Hey, I’m Zathong and this guide is about Peony Build in Fire Emblem Heroes (FEH).
Best Peony build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Peony build for the meta. Learn more about Peony’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9.5/10
Peony Builds
: Flower of Joy | A : Triangle Adept 3 |
: Gentle Dream | B : Wings of Mercy 3 |
: Moonbow | C : Atk Tactic 3 |
S : Aerobatics 3 |
Recommended IVs
- +Spd/-Res
- +Spd for a +10 Merge Project
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 38 | Rank: 454/798 |
Atk | 31 | Rank: 527/798 |
Spd | 36 | Rank: 171/798 |
Def | 16 | Rank: 616/798 |
Res | 24 | Rank: 397/798 |
Roles
- Ranged Magic
- Exclusive Skill
- Refresher
- Mythic
Counters & Teammates
Counters
These picks are strong against Peony in game.
Teammates
These picks are good against Peony in game.
Gameplay
Skills
These are all skill for Peony: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
B Duel Flying 1 | Grants HP+3. If unit is 5★ and level 40 and unit’s stats total less than 160, treats unit’s stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 5★ |
B Duel Flying 2 | Grants HP+4. If unit is 5★ and level 40 and unit’s stats total less than 165, treats unit’s stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 5★ |
B Duel Flying 3 | Grants HP+5. If unit is 5★ and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 5★ |
Aerobatics 1 | If unit’s HP = 100%, unit can move to a space adjacent to any infantry, armored or cavalry unit within 2 spaces. | 5★ |
Aerobatics 2 | If unit’s HP ≥ 50%, unit can move to a space adjacent to any infantry, armored or cavalry unit within 2 spaces. | 5★ |
Aerobatics 3 | Unit can move to a space adjacent to any infantry, armored, or cavalry unit within 2 spaces. | 5★ |
Fortify Res 1 | At start of turn, grants Res+2 to adjacent allies for 1 turn. | 5★ |
Fortify Res 2 | At start of turn, grants Res+3 to adjacent allies for 1 turn. | 5★ |
Fortify Res 3 | At start of turn, grants Res+4 to adjacent allies for 1 turn. | 5★ |
Fortify Res 4 | At start of turn, grants Res+7 to adjacent allies for 1 turn. | 5★ |
For Specials Skill
For Assists Skill
Skill Name | Range | Effect | Learned At |
Dance | 1 | Enables target to take another action. Cannot be used on units with Sing or Dance. | 5★ |
Gentle Dream | 1 | Grants another action to target ally. Grants Atk/Spd/Def/Res+3 and the following status to target ally and allies in cardinal directions of unit and target (excluding unit): “Unit can move to a space adjacent to any ally within 2 spaces.” (That turn only. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) | 5★ |
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Light | 4 | 2 | No Effect | 5★ |
Ellight | 6 | 2 | No Effect | 5★ |
Shine | 9 | 2 | No Effect | 5★ |
Flower of Joy | 14 | 2 | Grants Res+3. Grants Atk/Spd+3 to any ally in a cardinal direction from unit during that ally’s combat. | 5★ |
Read more: Fire Emblem Heroes Build