Mobile Legends

Best Carmilla build 2023 :: Items, Emblems & Strategy [Mobile Legends]

Hey, I’m Zathong and this guide is about Carmilla Build in Mobile Legends. I will assist you in playing this Carmilla champion more effectively in Rank and Classic.

Best Carmilla build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Carmilla build for the meta. Learn more about Carmilla’s abilities, Items, Emblems & Strategy.

Role: Support – Gold: 32000$ | 599 Diamond

Specialty: Crowd Control/Damage

Lane: Roam

Hero Tier: A

Movement SPD: 255Physical Attack: 126
Magic Power: 0Physical Defense: 25
Magical Defense: 10HP: 2528
Mana: 430Attack Speed: 0.916
Hp Regen: 7.8Mana Regen: 3.2

Carmilla Spells Build

Carmilla Items Build

Team Buff

Sustained DPS


Pro Build (Recommend)

Carmilla Emblems Build

Carmilla Support emblems set:


Carmilla Tank emblems set:


Carmilla Mage emblems set:


Carmilla Skill Order

Skill Order: Skill 1 -> Skill 3 -> Skill 2.

Crimson Flower
Crimson Flower
Curse of Blood
Curse of Blood

Effects from skills’s Carmilla:

Passive (Vampire Pact): Buff, Debuff.

Skill 1 (Crimson Flower): Damage, Heal | Type: Magic Skill.

Skill 2 (Bloodbath): Speed Up, CC | Type: Magic Skill.

Skill 3 (Curse of Blood): CC | Type: Magic Skill.

Carmilla Combo

These are the basic combos for Carmilla, I hope you’ll do well with it.

Combo 1: Skill 3 -> Skill 2 -> Skill 2 -> Skill 1.

Curse of BloodCurse of Blood -> BloodbathBloodbath -> BloodbathBloodbath -> Crimson FlowerCrimson Flower

Combo 2: Skill 2 –> Skill 3 –> Skill 2 –> Skill 1 -> AA.

BloodbathBloodbath -> Curse of BloodCurse of Blood -> BloodbathBloodbath -> Crimson FlowerCrimson Flower -> AA

Carmilla Pros & Cons

+ Can steal enemy defense because of her Passive.
+ Skill 1 has great Heal.
+ Ultimate is good for team fight.
+ Has annoying CC skills.
+ Very hard to kill in late game.
+ Has 2% more WR (Win-rate) if teamed up with Cecilion.
– Short skill range.
– Useless without teamwork.
– Lacks Blink skills (She only has Speed Up skill).

Carmilla’s Rival & Teammates

Carmilla is strong against: Aurora, Pharsa, Karrie, Layla, Miya.

Carmilla is weak against: Franco, Masha, Harith, Wanwan, Hayabusa.

Carmilla must team up with: Dyrroth + Lylia + Karina + Granger.

Carmilla Play Strategy

Carmilla is a support hero with strong crowd control and healing abilities. You can use Carmilla for roam.


Spells are suitable for Carmilla:


Using spell Vengeance or Flicker for Carmilla roam lane.

Items are suitable for Carmilla:

Magic Items:


Defense Items:

OracleImmortalityCursed_HelmetAthena's ShieldGuardian_HelmetBrute_Force_BreastplateAntique_Cuirass

Movement Items:


If you like Carmilla team buff you can use combo items: Cursed Helmet, Demon Shoes – Encourage, Dominance Ice, Oracle, Immortality, Glowing Wand.

If you like Carmilla sustained DPS you can use combo items: Glowing Wand, Demon Shoes, Feather of Heaven, Necklace of Durance, Immortality, Athena’s Shield.

If you like Carmilla durable you can use combo items: Glowing Wand, Demon Shoes – Encourage, Dominance Ice, Immortality, Oracle, Guardian Helmet.

If you like Carmilla pro build you can use combo items: Demon Shoes, Genius Wand, Antique Cuirass, Ice Queen Wand, Brute Force Breastplate, Glowing Wand.

Emblems are suitable for Carmilla:


Support emblems set:

  • Hybrid Regen: +2.
  • Hybrid PEN: +11.5.
  • Cooldown Reduction: +5%.
  • Movement SPD: +3.5%
  • HP: +183.

Tank emblems set:

  • Physical Defense: +10.
  • Magical Defense: +10.
  • HP: +345.
  • Cooldown Reduction: +2%.
  • HP Regen: +3.6.

Mage emblems set:

  • Magical PEN: +13.5.
  • Magic Power: +17.
  • Cooldown Reduction: 5%.
  • Magical Lifesteal: +5%.
  • Movement SPD: +2%.

Best lane for Carmilla:


Exp Lane
Mid Lane
Gold Lane

Win/Ban/Pick Rate for Carmilla:

  • Win Rate: 49.57%.
  • Pick Rate: 0.09%.
  • Ban Rate: 0.02%.

Carmilla best for rank:


How to play Carmilla:

Carmilla is a hero that excels in supporting her team throughout the game.

Carmilla can initiate team fights with skill 3 (Curse of Blood) and follow up with skill 1 (Crimson Flower) and skill 2 (Bloodbath) to provide sustain and crowd control.

She can also roam to other lanes and help use her crowd control to assist allies in picking up kills and pushing leads in other lanes.

In team fights, Carmilla can initiate with her team’s front line, or shortly after them, controlling enemies and weakening them for her team’s damage dealers to follow up on.


Early game (level 1-7): Carmilla’s main focus should be on assisting her marksman or fighter in the lane.

Mid game (level 8-12): Carmilla should position herself behind her allies and use her abilities to keep them alive while disrupting the enemy team.

Late game (level 13+): Carmilla’s crowd control and healing abilities become even more important. She should focus on keeping her allies alive and preventing the enemy team from making plays.

Carmilla Skills

Passive – Vampire Pact

Carmilla steals 6-12 Physical & Magic Defense (scales with level) from enemy heroes while dealing damage to them. Each target’s defense can be stolen only once in 5 seconds. The stolen Physical & Magic Defense can be stacked up to 5 times. Lasts for 5 seconds.

Skill 1 – Crimson Flower

Carmilla summons 2 Crimson Flowers circling around herself for 5 seconds.

When Crimson Flowers hit an enemy, they increase spinning speed, deal 100–200 (+50% Total Magic Power) Magic Damage to the target and slow it by 10% for 0.8 seconds (slow effect stacks up to 50%).

Each time the Crimson Flowers deal damage to enemies, Carmilla will restore 75–150 (+35% Total Magic Power) HP (only heals 30% of this amount on minion hit).

Skill 2 – Bloodbath

Carmilla accumulates Bloodbath Energy, greatly increasing her Movement Speed by 70% (decreases rapidly in 4.5 seconds).

Use Again: Carmilla casts Bloodbath Energy to a designated enemy (can’t target at the minion), dealing 150–300 (+120% Total Magic Power) Magic Damage and stunning the enemy for 0.6 seconds.
The damage and the stunning duration scale with the Bloodbath Energy accumulation, capped at 100%.

Skill 3 – Curse of Blood

Carmilla casts Curse of Blood at a designated enemy hero. The Curse will spread out from the enemy hit to nearby enemy heroes, dealing 275–525 (+160% Total Magic Power) Magic Damage and slowing them by 80% for 5 seconds. (The slow effect will decay rapidly to 20% in 2 seconds.)

The curse can be inflicted to up to 3 targets at the same time. As long as one target with the Curse of Blood is damaged or controlled, the other influenced targets will also receive damage and control effects. (Damage decreases to 70%, and control duration decreases to 70%.)

Other – Vermeil Shadow

Cecilion summons Carmilla to become a Vermil [sic] Shadow to possess him, providing a 220–500 shield.

Use Again: Carmilla charges toward a designated location, gaining an equal shield, dealing 220–500 Magic Damage to enemies within the area of effect. and slowing them by 30% for 1 second. Meanwhile, she resets the cooldowns of her Crimson Flower and Bloodbath.

Other MLBB Heroes Build:

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