Hey, I’m Zathong and this guide is about Lysithea Build in Fire Emblem Heroes (FEH).
Best Lysithea build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Lysithea build for the meta. Learn more about Lysithea’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Lysithea Builds
: Hades Ω | A : Atk/Spd Push 4 |
: Reposition | B : Desperation 3 |
: Moonbow | C : Time’s Pulse 3 |
S : Brazen Atk/Spd 3 |
Recommended IVs
- +Spd and -HP
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 37 | Rank: 505/814 |
Atk | 41 | Rank: 16/814 |
Spd | 37 | Rank: 122/814 |
Def | 21 | Rank: 498/814 |
Res | 24 | Rank: 397/814 |
Roles
- Ranged Magic
- Exclusive Skill
Counters & Teammates
Counters
These picks are strong against Lysithea in game.
Teammates
These picks are good against Lysithea in game.
Gameplay
Skills
These are all skill for Lysithea : Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Death Blow 1 | If unit initiates combat, grants Atk +2 during combat. | 5★ |
Death Blow 2 | If unit initiates combat, grants Atk +4 during combat. | 5★ |
Death Blow 3 | If unit initiates combat, grants Atk +6 during combat. | 5★ |
Death Blow 4 | If unit initiates combat, grants Atk +8 during combat. | 5★ |
Lull Spd/Res 1 | Inflicts Spd/Res -1 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Lull Spd/Res 2 | Inflicts Spd/Res -2 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Lull Spd/Res 3 | Inflicts Spd/Res -3 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Time’s Pulse 1 | At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ |
Time’s Pulse 2 | At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ |
Time’s Pulse 3 | At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
New Moon | (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ |
Moonbow | (Cooldown Count = 2) Treats foe’s Def/Res as if reduced by 30% during combat. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Flux | 4 | 2 | No Effect | 5★ |
Ruin | 6 | 2 | No Effect | 5★ |
Fenrir | 9 | 2 | No Effect | 5★ |
Hades Ω | 14 | 2 | Accelerates Special trigger (cooldown count -1). If unit initiates combat, grants Atk/Spd +4 during combat, and if unit’s Special is ready, grants an additional Atk +6 during combat. | 5★ |
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