Hey, I’m Zathong and this guide is about Winter Manuela Build in Fire Emblem Heroes (FEH).
Best Winter Manuela build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Winter Manuela build for the meta. Learn more about Winter Manuela’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Winter Manuela Builds
: Winter Rapier+ | A : Atk/Spd Unity |
: Pivot | B : Special Fighter 3 |
:Noontime | C : A/D Near Save 3 |
S : Mystic Boost 3 |
This build doubles-down on Unity stacking to abuse debuffs and reach absurd levels of passive bonuses. Mystic Boost and Noontime keep Manuela topped off for Special Fighter’s HP condition.
Recommended IVs
+Spd/-Res | The best IVs for Winter Manuela are +Spd and -Res. Boosting Manuela’s Spd allows her to perform follow-up attacks more easily and prevent enemy follow-up attacks more often at the same time. Her Res is the advised dump stat as she is mostly a physical damage tank. Thus, -Res is the bane of choice. |
+Spd for a +10 Merge | We recommend a +Spd IV when merging Winter Manuela to +10. Her Spd is high enough to compete with the fastest units in the game, thus it should be boosted as much as possible. |
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 42 | Rank: 186/814 |
Atk | 37 | Rank: 192/814 |
Spd | 42 | Rank: 11/814 |
Def | 38 | Rank: 44/814 |
Res | 31 | Rank: 171/814 |
Stat Variations
Initial Stats (with Skills)
HP | Atk | Spd | Def | Res | Total | |
5★ Lv.1 | 18 | 23 | 12 | 1900-01-09 | 9 | 72 |
4★ Lv.1 | 17 | 18 | 12 | 1900-01-09 | 8 | 65 |
Lv 40+10 Stats (5★)
HP | Atk | Spd | Def | Res | Total | |
+10 Merges W/ Skill Bonuses | 47 | 55 | 47 | 1900-02-11 | 35 | 227 |
Lv.40 +10 | 47 | 41 | 47 | 1900-02-11 | 35 | 213 |
Stats at Lv 40
HP | Atk | Spd | Def | Res | Total | |
5★- Adjusted for Skills | 42 | 51 | 42 | 1900-02-06 | 31 | 204 |
5★ Lv.40 | 42 | 37 | 42 | 1900-02-06 | 31 | 190 |
4★ Lv.40 | 39 | 34 | 40 | 1900-02-04 | 28 | 177 |
Roles
Note: Winter Manuela is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe’s Def stat.
Pros & cons
Pros (Strengths) | Cons (Weaknesses) |
---|---|
Winter Rapier+ provides Atk/Def Unity’s penalty-neutralizing effects | Armored Movement! |
Can speed up her special and slow down the foe’s with Special Fighter 3 | Weak to Armor Effective Weapons |
Counters & Teammates
Counters
These picks are strong against Winter Manuela in game.
Teammates
These picks are good against Winter Manuela in game.
Gameplay
Skills
These are all skill for Winter Manuela: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Atk/Spd Form 1 | Grants Atk/Spd+X to unit during combat. (X = number of allies within 2 spaces; max 3.) | 3★ |
Atk/Spd Form 2 | Grants Atk/Spd+X to unit during combat. (X = number of allies within 2 spaces + 2; max 5.) | 4★ |
Atk/Spd Form 3 | Grants Atk/Spd+X to unit during combat. (X = 2 × number of allies within 2 spaces, + 1; max 7.) | 5★ |
Special Fighter 1 | At start of combat, if unit’s HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Des not stack. ) | 3★ |
Special Fighter 2 | At start of combat, if unit’s HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 3★ |
Special Fighter 3 | At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 4★ |
For Specials Skill
Skill Name | Effect | Learned At |
Glowing Ember | (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 3★ |
Ignis | (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 4★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Sword | 6 | 1 | No Effect | 3★ |
Steel Sword | 8 | 1 | No Effect | 3★ |
Winter Rapier | 10 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def +5 and bonus to Atk/Def during combat = current penalty on each of those stats x 2. (Example: If unit has -7 penalty to Atk, grants Atk +19, for a net bonus of Atk +12) Calculates each stat bonus independently. | 3★ |
Winter Rapier+ | 14 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def +5 and bonus to Atk/Def during combat = current penalty on each of those stats x 2. (Example: If unit has -7 penalty to Atk, grants Atk +19, for a net bonus of Atk +12) Calculates each stat bonus independently. | 5★ |
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