion Scythe
- Dominance Ice
- Athena’s Shield
- Blade Armor
- Immortality
Thamuz Emblems Build
- Fighter
Thamuz Fighter emblems set:

Thamuz Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
![]() Molten Scythes | ||
![]() Chasm Trample | ||
![]() Cauterant Inferno |
Effects from skills’s Thamuz:
Passive (Grand Lord Lava): Debuff.
Skill 1 (Molten Scythes): AoE Slow | Type: Physical Skill
Skill 2 (Chasm Trample): Blink Buff | Type: Physical Skill
Skill 3 (Cauterant Inferno): AoE Buff | Type: Physical Skill
Thamuz Combo
These are the basic combos for Thamuz, I hope you’ll do well with it.
Combo 1: Skill 1 -> Skill 2.
Molten Scythes ->
Chasm Trample
Combo 2: Skill 1 -> Skill 1 -> Skill 2 -> Skill 1.
Molten Scythes ->
Molten Scythes ->
Chasm Trample ->
Molten Scythes
Combo 3: Skill 3 -> Skill 1 -> AA.
Cauterant Inferno ->
Molten Scythes -> AA
Combo 4: Skill 3 -> Skill 1 -> Skill 2.
Cauterant Inferno ->
Molten Scythes ->
Chasm Trample
Thamuz Pro & Cons
Pros | Cons |
---|---|
+ Excellent Mobility. + High burst damage. + Is The Best Offlaner Today. + Has Very Strong Durability. + The Ultimate OP Skill. + Disruptive (CC skill is fairly spammable). + Excellent at chasing enemies. + Good farm. + Decent sustain from ultimate. | – Lacks Crowd Control. – Weak in teamfights. – Often Becomes the Target of Opponent’s Attack. – Not So Beginner Friendly. – Very Weak Against CC Opponents. |
Thamuz’s Rival & Teammates
Thamuz is strong against: Odette, Natalia, Moskov, Johnson.
Thamuz is weak against: Selena, Aldous, Claude, Lunox, Gusion.
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Thamuz must team up with: Kagura + Kimmy + Lancelot + Rafaela.
Thamuz Play Strategy
Thamuz is a Fighter has burst damage, mobility, good farm and excellent at chasing enemies. You can use Thamuz for EXP lane.

Spells are suitable for Thamuz:
Using spell Vengeance or Execute for Thamuz Exp lane.
Items are suitable for Thamuz:
Attack Items:
Defense Items:
Movement Items:
If you like Thamuz sustained DPS you can use combo items: Corrosion Scythe, Warrior Boots, War Axe, Cursed Helmet, Oracle, Immortality.
If you like Thamuz burst you can use combo items: Corrosion Scythe, Warrior Boots, War Axe, Blade of Despair, Brute Force Breastplate.
If you like Thamuz durable you can use combo items: Corrosion Scythe, Warrior Boots, Cursed Helmet, Brute Force Breastplate, Twilight Armor, Radiant Armor.
If you like Thamuz Pro Build you can use combo items: Warrior Boots, Corrosion Scythe, Dominance Ice, Athena Shield, Blade Armor, Immortality.
Emblems are suitable for Thamuz:
Fighter emblems set:
- Physical Attack: +16.
- Physical Defense: +8.
- Magical Defense: +8.
- Physical PEN: +5.
- HP: +273.
Best lane for Thamuz:

Lane | Prioritize |
---|---|
Exp Lane | X |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam |
Win/Ban/Pick Rate for Thamuz:
- Win Rate: 50.03%.
- Pick Rate: 0.2%.
- Ban Rate: 0.01%.
Thamuz best for rank:
![]() Warrior | ![]() Elite | ![]() Master |
![]() Grandmaster | ![]() Epic | ![]() Legend |
How to play Thamuz:
Thamuz is a damage-focused fighter, and his durability mostly comes from life-steal. Play safe in the early game, allowing you to more easily acquire items and not feeding enemies kills.
Once unlocking his ultimate ability, Thamuz is better suited to initiate fights, with his inferno giving him bonus attack speed and health regeneration for dealing damage.
Thamuz is not the best at initiating fights but rather jumping in and cleaning them up. Try to coordinate with your team’s tank to work with them to capitalize on fights they charge into, bursting down enemies who are crowd controlled and cleaning up low health targets.
Tactics:
Early game: You can cut the lane or take the enemy red buff depending on where your enemies.
Mid game: Try to hide in the bush to gank the enemy damage dealer and for a successful leap. But do not forget to push lanes.
Late game: Use your second skill wisely in a team fight cause it is the only way of getting your skill 1 when it gets far. In combat, try to lure the enemies towards your team then.
Thamuz Skills
- Grand Lord Lava
- Molten Scythes
- Chasm Trample
- Cauterant Inferno
Passive – Grand Lord Lava
When Thamuz is holding his Scythes, his each Basic Attack has a [25%] chance to conjure a burst of Lava Energy beneath the target that erupts after a 0.7 seconds delay, dealing 50 (+110% Total Physical Attack) True Damage.
When without Scythes, Thamuz gains 25% Movement Speed and will enhance his basic attack [for 5 seconds] after retrieving the Scythes. The enhanced Basic Attack slows the target by 30% and is guaranteed to trigger Lava Energy.
Skill 1 – Molten Scythes
Thamuz tosses the Scythes to a designated direction, dealing 150–300 (+60% Total Physical Attack) Physical Damage to the first enemy hero or creep hit. After hitting a target or traveling a certain distance, the Scythes begin to roll in the same direction at a lower speed, dealing 45–80 (+20% Total Physical Attack) Physical Damage to nearby enemies every 0.5 seconds and slowing them by 30%.
The Scythes will fly back to Thamuz [after 5.10 seconds approximately] or when he’s too far away. Thamuz can cast this skill again or approach the Scythes to retrieve them early.
Skill 2 – Chasm Trample
Thamuz jumps to a designated area to deal 230–355 (+60% Extra Physical Attack) Physical Damage and slow the enemy units by 25% for 2 seconds upon landing. If the scythes are still [traveling], they will return to Thamuz and Molten Scythes will reset its CD instantly.
Skill 3 – Cauterant Inferno
Thamuz spouts the lava stored within his body, dealing 150–300 (+80% Total Physical Attack) Physical Damage to nearby enemies and creating a Cauterant Zone around him. The Cauterant Zone lasts 9 seconds and deals 30–60 (+10% Total Physical Attack) Physical Damage every 0.5 seconds to enemies in the area.
Meanwhile, Thamuz gains 500–1500 extra Max HP, heals himself by the same amount, and increases his Attack Speed by 1.3–1.6 times. He also recovers 1.5%–2.5% Max HP each time he deals damage with Basic Attacks[,] his Scythes [or Chasm Trample].
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