Hey, I’m Zathong and this guide is about Crow Build in Tower of Fantasy.
Best Crow build guides for Tower of Fantasy 2023. I works hard to keep my’s Tower of Fantasy builds and guides updated, and will help you craft the best Crow build for the meta. Learn more about Crow’s Weapon, Awakening Traits, Advancement, Matrices, Combo & Gameplay.
|4 – Set||Best Crow Build Matrices|
|2||Deal more damage upon hitting a target, each time by 1.5%, up to 10/13/16/20 stacks. Buff stacking time: 2 seconds.|
|4||Each attack onto locked-on targets deals extra damage equal to 10%/12.5%/15%/17.5% of ATK.|
A high skill ceiling unit that relies on crit and excels at executing targets below 60% HP.
|1200 Awakening||4000 Awakening|
|When Crow is not in a team, increase damage dealt by 6% and reduce damage received by 4%.||When Crow is not in a team, increase damage dealt by 10% and reduce damage received by 6%. When Crow enters combat, increase damage dealt by 12% for 12 seconds.|
|1||Attacking targets from behind increases crit rate of all dual blades attacks by 40%. Backstabbing an electrified target increases crit rate by 100% and crit damage by 30%.|
|2||Increase the current weapon’s base ATK growth by 16%.|
|3||Increase damage by 30% to targets with less than 60% HP.|
|4||Increase the current weapon’s base HP growth by 32%.|
|5||Triggering a Back Attack grants a 100% crit chance for the next 4 seconds and increases crit damage by 50%.|
Cooldown: 10 seconds.
|6||After using a skill, increase volt damage dealt to the target by 20% for 20 seconds.|
|Volt||Passive||When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 144% of ATK. Targets can’t receive any buffs for the next 6 seconds.|
|Twin Blades||Attack||While on the ground, swing the dual blades to attack 5 times in a row.|
First Attack: Deal damage equal to 60.1% of ATK + 3 and knock the target back a short distance.
Second Attack: Deal damage equal to 73% of ATK + 4 and knock the target back a short distance.
Third Attack: Deal damage equal to 90.9% of ATK + 5 and knock the target back a short distance.
Fourth Attack: Deal damage equal to 96.8% of ATK + 5 and knock the target back a short distance.
Fifth Attack: Deal damage equal to 202.2% of ATK + 11 and knock the target back a short distance.
|While airborne or after jumping, tap normal attack to attack 4 times in a row.|
First Attack: Deal damage equal to 65.6% of ATK + 3.
Second Attack: Deal damage equal to 38.4% of ATK + 2.
Third Attack: Deal damage equal to 92% of ATK + 5.
Fourth Attack: Deal damage equal to 138% of ATK + 7.
|After the third normal attack, hold the normal attack button to trigger Rapid Lunge.|
Upon hit, strongly suspend the target, dealing total damage equal to 116.8% of ATK + 6.
|Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Spiral Drive.|
While falling, deal damage equal to 42% of ATK + 2 each hit.
|Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.|
|Flying Blades||Perfect Dodge,|
|Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Flying Blades.|
Slash a target 5 times, each dealing damage equal to 26.4% of ATK + 1. Grant immunity to control effects while phasing.
|Returning Blades||Skill||Fire 6 returning blades, each dealing damage equal to 52.8% of ATK + 3. Gains hyperbody for up to 8 seconds, and the effect is removed when the blades return.|
Cooldown: 45 seconds.
|Orbiting Blades||Discharge||When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and blink to the target location upon switching to this weapon and attack, dealing damage equal to 86.9% of ATK + 5 and electrocuting the target (after 5 seconds, deals volt damage equal to 15% of damage dealt, up to 350% of the Wanderer’s ATK. This is an abnormal status that can be dispelled). Also spawn 3 blades that orbit around the Wanderer, dealing damage equal to 65.2% of ATK + 3 to those that touch them.|
Video guide combo for Crow in here:
|1||Use a weapon that restrains your opponent’s attributes. If not, then use the highest level weapon!|
|2||Ranged attacks from the opponent to the body is easy to feel no, but blood slowly fall, so the battle priority to clear the archers on the high platform.|
|3||Although the source weapon is good, but the CD is too long, not recommended as the main means of output.|
|4||If you have no SSR or SR fire weapon, then take a compound bow.|
|5||SSR is not the goal, there is a high star SR to use much better.|
|6||Don’t mess with monsters whose levels are much higher than yours.|
|7||Whatever the time to keep a flame weapon, not only can you fight monsters, many exploration points trigger need him.|
|8||Many moves need to consume stamina, be sure to save stamina dodge trigger phantom time.|
|9||Trigger the phantom time, this time control needs to be well practiced, if you can trigger the phantom time every time, then the battle will be much easier.|
Crow plays a very decent role when it comes to crowd control, since his abilities not only deal a lot of damage but also can knock back the opponents and paralyze them. He can also inflict more damage to low HP opponents while reducing the damage he takes.
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