Hey, I’m Zathong and this guide is about Granger Build in Mobile Legends. I will assist you in playing this Granger champion more effectively in Rank and Classic.
Best Granger build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Granger build for the meta. Learn more about Granger’s abilities, Items, Emblems & Strategy.
Role: Marksman – Gold: 32000$ | 599 Diamond
Specialty: Burst/Reap
Lane: Gold | Jungle
Hero Tier: S+
Movement SPD: 240 | Physical Attack: 100 |
Magic Power: 0 | Physical Defense: 15 |
Magical Defense: 10 | HP: 2370 |
Mana: 520 | Attack Speed: 0.818 |
Hp Regen: 5.4 | Mana Regen: 4 |
Granger Spells Build
- Flicker
- Retribution
- Ice Retribution
Granger Items Build
Sustained DPS
- Hunter Strike
- Magic Shoes
- Blade of Despair
- Endless Battle
- Malefic Roar
- Immortality
Burst
- Hunter Strike
- Magic Shoes
- Blade of Despair
- Endless Battle
- Berserker’s Fury
- Malefic Roar
Jungle
- Hunter Strike
- Ice Hunter’s Magic Shoes
- Blade of Despair
- Endless Battle
- Malefic Roar
- Brute Force Breastplate
Pro Build (Recommend)
- Hunter Strike
- Tough Boots
- Endless Battle
- Malefic Roar
- Brute Force Breastplate
- Blade of Despair
Granger Emblems Build
- Assassin
- Marksman
Granger Assassin emblems set:

Granger Marksman emblems set:

Granger Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
![]() Rhapsody | ||
![]() Rondo | ||
![]() Death Sonata ![]() ![]() |
Effects from skills’s Granger:
Passive (Caprice): Damage, Buff.
Skill 1 (Rhapsody): Burst | Type: Physical Skill.
Skill 2 (Rondo): Blink, Buff.
Skill 3 (Death Sonata): Burst, Slow | Type: Physical Skill.
Granger Combo
These are the basic combos for Granger, I hope you’ll do well with it.
Combo 1: Skill 2 -> AA.
Rondo -> AA
Combo 2: AA -> Skill 1.
AA -> Rhapsody
Combo 3: Skill 2 -> AA -> Skill 1 -> Skill 3 -> Skill 2 -> AA.
Rondo -> AA ->
Rhapsody ->
Death Sonata ->
Rondo -> AA
Combo 4: Skill 3 -> Skill 3 -> Skill 1 -> Skill 2 -> Skill 3.
Death Sonata ->
->
Rhapsody ->
Rondo ->
Granger Pros & Cons
Pros | Cons |
---|---|
+ Easy to use + Very high burst damage. + The ultimate also has CC and AoE. + Can have an element of surprise to enemies. + Highly-effective team fighting marksman. + Has a considerably effective maneuverability. + Long range and destructive ultimate. Can be used as an artillery. | – Low attack speed. – Easy to pick up. – Ultimate ability easy to miss. – Can easily be ambushed. – Vulnerable to CC effects. – Vulnerable to assassins, especially with very high damage and speedy maneuverability. |
Granger’s Rival & Teammates
Granger is strong against: Khufra, Hanabi, Esmeralda, Kimmy, Claude.
Granger is weak against: Guinevere, Minsitthar, Helcurt, Selena, Gusion.
▼
Granger must team up with: Carmilla + Dyrroth + Lylia + Karina.
Granger Play Strategy
Granger is a Marksman has high burst damage and strong team fight. You can use Granger for Gold lane and Jungle.

Spells are suitable for Granger:
Using spell Retribution for Granger jungle and Flicker for Granger gold lane.
Update: Retribution -> Ice Retribution
->
Items are suitable for Granger:
Attack Items:
Defense Items:
Movement Items:
If you like Granger sustained DPS you can use combo items: Hunter Strike, Magic Shoes, Blade of Despair, Endless Battle, Malefic Roar, Immortality.
If you like Granger burst you can use combo items: Hunter Strike, Magic Shoesm, Blade of Despair, Endless Battle, Berserker’s Fury, Malefic Roar.
If you like Granger jungle you can use combo items: Hunter Strike, Ice Hunter’s Magic Shoes, Blade of Despair, Endless Battle, Malefic Roar, Brute Force Breastplate.
If you like Granger pro build you can use combo items: Hunter Strike, Tough Boots, Endless Battle, Malefic Roar, Brute Force Breastplate, Blade of Despair.
Emblems are suitable for Granger:
Assassin emblems set:
- Physical PEN: +13.5.
- Physical Attack: +15.
- Crit Chance: +3.5%.
- Cooldown Reduction: +5%.
- Movement SPD: +2%.
Marksman emblems set:
- Physical Attack: +17
- Attack Speed: +7.5%
- Physical PEN: +6
- Physical Lifesteal: +5%
- Critical Chance: +5%
Best lane for Granger:

Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | X |
Mid Lane | |
Gold Lane | X |
Roam |
Win/Ban/Pick Rate for Granger:
- Win Rate: 52.42%.
- Pick Rate: 0.51%.
- Ban Rate: 0.03%.
Granger best for rank:
![]() Grandmaster | ![]() Epic | ![]() Legend |
![]() Mythic | ![]() Mythical Glory |
How to play Granger:
Granger is a Marksman hero in Mobile Legends who excels at dealing high burst damage from a safe distance.
Granger is a marksman, but he plays more like an assassin with his crit damage allowing him to burst targets down rapidly. Once he has a few items, Granger can be an unstoppable menace, especially if he gets ahead of the enemy team with a few kills.
As a marksman, Granger needs to stay in the backline of team fights, using his critical shots on key targets if possible. His high range and even larger range ultimate allow him to keep his distance while still inflicting high damage. Work with your team to push objectives together, with Granger’s damage allowing the team to plow through enemies and take turrets.
Tactics:
Early game (level 1-7): Granger’s main priority should be to farm and get gold and experience to level up quickly. He should focus on last-hitting minions and avoiding unnecessary fights with enemy heroes.
Mid game (level 8-12): Granger should focus on ganking and pushing objectives with his team.
Late game (level 13+): Granger becomes a powerful damage dealer who can take down enemy heroes and turrets quickly. He should focus on staying behind his teammates and dealing damage from a safe distance.
Granger Skills
- Caprice
- Rhapsody
- Rondo
- Death Sonata
- Death Sonata
- Death Sonata
Passive – Caprice
Granger can fill his gun with up to 6 bullets at a time. The 6th bullet deals Critical Damage.
Granger’s Basic Attack will deal 50 (+110% Total Physical Attack) Physical Damage, but he gains 40% Attack Speed from equipment or emblems.
Skill 1 – Rhapsody
Granger fills his gun with all bullets and shoots them forward. Each bullet deals 35–185 (+70% Total Physical Attack) Physical Damage (90 more damage against creeps).
Skill 2 – Rondo
Granger blinks in the designated direction, and his next 2 Basic Attacks deal extra 10%-30% damage in 5 seconds.
Each time Rhapsody hits an enemy unit, the cooldown of this skill will be reduced by 0.5 second.
Skill 3 – Death Sonata
Granger transform his violin into a super cannon and fills it with all bullets. He then shoots 2 Super Bullets forward at a time. The Super Bullet ignores minions along the way and only hits enemy heroes [and creeps]. Super Bullets will explode upon hitting the first enemy hero [or creep], dealing 80–160 (+70% Total Physical Attack) (+enemy’s 12% Lost HP) Physical Damage to enemies nearby, and slowing the enemies hit by 80%. Each time Granger shoots a Super Bullet, he can move to another location. When Death Sonata ends, the cooldown of this skill will be reduced by 15% for every two remaining Super Bullets.
Other MLBB Heroes Build: