Hey, I’m Zathong and this guide is about Dedue Build in Fire Emblem Heroes (FEH).
Best Dedue build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Dedue build for the meta. Learn more about Dedue’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Dedue Builds
: Steadfast Axe+ | A : Close Def 4 |
: Pivot | B : Crafty Fighter 3 |
:Pavise | C : A/D Near Save 3 |
S : Mirror Stance 2 |
Recommended IVs
- +Def/-Spd
- +Def for a +10 Merge Project
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 50 | Rank: 6/808 |
Atk | 45 | Rank: 1/808 |
Spd | 17 | Rank: 645/808 |
Def | 45 | Rank: 2/808 |
Res | 28 | Rank: 226/808 |
Roles
- Close Physical
- Physical Wall
Counters & Teammates
Counters
These picks are strong against Dedue in game.
Teammates
These picks are good against Dedue in game.
Gameplay
Skills
These are all skill for Dedue: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Fierce Stance 1 | If foe initiates combat, grants Atk+2 during combat. | 5★ |
Steady Stance 1 | Grants Def +2 during combat when this unit is attacked. | 5★ |
Sturdy Stance 1 | If foe initiates combat, grants Atk/Def +2 during combat. | 5★ |
Sturdy Stance 2 | If foe initiates combat, grants Atk/Def +4 during combat. | 5★ |
Sturdy Stance 3 | If foe initiates combat, grants. Atk/Def +6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 5★ |
A/D Near Save 1 | If a foe uses sword, lance, axe, dragonstone, or beast damage & initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If Savior triggers, grants Atk/Def+2 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur. | 5★ |
A/D Near Save 2 | If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If Savior triggers, grants Atk/Def+2 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur. | 5★ |
A/D Near Save 3 | If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If Savior triggers, grants Atk/Def+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Buckler | (Cooldown Count = 3) Reduces damage inflicted by attacks from adjacent foes by 30%. | 5★ |
Pavise | (Cooldown Count = 3) Reduce damage inflicted by attacks from adjacent foes by 50%. | 5★ |
For Assists Skill
For Weapons Skill
kill Name | Might | Range | Effect | Learned At |
Iron Axe | 6 | 1 | No Effect | 5★ |
Steel Axe | 8 | 1 | No Effect | 5★ |
Steadfast Axe | 10 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat. | 5★ |
Steadfast Axe+ | 14 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat. | 5★ |
Read more: Fire Emblem Heroes Build