Fire Emblem Heroes

FEH Legendary Byleth (F) Build 2024: Best IVs [Fire Emblem Heroes]


Hey, I’m Zathong and this guide is about Legendary Byleth (F) Build in Fire Emblem Heroes (FEH).

Best Legendary Byleth (F) build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Legendary Byleth (F) build for the meta. Learn more about Legendary Byleth (F)’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.

Overall Rating: 9/10

Legendary Byleth (F) Builds

:  Professorial GuideA : Atk/Spd Ideal 4
: RepositionB :  Windsweep 3
: Ruptured SkyC : Goddess Bearer
S : Blade Session 3

Recommended IVs

  • +Spd/-Def
  • +Spd for a +10 Merge

Stats

Hero Stats

Neutral Stats at Lv. 40 (5★)

HP40Rank: 335/814
Atk39Rank: 97/814
Spd43Rank: 2/814
Def23Rank: 504/814
Res26Rank: 351/814

Roles

  • Ranged Magic
  • Exclusive Skill
  • Legendary

Counters & Teammates 

Counters

These picks are strong against Legendary Byleth (F) in game.

Teammates 

These picks are good against Legendary Byleth (F) in game.

Gameplay

Skills

These are all skill for Legendary Byleth (F): Passives, Specials, Assists & Weapons.

For Passives Skill

Skill NameEffectLearned At
Atk/Spd Ideal 1At start of combat, if unit’s HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+3 to unit during combat. At start of combat, if unit’s HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat.5★
Atk/Spd Ideal 2At start of combat, if unit’s HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+4 to unit during combat. At start of combat, if unit’s HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat.5★
Atk/Spd Ideal 3At start of combat, if unit’s HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+5 to unit during combat. At start of combat, if unit’s HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat.5★
Atk/Spd Ideal 4At start of combat, if unit’s HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+7 to unit during combat. At start of combat, if unit’s HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat.5★
Lull Spd/Res 1Inflicts Spd/Res -1 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.5★
Lull Spd/Res 2Inflicts Spd/Res -2 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.5★
Lull Spd/Res 3Inflicts Spd/Res -3 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.5★
Goddess BearerAt start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+7, 【Null Follow-Up】, and the following status to unit for 1 turn: “Unit can move to a space adjacent to any ally within 2 spaces.”
【Null Follow-Up】
If unit’s Spd > foe’s Spd during combat, neutralizes effects that guarantee foe’s follow-up attacks and effects that prevent unit’s follow-up attacks for 1 turn.
5★

For Specials Skill

Skill NameEffectLearned At
Dragon Gaze(Cooldown Count = 4) Boosts Atk by 30%.5★
Draconic Aura(Cooldown Count = 3) Boosts Atk by 30%.5★
Ruptured Sky(Cooldown Count = 2) Boosts damage by 20% of foe’s Atk. If in combat against a dragon foe or beast foe, boosts damage by 40% instead of 20%.5★

For Assists Skill

For Weapons Skill

Skill NameMightRangeEffectLearned At
Light42No Effect5★
Ellight62No Effect5★
Shine92No Effect5★
Professorial Guide142Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that grant “Special cooldown charge -X” on unit during combat.
Allies within 2 spaces gain: “Neutralizes effects that grant ‘Special cooldown charge +X’ to foe or inflict ‘Special cooldown charge -X’ on unit during combat.”
5★

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