Hey, I’m Zathong and this guide is about Legendary Micaiah Build in Fire Emblem Heroes (FEH).
Best Legendary Micaiah build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Legendary Micaiah build for the meta. Learn more about Legendary Micaiah’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Legendary Micaiah Builds
: New Dawn | A : Fury 4 |
: Maiden’s Solace | B :Prescience |
: Iceberg | C : Joint Dist. Guard |
S : Mirror Strike 2 |
Recommended IVs
- +Atk and -Def
- +Atk for a +10 Merge Project
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 38 | Rank: 490/814 |
Atk | 42 | Rank: 7/814 |
Spd | 31 | Rank: 437/814 |
Def | 19 | Rank: 574/814 |
Res | 41 | Rank: 2 /814 |
Roles
- Ranged Magic
- Effective Weapon
- Exclusive Skill
- Legendary
Counters & Teammates
Counters
These picks are strong against Legendary Micaiah in game.
Teammates
These picks are good against Legendary Micaiah in game.
Gameplay
Skills
These are all skill for Legendary Micaiah : Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Fury 1 | Grants Atk/Spd/Def/Res +1. Unit take 2 damage after combat. | 5★ |
Fury 2 | Grants Atk/Spd/Def/Res +2. Unit take 4 damage after combat. | 5★ |
Fury 3 | Grants Atk/Spd/Def/Res +3. Unit take 6 damage after combat. | 5★ |
Fury 4 | Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. | 5★ |
Prescience | Inflicts Atk/Res-5 on foe during combat. If unit initiates combat or if foe’s Range = 2, reduces damage from foe’s first attack by 30%. | 5★ |
Distant Guard 1 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +2 during combat.” | 5★ |
Distant Guard 2 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +3 during combat.” | 5★ |
Distant Guard 3 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +4 during combat.” | 5★ |
Joint Dist. Guard | Grants Def/Res+4 to allies within 2 spaces during combat against bow, dagger, magic, or staff foes. If unit is within 2 spaces of an ally and foe uses bow, dagger, magic, or staff, grants Def/Res+4 to unit during combat. | 5★ |
For Specials Skill
For Assists Skill
Skill Name | Range | Effect | Learned At |
Ardent Sacrifice | 1 | Heals adjacent ally 10 HP. Unit loses 10 HP (but cannot reach 0 this way). | 5★ |
Maiden’s Solace | 1 | Converts penalties on target into bonuses and then neutralizes any 【Penalty】 that remains. Restores HP to target = unit’s current HP-1. Reduces unit’s HP by amount restored. | 5★ |
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Stone | 4 | 2 | No Effect | 5★ |
Elstone | 6 | 2 | No Effect | 5★ |
Atlas | 9 | 2 | No Effect | 5★ |
New Dawn | 14 | 2 | Effective against armored and cavalry foes. Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Res+6 during combat and unit makes a guaranteed follow-up attack. If unit’s HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ |
Read more: Fire Emblem Heroes Build