Hey, I’m Zathong and this guide is about Saber Build in Mobile Legends. I will assist you in playing this Saber champion more effectively in Rank and Classic.
Best Saber build guides for Mobile Legends 2023. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Saber build for the meta. Learn more about Saber’s abilities, Items, Emblems & Strategy.
Role: Assassin – Gold: 6500$ | 299 Diamond
Hero Tier: A
|Movement SPD: 260||Physical Attack: 118|
|Magic Power: 0||Physical Defense: 20|
|Magical Defense: 10||HP: 2599|
|Mana: 443||Attack Speed: 0.87|
|Hp Regen: 7||Mana Regen: 3.2|
Saber Spells Build
Saber Items Build
Pro Build (Recommend)
Saber Emblems Build
Saber Assassin emblems set:
Saber Jungle emblems set:
Saber Skill Order
Skill Order: Skill 1 -> Skill 3 -> Skill 2.
Saber from skills’s Saber:
Passive (Enemy’s Bane): Debuff.
Skill 1 (Orbiting Swords): AoE, Buff.
Skill 2 (Charge): Blink, AoE.
Skill 3 (Triple Sweep): Burst, CC.
These are the basic combos for Saber, I hope you’ll do well with it.
Combo 1: Skill 1 -> Skill 3 -> AA.
Orbiting Swords -> Triple Sweep -> AA.
Combo 2: Skill 1 -> Skill 3 -> Skill 2 (run).
Orbiting Swords -> Triple Sweep -> Charge
Combo 3: Skill 1 > Skill 2 > Skill 3 -> AA.
Orbiting Swords -> Charge -> Triple Sweep -> AA
Saber Pros & Cons
Saber, the Spacetime Swordmaster is an very agile assassin. He is cunning, fast and has high base skill damage.
|+ Has a very large damage.|
+ Easy to play.
+ Has excellent mobility.
+ Hero counter all heroes.
+ Has a wide range of attacks.
+ Good roamer due to his clearing speed and second skill
+ Good farmer.
+ Very good in ganking.
|– Slow attack.|
– Difficult to do farming.
– Has a thin Hp.
– Lacks crowd control.
– Low lifesteal ability.
– Low based life.
– Squishy without tank items.
– Can’t gank without ultimate.
Saber’s Rival & Teammates
Saber is strong against: Miya, Layla, Gord, Nana, Bruno.
Saber is weak against: Tigreal, Fanny, Freya, Natalia, Moskov.
Saber must team up with: Rafaela + Harley + Saber.
Saber Play Strategy
Saber is an Assassin has high damage, excellent mobility, Good farmer and very good in ganking. You can use Saber for EXP lane and Jungle.
Spells are suitable for Saber:
Using spell Retribution for Saber jungle and Execute for Saber Exp lane.
Items are suitable for Saber:
If you like Saber jungle you can use combo items: Blade of the Heptaseas, Ice Hunter’s Magic Shoes, Endless Battle, Blade of Despair, Hunter Strike, Immortality.
If you like Saber burst you can use combo items: Blade of the Heptaseas, Magic Shoes, Endless Battle, Blade of Despair, Hunter Strike, Malefic Roar.
If you like Saber sustained DPS you can use combo items: Bloodlust Axe, Magic Shoes, Blade of the Heptaseas, Endless Battle, Hunter Strike, Immortality.
If you like Saber Pro Build you can use combo items: Magic Shoes, Blade of the Heptaseas, Hunter Strike, Malefic Roar, Athena Shield, Immortality.
Emblems are suitable for Saber:
Assassin emblems set:
- Physical PEN: +13.5.
- Physical Attack: +15.
- Crit Chance: +3.5%.
- Cooldown Reduction: +5%.
- Movement SPD: +2%.
Jungle emblems set:
- Attack Speed: +4.5%.
- Hybrid Attack: +13.
- Physical & Magical Lifesteal: +2.5%.
- Movement SPD: +6%.
- HP: +306.
Best lane for Saber:
Win/Ban/Pick Rate for Saber:
- Win Rate: 52.1%.
- Pick Rate: 0.4%.
- Ban Rate: 0.64%.
Saber best for rank:
How to play Saber:
Keep in mind that despite the fact that Saber can deliver high burst damage he isn’t good at receiving heavy blows.
Properly utilize Saber’s passive that will reduce the enemy’s Physical Defense by always activating Flying Swords (skill 1).
Skill 2 (Charge) can be used to deal damage from a distance and slow enemies, making it easier to land his skill 3.
Skill 3 (Triple Sweep) is especially potent in team fights, as it can disable multiple enemies at once and set up kills for his teammates.
Early game (Level 1-7): Saber is relatively weak during the early game, as he lacks the damage and survivability to take on enemies on his own. As a result, Saber players should focus on farming minions and clearing jungle camps to level up and earn gold quickly.
Mid game (Level 8-12): Saber becomes more powerful in the mid game, as he gains more levels and items. Saber players should start roaming the map and looking for opportunities to gank enemies who are overextended or out of position. Saber should be careful not to overextend or engage in fights he can’t win.
Late game (Level 13+): Saber’s power peaks in the late game, as he has access to his full kit and should have several items that enhance his damage and survivability. Saber players should focus on picking off high-priority targets, such as enemy marksmen or mages, and helping their team secure objectives like turrets and the Lord.
Passive -Enemy’s Bane
Saber’s damage from skills and basic attacks reduces Physical Defense by 3–8 (scales with level) for 5 seconds. This effect stacks up to 5 times.
Skill 1 – Orbiting Swords
Saber shoots out 5 swords that orbit around him, dealing 80–105 (+30% Extra Physical Attack) Physical Damage to enemies in contact. After orbiting around Saber for [5 seconds], the swords will fly back to Saber.
Within the duration of this skill, when Saber deals damage with his Basic Attack or skills, he will send an orbiting sword towards the target, dealing 210–260 (+60% Extra Physical Attack) Physical Damage to the main target and 50% of the damage to the other targets it passes through and reducing the cooldown of Charge by 1 second. It deals only 50% damage to minions and creeps.
Skill 2 – Charge
Saber charges towards a designated direction, dealing 75–150 (+50% Extra Physical Attack) Physical Damage to enemies along the way.
Saber gains an enhanced Basic Attack after the charge, dealing 75–150 (+120% Total Physical Attack) Physical Damage and slowing the target by 60% for 1 second.
Skill 3 – Triple Sweep
Saber dashes towards an enemy hero and knocks the target airborne for 1.2 seconds. During this period, Saber launches 3 consecutive blows in quick succession. The first 2 blows deal 120–180 (+100% Extra Physical Attack) Physical Damage and the third blow deals 240–360 (+200% Extra Physical Attack) Physical Damage, for a total of 480–720 (+400% Extra Physical Attack) Physical Damage.
Other MLBB Heroes Build: