Hey, I’m Zathong and this guide is about Granger Build in Mobile Legends. I will assist you in playing this Granger champion more effectively in Rank and Classic.
Best Granger build guides for Mobile Legends 2024. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Granger build for the meta. Learn more about Granger’s abilities, Items, Emblems & Strategy.
Role: Marksman – Gold: 32000$ | 599 Diamond
Specialty: Burst/Reap
Lane: Gold | Jungle
Hero Tier: S+
Movement SPD: 240 | Physical Attack: 100 |
Magic Power: 0 | Physical Defense: 15 |
Magical Defense: 10 | HP: 2370 |
Mana: 520 | Attack Speed: 0.818 |
Hp Regen: 5.4 | Mana Regen: 4 |
Granger Spells Build
Spells are something that you can utilize in-game to give Granger an extra skill.
Granger Items Build
You need get the strongest items for Granger. This is how to make your heroes stronger and easier to win.
Sustained DPS
Burst
Jungle
Pro Build (Recommend)
Effects items build:
Effects | Recommend Items |
---|---|
Physical Attack | |
Lifesteal | |
CD Reduction | |
Movement Speed | |
HP | |
Crit Chance | |
Mana Regen | |
Physical Penetration | |
HP Regen | |
Physical Defense |
Granger Emblems Build
Emblems are enhancements for Granger that provide effects as well as bonus attributes.
Granger Assassin emblems set 1:
Granger Assassin emblems set 2:
Granger Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
Rhapsody | ||
Rondo | ||
Death Sonata |
Effects from skills’s Granger:
Passive (Caprice): Damage, Buff.
Skill 1 (Rhapsody): Burst | Type: Physical Skill.
Skill 2 (Rondo): Blink, Buff.
Skill 3 (Death Sonata): Burst, Slow | Type: Physical Skill.
Granger Combo
These are the basic combos for Granger, I hope you’ll do well with it.
Combo 1: Skill 2 -> AA.
Rondo -> AA
Combo 2: AA -> Skill 1.
AA -> Rhapsody
Combo 3: Skill 2 -> AA -> Skill 1 -> Skill 3 -> Skill 2 -> AA.
Rondo -> AA -> Rhapsody -> Death Sonata -> Rondo -> AA
Combo 4: Skill 3 -> Skill 3 -> Skill 1 -> Skill 2 -> Skill 3.
Death Sonata -> -> Rhapsody -> Rondo ->
Granger Pros & Cons
Pros | Cons |
---|---|
+ Easy to use. + Very high burst damage. + The ultimate also has CC and AoE. + Can have an element of surprise to enemies. + Highly-effective team fighting marksman. + Has a considerably effective maneuverability. + Long range and destructive ultimate. | – Low attack speed. – Easy to pick up. – Ultimate ability easy to miss. – Can easily be ambushed. – Vulnerable to CC effects. – Vulnerable to assassins. |
Granger’s Rival & Teammates
Granger is strong against: Khufra, Hanabi, Esmeralda, Kimmy, Claude.
Granger is weak against: Guinevere, Minsitthar, Helcurt, Selena, Gusion.
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Granger must team up with: Carmilla + Dyrroth + Lylia + Karina.
Granger Play Strategy
Granger is a Marksman has high burst damage and strong team fight. You can use Granger for Gold lane and Jungle.
Spells are suitable for Granger:
Using spell Retribution for Granger jungle and Flicker for Granger gold lane.
Update: Retribution -> Ice Retribution
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Items are suitable for Granger:
Attack Items:
Defense Items:
Movement Items:
If you like Granger sustained DPS you can use combo items: Hunter Strike, Magic Shoes, Blade of Despair, Endless Battle, Malefic Roar, Immortality.
If you like Granger burst you can use combo items: Hunter Strike, Magic Shoesm, Blade of Despair, Endless Battle, Berserker’s Fury, Malefic Roar.
If you like Granger jungle you can use combo items: Hunter Strike, Ice Hunter’s Magic Shoes, Blade of Despair, Endless Battle, Malefic Roar, Brute Force Breastplate.
If you like Granger pro build you can use combo items: Hunter Strike, Tough Boots, Endless Battle, Malefic Roar, Brute Force Breastplate, Blade of Despair.
Emblems are suitable for Granger:
Assassin emblems set:
- Adaptive Penetration: +16.
- Adaptive Attack: + 10.
- Movement Speed: +3%.
Best lane for Granger:
Lane | Prioritize |
---|---|
Exp Lane | |
Jungle | X |
Mid Lane | |
Gold Lane | X |
Roam |
Win/Ban/Pick Rate for Granger:
- Win Rate: 52.42%.
- Pick Rate: 0.51%.
- Ban Rate: 0.03%.
Granger best for rank:
Grandmaster | Epic | Legend |
Mythic | Mythical Glory |
How to play Granger:
Granger is a Marksman hero in Mobile Legends who excels at dealing high burst damage from a safe distance.
Granger is a marksman, but because of his ability to burst down enemies quickly with crit damage, he plays more like an assassin. Granger may become an unstoppable threat after he has a few things, especially if he kills a few enemies to obtain an advantage over the other squad.
Granger must remain in the back of team battles as a marksman, preferably using his crucial shots on important targets. He can maintain a distance while still dealing heavy damage because to his wide range and even wider range ultimate. Work as a team to advance goals while Granger’s damage enables the team to smash past opponents and capture turrets.
Tactics:
Early game (level 1-7): Granger’s main priority should be to farm and get gold and experience to level up quickly. He should focus on last-hitting minions and avoiding unnecessary fights with enemy heroes.
Mid game (level 8-12): Granger should focus on ganking and pushing objectives with his team.
Late game (level 13+): Granger becomes a powerful damage dealer who can take down enemy heroes and turrets quickly. He should focus on staying behind his teammates and dealing damage from a safe distance.
Granger Skills
Passive – Caprice
Granger can load up to 6 bullets into his rifle at once. Critical Damage is dealt by the sixth bullet.
Granger will deliver 50 (+110% Total Physical Attack) Physical Damage with his Basic Attack, but he will also gain 40% Attack Speed from his gear or emblems.
Skill 1 – Rhapsody
Granger loads all the rounds into his gun and fires them forward. Each bullet causes physical damage ranging from 35 to 185 ($90 more vs creeps) (+70% total physical attack).
Skill 2 – Rondo
When Granger blinks in the specified direction, his subsequent two Basic Attacks deliver an additional 10%–30% damage over the course of five seconds.
The cooldown of this skill will be halved every time Rhapsody strikes an enemy unit, cutting it by 0.5 seconds.
Skill 3 – Death Sonata
Granger converts his violin into a giant cannon and loads it with all of the projectiles. Then he fires two Super Bullets in a row forward. The Super Bullet only strikes enemy heroes [and creeps] and misses nearby minions. Upon striking the first enemy hero [or creep], Super Bullets will burst, causing 80–160 (+70% Total Physical Attack) Physical Damage to adjacent opponents and slowing those hit by 80%. Granger can change locations between each Super Bullet he fires. When Death Sonata concludes, this skill’s cooldown will be lowered by 15% for each pair of Super Bullets still in play.