Hey, I’m Zathong and this guide is about Brave Edelgard Build in Fire Emblem Heroes (FEH).
Best Brave Edelgard build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Brave Edelgard build for the meta. Learn more about Brave Edelgard’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9.5/10
Brave Edelgard Builds
![]() | A : Distant Ward |
![]() | B : Black Eagle Rule |
![]() | C : Joint Drive Res |
S : Heavy Blade 3 |
Recommended IVs
- +Atk/-Spd
- +Atk for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 46 | Rank: 44/808 |
Atk | 45 | Rank: 1/808 |
Spd | 16 | Rank: 659/808 |
Def | 43 | Rank: 5/808 |
Res | 35 | Rank: 54/808 |
Roles
- Close Physical
- Physical Wall
- Magic Wall
- Exclusive Skill
- All-Range Counter
Counters & Teammates
Counters
These picks are strong against Brave Edelgard in game.
Teammates
These picks are good against Brave Edelgard in game.
- Legendary Eliwood
- Masquerade Ethlyn
Gameplay
Skills
These are all skill for Brave Edelgard: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Ward | If magic, staff, or dragonstone foe initiates combat, grants Atk/Res+5 to unit during combat and unit can counterattack regardless of foe’s range. | 5★ |
Black Eagle Rule | If unit’s HP ≥ 25%, unit makes a guaranteed follow-up attack, and also if foe initiates combat, damage received by foe’s follow-up attack is also reduced by 80% (For standard weapons, “follow-up attack means the second strike, For weapons that grant “unit attacks twice,” it means the third and fourth strikes.) | 5★ |
Spur Res 1 | Grants adjacent allies Res +2 during combat. | 5★ |
Drive Res 1 | Grants allies within 2 spaces Res +2 during combat. | 5★ |
Drive Res 2 | Grants allies within 2 spaces Res +3 during combat. | 5★ |
Joint Drive Res | Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Daylight | (Cooldown Count = 3) Restores HP = 30% of damage dealt. | 5★ |
Noontime | (Cooldown Count = 2) Restores HP = 30% of damage dealt. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Flower Hauteclere | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, it unit’s HP ≥ 25%, unit can move 1 extra space (that turn only; does not stack) and grants the following status to unit for 1 turn: “Unit can move to a space adjacent to any ally within 2 spaces.” At the start of combat, if unit’s HP ≥ 25%, inflicts Atk/Def -6 on foe during combat. | 5★ |
Read more: Fire Emblem Heroes Build