Hey, I’m Zathong and this guide is about Carmilla Build in Mobile Legends. I will assist you in playing this Carmilla champion more effectively in Rank and Classic.
Best Carmilla build guides for Mobile Legends 2024. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Carmilla build for the meta. Learn more about Carmilla’s abilities, Items, Emblems & Strategy.
Role: Support – Gold: 32000$ | 599 Diamond
Specialty: Crowd Control/Damage
Lane: Roam
Hero Tier: A
Movement SPD: 255 | Physical Attack: 126 |
Magic Power: 0 | Physical Defense: 25 |
Magical Defense: 10 | HP: 2528 |
Mana: 430 | Attack Speed: 0.916 |
Hp Regen: 7.8 | Mana Regen: 3.2 |
Carmilla Spells Build
Spells are something that you can utilize in-game to give Carmilla an extra skill.
Carmilla Items Build
You need get the strongest items for Carmilla. This is how to make your heroes stronger and easier to win.
Team Buff
Sustained DPS
Durable
Pro Build (Recommend)
Effects items build:
Effects | Recommend Items |
---|---|
Magic Defense | |
HP | |
HP Regen | |
Physical Defense | |
Movement SPD | |
Mana | |
CD Reduction | |
Spell Vamp | |
Magic Power | |
Magic Lifesteal | |
Attack Speed | |
Reduce Magic Defense |
Carmilla Emblems Build
Emblems are enhancements for Carmilla that provide effects as well as bonus attributes.
Carmilla Support emblems set:
Carmilla Tank emblems set:
Carmilla Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
Crimson Flower | ||
Bloodbath | ||
Curse of Blood |
Effects from skills’s Carmilla:
Passive (Vampire Pact): Buff, Debuff.
Skill 1 (Crimson Flower): Damage, Heal | Type: Magic Skill.
Skill 2 (Bloodbath): Speed Up, CC | Type: Magic Skill.
Skill 3 (Curse of Blood): CC | Type: Magic Skill.
Carmilla Combo
These are the basic combos for Carmilla, I hope you’ll do well with it.
Combo 1: Skill 3 -> Skill 2 -> Skill 2 -> Skill 1.
Curse of Blood -> Bloodbath -> Bloodbath -> Crimson Flower
Combo 2: Skill 2 –> Skill 3 –> Skill 2 –> Skill 1 -> AA.
Bloodbath -> Curse of Blood -> Bloodbath -> Crimson Flower -> AA
Carmilla Pros & Cons
Pros | Cons |
---|---|
+ Great heal. + Good team fight. + Has annoying CC skills. + Very hard to kill in late game. + Can steal enemy defense. | – Short skill range. – Useless without teamwork. – Lacks blink skills. |
Carmilla’s Rival & Teammates
Carmilla is strong against: Aurora, Pharsa, Karrie, Layla, Miya.
Carmilla is weak against: Franco, Masha, Harith, Wanwan, Hayabusa.
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Carmilla must team up with: Dyrroth + Lylia + Karina + Granger.
Carmilla Play Strategy
Carmilla is a support hero with strong crowd control and healing abilities. You can use Carmilla for roam.
Spells are suitable for Carmilla:
Using spell Vengeance or Flicker for Carmilla roam lane.
Items are suitable for Carmilla:
Magic Items:
Defense Items:
Movement Items:
If you like Carmilla team buff you can use combo items: Cursed Helmet, Demon Shoes – Encourage, Dominance Ice, Oracle, Immortality, Glowing Wand.
If you like Carmilla sustained DPS you can use combo items: Glowing Wand, Demon Shoes, Feather of Heaven, Necklace of Durance, Immortality, Athena’s Shield.
If you like Carmilla durable you can use combo items: Glowing Wand, Demon Shoes – Encourage, Dominance Ice, Immortality, Oracle, Guardian Helmet.
If you like Carmilla pro build you can use combo items: Demon Shoes, Genius Wand, Antique Cuirass, Ice Queen Wand, Brute Force Breastplate, Glowing Wand.
Emblems are suitable for Carmilla:
Support emblems set:
- Healing Effect: +15%.
- Cooldown Reduction: 10%.
- Movement Speed: +6%.
Tank emblems set:
- HP: +500.
- Hybrid Defense: +10.
- HP Regen: 4.
Best lane for Carmilla:
Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam | X |
Win/Ban/Pick Rate for Carmilla:
- Win Rate: 49.57%.
- Pick Rate: 0.09%.
- Ban Rate: 0.02%.
Carmilla best for rank:
Warrior | Elite | Master |
Grandmaster | Epic | Legend |
How to play Carmilla:
Carmilla is a hero that excels in supporting her team throughout the game.
Carmilla can initiate team fights with skill 3 (Curse of Blood) and follow up with skill 1 (Crimson Flower) and skill 2 (Bloodbath) to provide sustain and crowd control.
She can also roam to other lanes and help use her crowd control to assist allies in picking up kills and pushing leads in other lanes.
Carmilla can start off with her team’s front line or right after them in team battles, controlling opponents and weakening them for her team’s damage dealers to finish off.
Tactics:
Early game (level 1-7): Carmilla’s main focus should be on assisting her marksman or fighter in the lane.
Mid game (level 8-12): Carmilla should position herself behind her allies and use her abilities to keep them alive while disrupting the enemy team.
Late game (level 13+): Carmilla’s crowd control and healing abilities become even more important. She should focus on keeping her allies alive and preventing the enemy team from making plays.
Carmilla Skills
Passive – Vampire Pact
While doing damage to opposing heroes, Carmilla removes 7–11 Physical & Magic Defense (scales with level) from them. Only once every five seconds is it possible to steal a target’s defense. Up to five times of the stolen Physical & Magic Defense can be piled. has a 5-second lifetime.
Skill 1 – Crimson Flower
Carmilla calls forth two Crimson Flowers, who circle her for five seconds.
Crimson Flowers deal 100–200 (+50% Total Magic Power) Magic Damage to the target, increase spinning speed, and slow it by 10% for 0.8 seconds (slow effect accumulates up to 50%).
Carmilla will heal 75–150 (+35% Total Magic Power) HP each time the Crimson Flowers deal damage to foes (only heals 30% of this amount on minion hit).
Skill 2 – Bloodbath
Carmilla builds up Bloodbath Energy, which significantly boosts her movement speed by 70% (it quickly drops in 4.5 seconds).
Use Again: Bloodbath Energy is cast by Carmilla on a chosen foe (cannot target the minion), dealing 150–300 (+120% Total Magic Power) Magic Damage and temporarily blinding the foe for 0.6 seconds.
Damage and the length of the stunned state scale with the Bloodbath Energy buildup, with a maximum of 100%.
Skill 3 – Curse of Blood
Curse of Blood is cast by Carmilla on a chosen enemy hero. The opponent hit will cause the Curse to spread out to adjacent enemy heroes, slowing them by 80% for 5 seconds and causing 275-525 (+160% Total Magic Power) Magic Damage to them. (In 2 seconds, the sluggish effect will quickly decline to 20%.)
Up to three targets can be under the curse at once. The other impacted targets will likewise experience damage and control effects as long as one target with the Curse of Blood is being injured or controlled. (Control length reduces to 70%, and damage decreases to 70%.)
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