Hey, I’m Zathong and this guide is about Martis Build in Mobile Legends. I will assist you in playing this Martis champion more effectively in Rank and Classic.
Best Martis build guides for Mobile Legends 2024. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Martis build for the meta. Learn more about Martis’s abilities, Items, Emblems & Strategy.
Role: Fighter – Gold: 32000$ | 599 Diamond
Specialty: Reap/Charge
Lane: EXP/Jungle
Hero Tier: C
Movement SPD: 260 | Physical Attack: 128 |
Magic Power: 0 | Physical Defense: 25 |
Magical Defense: 10 | HP: 2738 |
Mana: 0 | Attack Speed: 0.868 |
Hp Regen: 7 | Mana Regen: 3.6 |
Martis Spells Build
Spells are something that you can utilize in-game to give Martis an extra skill.
Martis Items Build
You need get the strongest items for Martis. This is how to make your heroes stronger and easier to win.
Sustained DPS
Burst
Attack & Defend
Pro Build (Recommend)
Effects items build:
Effects | Recommend Items |
---|---|
Physical Attack | |
Attack Speed | |
Magic Defense | |
Lifesteal | |
CD Reduction | |
Movement Speed | |
HP | |
HP Regen | |
Deal damage based on maximum HP | |
Physical Defense | |
Mana Regen | |
Spell Vamp |
Martis Emblems Build
Emblems are enhancements for Martis that provide effects as well as bonus attributes.
Martis Assassin emblems set 1:
Martis Assassin emblems set 2:
Martis Tank emblems set:
Martis Skill Order
Skill Order: Skill 3 -> Skill 1 -> Skill 2.
Ashura Aura | ||
Mortal Coil | ||
Decimation |
Effects from skills’s Martis:
Passive (Ashura’s Wrath): Buff
Skill 1 (Ashura Aura): CC, AoE.
Skill 2 (Mortal Coil): Blink, AoE.
Skill 3 (Decimation): Burst.
Martis Combo
These are the basic combos for Martis, I hope you’ll do well with it.
Combo 1: AA -> Skill 1 -> Skill 2 -> AA -> Skill 1 -> Execute.
AA -> Ashura AuraMortal Coil -> Ashura Aura -> Execute
Combo 2: AA -> Skill 1 -> Skill 2 -> AA -> Skill1 -> Skill 3.
AA -> Ashura AuraMortal Coil -> Ashura Aura -> Decimation
Martis Pros & Cons
Pros | Cons |
---|---|
+ Fighter hero with good mobility. + Has a fast cooldown skill. + Very high burst damage. + Good escape mechanism skill. + Great Burst and DPS Damage. + Can Jungle extremely fast. + Great crowd control abilities. | – Low durability. – Very weak in the early game. – Rely on the team. – Does not have initiator skills. – Very dependent on skill. – Skills can be easily countered. |
Martis’s Rival & Teammates
Martis is strong against: Pharsa, Natalia, Miya, Zhask, Helcurt.
Martis is weak against: Argus, Lancelot, Kagura, Freya, Akai.
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Martis must team up with: Kimmy + Lancelot + Kagura + Rafaela.
Martis Play Strategy
Martis is a Fighter has great crowd control, good mobility, high burst damage and good escape. You can use Martis for EXP lane and Jungle.
Spells are suitable for Martis:
Using spell Retribution for Martis jungle and Execute, Flicker for Martis Exp lane.
Items are suitable for Martis:
Attack Items:
Defense Items:
Movement Items:
If you like Martis sustained DPS you can use combo items: Blade of Despair, Warrior Boots, War Axe, Demon Hunter Sword, Brute Force Breastplate, Immortality.
If you like Martis burst you can use combo items: Blade of Despair, Warrior Boots, War Axe, Endless Battle, Hunter Strike, Queen’s Wings.
If you like Martis attack & defend you can use combo items: War Axe, Warrior Boots, Brute Force Breastplate, Blade of Despair, Queen’s Wings, Immortality.
If you like Martis pro build you can use combo items: Warrior Boots, Blade of Despair, Brute Force Breastplate, War Axe, Corrosion Scythe, Oracle.
Emblems are suitable for Martis:
Assassin emblems set:
- Adaptive Penetration: +16.
- Adaptive Attack: + 10.
- Movement Speed: +3%.
Tank emblems set:
- HP: +500.
- Hybrid Defense: +10.
- HP Regen: 4.
Best lane for Martis:
Lane | Prioritize |
---|---|
Exp Lane | X |
Jungle | X |
Mid Lane | |
Gold Lane | |
Roam |
Win/Ban/Pick Rate for Martis:
- Win Rate: 50.89%.
- Pick Rate: 2.91%.
- Ban Rate: 9.26%.
Martis best for rank:
Warrior | Elite | Master |
Grandmaster | Epic | Legend |
How to play Martis:
Martis’s not as durable as an actual tank, meaning he should not engage or start fights.
Martis can easy for him to charge in and pick apart low health targets in the middle of team fights.
Martis is the ideal person to engage after the opposing team has been taken out because to Skill 3’s (Decimation) ability to select low health targets and effectively execute them while also resetting the cooldown on that skill.
Tactics:
Early game (level 1-7): Prioritize to level up your skill 1 (Ashura Aura), his basic attack will be very dangerous because of his attack speed bonus from his passive skill (Ashura’s Wrath).
Mid game (level 8-12): Take note of the map. Because Martis has a very high degree of mobility thanks to his second skill, you can roam over the map.
Late game (level 13+): Martis will be quite lethal. Avoid engaging in combat while the opposition is fully healthy by having your side defend and poke whenever possible.
Martis Skills
Passive – Ashura’s wrath
Martis’ attack speed will rise by 30%, up to 120%, each time he uses a skill. 4 seconds long.
Skill 1 – Ashura aura
In front of him, Martis gathers enemies into a fan-shaped area, dealing 350/410/470/530/590/650 (+130% Extra Physical Attack) Physical Damage and delaying them by 40% for 2 seconds.
Skill 2 – Mortal coil
Martis does 200, 210, 220, 230, 240, 250 (+75% Extra Physical Attack) Physical Damage [up to three times (for a total of 600, 630, 660, 690, 720, 750 (+225% Extra Physical Attack) Physical Damage)] to opponents in a rectangle in front of him. and pushing them away. (The enemy will be knocked back again if the direction is adjusted once while casting.)
Use Again: Martis surges forward, throwing opponents into the air and inflicting 300/320/340/360/380/400 (+150% Extra Physical Attack) Physical Damage.
Martis is immune to control effects and will sustain 60% less damage while using this skill. To Minions, this skill deals 100% damage.
Skill 3 – Decimate
With a dash, Martis deals 800, 900, or 1000 (+100% Total Physical Attack) Physical Damage to the targeted enemy [Hero]. When the target’s HP falls to 50% or less, he deals True Damage in its place.
When using this skill to take down a target, Martis obtains 100% Movement Speed for 5 seconds and can use the skill again in 10 seconds. (Over time, Movement Speed Gain will progressively degrade.) Each successful application increases the skill’s damage by 15% (to a maximum of 30%).