Hey, I’m Zathong and this guide is about Carmilla Build in Mobile Legends. I will assist you in playing this Carmilla champion more effectively in Rank and Classic.
Best Carmilla build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Carmilla build for the meta. Learn more about Carmilla’s abilities, Items, Emblems & Strategy.
Role: Support – Gold: 32000$ | 599 Diamond
Specialty: Crowd Control/Damage
Lane: Roam
Hero Tier: A
Movement SPD: 255 | Physical Attack: 126 |
Magic Power: 0 | Physical Defense: 25 |
Magical Defense: 10 | HP: 2528 |
Mana: 430 | Attack Speed: 0.916 |
Hp Regen: 7.8 | Mana Regen: 3.2 |
Carmilla Spells Build
- Vengeance
- Flicker
Carmilla Items Build
Team Buff
- Cursed Helmet
- Demon Shoes – Encourage
- Dominance Ice
- Oracle
- Immortality
- Glowing Wand
Sustained DPS
- Glowing Wand
- Demon Shoes
- Feather of Heaven
- Necklace of Durance
- Immortality
- Athena’s Shield
Durable
- Glowing Wand
- Demon Shoes – Encourage
- Dominance Ice
- Immortality
- Oracle
- Guardian Helmet
Pro Build (Recommend)
- Demon Shoes
- Genius Wand
- Antique Cuirass
- Ice Queen Wand
- Brute Force Breastplate
- Glowing Wand
Carmilla Emblems Build
- Support
- Tank
- Mage
Carmilla Support emblems set:

Carmilla Tank emblems set:

Carmilla Mage emblems set:

Carmilla Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
![]() Crimson Flower | ||
![]() ![]() Bloodbath | ||
![]() Curse of Blood |
Effects from skills’s Carmilla:
Passive (Vampire Pact): Buff, Debuff.
Skill 1 (Crimson Flower): Damage, Heal | Type: Magic Skill.
Skill 2 (Bloodbath): Speed Up, CC | Type: Magic Skill.
Skill 3 (Curse of Blood): CC | Type: Magic Skill.
Carmilla Combo
These are the basic combos for Carmilla, I hope you’ll do well with it.
Combo 1: Skill 3 -> Skill 2 -> Skill 2 -> Skill 1.
Curse of Blood ->
Bloodbath ->
Bloodbath ->
Crimson Flower
Combo 2: Skill 2 –> Skill 3 –> Skill 2 –> Skill 1 -> AA.
Bloodbath ->
Curse of Blood ->
Bloodbath ->
Crimson Flower -> AA
Carmilla Pros & Cons
Pros | Cons |
---|---|
+ Can steal enemy defense because of her Passive. + Skill 1 has great Heal. + Ultimate is good for team fight. + Has annoying CC skills. + Very hard to kill in late game. + Has 2% more WR (Win-rate) if teamed up with Cecilion. | – Short skill range. – Useless without teamwork. – Lacks Blink skills (She only has Speed Up skill). |
Carmilla’s Rival & Teammates
Carmilla is strong against: Aurora, Pharsa, Karrie, Layla, Miya.
Carmilla is weak against: Franco, Masha, Harith, Wanwan, Hayabusa.
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Carmilla must team up with: Dyrroth + Lylia + Karina + Granger.
Carmilla Play Strategy
Carmilla is a support hero with strong crowd control and healing abilities. You can use Carmilla for roam.

Spells are suitable for Carmilla:
Using spell Vengeance or Flicker for Carmilla roam lane.
Items are suitable for Carmilla:
Magic Items:
Defense Items:
Movement Items:
If you like Carmilla team buff you can use combo items: Cursed Helmet, Demon Shoes – Encourage, Dominance Ice, Oracle, Immortality, Glowing Wand.
If you like Carmilla sustained DPS you can use combo items: Glowing Wand, Demon Shoes, Feather of Heaven, Necklace of Durance, Immortality, Athena’s Shield.
If you like Carmilla durable you can use combo items: Glowing Wand, Demon Shoes – Encourage, Dominance Ice, Immortality, Oracle, Guardian Helmet.
If you like Carmilla pro build you can use combo items: Demon Shoes, Genius Wand, Antique Cuirass, Ice Queen Wand, Brute Force Breastplate, Glowing Wand.
Emblems are suitable for Carmilla:
Support emblems set:
- Hybrid Regen: +2.
- Hybrid PEN: +11.5.
- Cooldown Reduction: +5%.
- Movement SPD: +3.5%
- HP: +183.
Tank emblems set:
- Physical Defense: +10.
- Magical Defense: +10.
- HP: +345.
- Cooldown Reduction: +2%.
- HP Regen: +3.6.
Mage emblems set:
- Magical PEN: +13.5.
- Magic Power: +17.
- Cooldown Reduction: 5%.
- Magical Lifesteal: +5%.
- Movement SPD: +2%.
Best lane for Carmilla:

Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam | X |
Win/Ban/Pick Rate for Carmilla:
- Win Rate: 49.57%.
- Pick Rate: 0.09%.
- Ban Rate: 0.02%.
Carmilla best for rank:
![]() Warrior | ![]() Elite | ![]() Master |
![]() Grandmaster | ![]() Epic | ![]() Legend |
How to play Carmilla:
Carmilla is a hero that excels in supporting her team throughout the game.
Carmilla can initiate team fights with skill 3 (Curse of Blood) and follow up with skill 1 (Crimson Flower) and skill 2 (Bloodbath) to provide sustain and crowd control.
She can also roam to other lanes and help use her crowd control to assist allies in picking up kills and pushing leads in other lanes.
In team fights, Carmilla can initiate with her team’s front line, or shortly after them, controlling enemies and weakening them for her team’s damage dealers to follow up on.
Tactics:
Early game (level 1-7): Carmilla’s main focus should be on assisting her marksman or fighter in the lane.
Mid game (level 8-12): Carmilla should position herself behind her allies and use her abilities to keep them alive while disrupting the enemy team.
Late game (level 13+): Carmilla’s crowd control and healing abilities become even more important. She should focus on keeping her allies alive and preventing the enemy team from making plays.
Carmilla Skills
- Vampire Pact
- Crimson Flower
- Bloodbath
- Bloodbath
- Curse of Blood
Passive – Vampire Pact
Carmilla steals 6-12 Physical & Magic Defense (scales with level) from enemy heroes while dealing damage to them. Each target’s defense can be stolen only once in 5 seconds. The stolen Physical & Magic Defense can be stacked up to 5 times. Lasts for 5 seconds.
Skill 1 – Crimson Flower
Carmilla summons 2 Crimson Flowers circling around herself for 5 seconds.
When Crimson Flowers hit an enemy, they increase spinning speed, deal 100–200 (+50% Total Magic Power) Magic Damage to the target and slow it by 10% for 0.8 seconds (slow effect stacks up to 50%).
Each time the Crimson Flowers deal damage to enemies, Carmilla will restore 75–150 (+35% Total Magic Power) HP (only heals 30% of this amount on minion hit).
Skill 2 – Bloodbath
Carmilla accumulates Bloodbath Energy, greatly increasing her Movement Speed by 70% (decreases rapidly in 4.5 seconds).
Use Again: Carmilla casts Bloodbath Energy to a designated enemy (can’t target at the minion), dealing 150–300 (+120% Total Magic Power) Magic Damage and stunning the enemy for 0.6 seconds.
The damage and the stunning duration scale with the Bloodbath Energy accumulation, capped at 100%.
Skill 3 – Curse of Blood
Carmilla casts Curse of Blood at a designated enemy hero. The Curse will spread out from the enemy hit to nearby enemy heroes, dealing 275–525 (+160% Total Magic Power) Magic Damage and slowing them by 80% for 5 seconds. (The slow effect will decay rapidly to 20% in 2 seconds.)
The curse can be inflicted to up to 3 targets at the same time. As long as one target with the Curse of Blood is damaged or controlled, the other influenced targets will also receive damage and control effects. (Damage decreases to 70%, and control duration decreases to 70%.)
Other – Vermeil Shadow
Cecilion summons Carmilla to become a Vermil [sic] Shadow to possess him, providing a 220–500 shield.
Use Again: Carmilla charges toward a designated location, gaining an equal shield, dealing 220–500 Magic Damage to enemies within the area of effect. and slowing them by 30% for 1 second. Meanwhile, she resets the cooldowns of her Crimson Flower and Bloodbath.
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