Fire Emblem Heroes

FEH Spring Severa Build 2024: Best IVs [Fire Emblem Heroes]

Hey, I’m Zathong and this guide is about Spring Severa Build in Fire Emblem Heroes (FEH).

Best Spring Severa build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Spring Severa build for the meta. Learn more about Spring Severa’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.

Overall Rating: 9/10

Spring Severa Builds

:   Gullinkambi EggA :   R Duel Cavalry 4
: Draw BackB : Lull Spd/Res 3
: MoonbowC : Joint Hone Atk
S : Death Blow 3

Recommended IVs

  • +Atk/-Def
  • +Atk for a +10 Merge

Stats

Hero Stats

Neutral Stats at Lv. 40 (5★)

HP39Rank: 400/814
Atk37Rank: 133/814
Spd40Rank: 38/814
Def24Rank: 422/814
Res17Rank: 629/814

Roles

  • Ranged Magic
  • Exclusive Skill

Counters & Teammates 

Counters

These picks are strong against Spring Severa in game.

Teammates 

These picks are good against Spring Severa in game.

Gameplay

Skills

These are all skill for Spring Severa: Passives, Specials, Assists & Weapons.

For Passives Skill

Skill NameEffectLearned At
R Duel Cavalry 1Grants HP+3. If unit is 5★ and level 40 and unit’s stats total less than 160, treats unit’s stats as 160 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values added by merges and skills.)
5★
R Duel Cavalry 2Grants HP+4. If unit is 5★ and level 40 and unit’s stats total less than 165, treats unit’s stats as 165 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values added by merges and skills.)
5★
R Duel Cavalry 3Grants HP+5. If unit is 5★ and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values added by merges and skills.)
5★
R Duel Cavalry 4Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary or a Mythic Hero, and unit’s stats total less than 175, treats unit’s stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary or a Mythic Hero, and unit’s stats total less than 180, treats unit’s stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)5★
Lull Spd/Res 1Inflicts Spd/Res -1 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.5★
Lull Spd/Res 2Inflicts Spd/Res -2 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.5★
Lull Spd/Res 3Inflicts Spd/Res -3 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.5★
Hone Atk 1At start of turn, grants Atk+2 to adjacent allies for 1 turn.5★
Hone Atk 2At start of turn, grants Atk+3 to adjacent allies for 1 turn.5★
Hone Atk 3At start of turn, grants Atk+4 to adjacent allies for 1 turn.5★
Joint Hone AtkAt start of turn, if unit is adjacent to an ally, grants Atk+5 to unit and adjacent allies for 1 turn.5★

For Specials Skill

Skill NameEffectLearned At
New Moon(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%.5★
Moonbow(Cooldown Count = 2) Treats foe’s Def/Res as if reduced by 30% during combat.5★

For Assists Skill

For Weapons Skill

Skill NameMightRangeEffectLearned At
Fire42No Effect5★
Elfire62No Effect5★
Bolganone92No Effect5★
Gullinkambi Egg142Accelerates Special trigger (cooldown count-1). At start of combat, if foe’s HP ≥ 75%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat and unit or an ally has already entered combat during the same phase, unit attacks twice.5★

Read more: Fire Emblem Heroes Build

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I’am Zathong ! This my blog about game. I share general information about the game with you all over the world, for those who need it.
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