Hey, I’m Zathong and this guide is about Terizla Build in Mobile Legends.
Best Terizla build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Terizla build for the meta. Learn more about Terizla’s abilities, Items, Emblems & Strategy.
Role: Fighter – Gold: 32000$ | 599 Diamond
Specialty: Burst/Crowd Control
Lane: EPX
Hero Tier: C
Movement SPD: 255 | Physical Attack: 129 |
Magic Power: 0 | Physical Defense: 19 |
Magical Defense: 10 | HP: 2728 |
Mana: 430 | Attack Speed: 0.8 |
Hp Regen: 10.8 | Mana Regen: 4.2 |
Terizla Pros & Cons
Pros | Cons |
---|---|
+ Very strong in the early game. + Very high durability. + Exellent initiator. + Terizla has HIGH amounts of damage, especially in early-game. + He can prevent enemies from escaping him. + Terizla has multiple CC skills giving him a chance to get multiple kills. | – Low Mobility. – Easy to avoid attacks. – Very low with crowd control. – Long cooldown skill. – Does not have escape mechanism skills. – Not good in chasing down enemies. – Movement speed Terizla is slow and just relies on skill. – Not fit to do roaming from one lane to lane. – Attack speed being slow makes all of Terizla’s attacks easy for opponents to guess. |
Terizla Spells Build
- Execute
- Flicker
Terizla Items Build
Sustainned DPS
- Bloodlust Axe
- Warrior Boots
- War Axe
- Queen’s Wings
- Blade of Despair
- Immortality
Burst
- Bloodlust Axe
- Warrior Boots
- Blade of Despair
- Blade of the Heptaseas
- Queen’s Wings
- Immortality
Durable
- War Axe
- Warrior Boots
- Bloodlust Axe
- Queen’s Wings
- Immortality
- Athena Shield
Terizla Emblems Build
- Fighter
- Assassin
Terizla Fighter emblems set:

Terizla Assassin emblems set:

Terizla Combo
Best combo for Terizla:
Basic combo:
- Skill 3 > Skill 2 > Skill 1 -> AA.
Hard combo:
- Skill 2 > SKill 2 > Skill 1 > Skill 3 > Skill 2.
- Skill 2 -> Skill 2 -> Flicker -> Skill 3 -> Skill 1
Terizla Is Strong Against
Terizla Is Weak Against
Terizla Skills
Passive – Body of Smith
Every 2% of Terizla’s HP lost will be converted to 1% Damage Reduction (up to 35% [with 70% lost HP]). Terizla’s Attack Speed cannot be increased. Every 1% extra Attack Speed he’s supposed to receive will be converted into 1 Physical Attack.
Skill 1 – Revenge Strike
Terizla cracks the ground with his hammer and the fissure will spread out, dealing 300–450 (+80% Extra Physical Attack) Physical Damage. After the fissure hits the first target, it will drill into the target and slow them by 30%. At the same time, Terizla’s Movement Speed will be increased by 25% for 3 seconds. The fissure on target will then explode, dealing 300–450 (+80% Extra Physical Attack) (+enemy’s 20% Lost HP) Physical Damage.
Skill 2 – Execution Strike
Terizla waves his hammer in a fan-shaped area ahead. This skill can be cast up to 3 times. The first two attacks deal 180–330 (+150% Total Physical Attack) Physical Damage each, while the third deals 225–450 (+300% Total Physical Attack) Physical Damage. Enemies hit will also be slowed by 15% for 1.5 seconds (the slow effect can stack).
Deals only 60%-100% damage to minions.
Skill 3 – Penalty Zone
Terizla jumps to the designated area to smash down, causing 300–500 (+100% Total Physical Attack) Physical Damage[, knocking enemy heroes up for approximately 0.7 seconds] and slowing [them] by 45%-50%. Meanwhile, he summons Scaffold, which will reach out a hook to the [enemy heroes] and pull the target for [3] times, causing 150–250 (+30% Total Physical Attack) Physical Damage each time.
Terizla play Strategy

Terizla uses his damaging skills and damage reduction passive to beef himself up and execute enemies who dare fight him.
Terizla uses Spell Vamp to heal himself up while in the thick of battle, and engaging with him will be much easier once he has his Bloodlust Axe. As a fighter, Terizla can dish out damage and take it — but he’s not the best at either. Try to engage after your tanks (or build more defensively if your team lacks a tank) to find success with Terizla’s engagements.
Gameplay:
Early game: Wise to maintain your farming through minions at least until you reach level 4 and warrior boots. You can start poke enemy Hp with his skill 1.
Mid game: Makes sure that you clear the minion before you start roaming and help the team, clear the turtle, or engage in team war.
Late game: You will rely on your ability and accuracy to catch enemies’s core by using your skill 3 so your teamate will finish thier main damage dealer. Wait for your teammate to lock or stun enemies so you can combine it with your skill 3 and skill combos.
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