Hey, I’m Zathong and this guide is about Ascended Joshua Build in Fire Emblem Heroes (FEH).
Best Ascended Joshua build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Ascended Joshua build for the meta. Learn more about Ascended Joshua’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Ascended Joshua Builds
![]() | A : Life and Death 4 |
![]() | B : Null Follow-Up 3 |
![]() | C : Green Feud 3 |
S : Life and Death 3 |
This build uses Ascended Joshua’s default kit, with Life and Death 3 as a Sacred Seal to further cement his glass cannon status.
Recommended IVs
+Atk/-Res | We recommend a +Atk/-Res IV on Ascended Joshua. He already has a superboon in Atk and increasing it further will up his already impressive damage. His Res, while also a superboon, is really low and won’t make much of a difference to his already glass cannon status. You can also opt for +Spd so he can double almost all other units more easily. |
+Atk for a +10 merge. | We recommend +Atk for a +10 merged Ascended Joshua. +Spd also works if you prefer consistent doubles. |
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
Stat Variations
Initial Stats (with Skills)
HP | Atk | Spd | Def | Res | Total | |
5★ Lv.1 | 19 | 30 | 17 | 2 | 1899-12-31 | 69 |
Lv 40+10 Stats (5★)
HP | Atk | Spd | Def | Res | Total | |
+10 Merges W/ Skill Bonuses | 46 | 65 | 55 | 1900-01-27 | 24 | 218 |
Lv.40 +10 | 46 | 44 | 48 | 1900-02-01 | 29 | 200 |
Stats at Lv 40
HP | Atk | Spd | Def | Res | Total | |
5★- Adjusted for Skills | 41 | 60 | 50 | 1900-01-23 | 20 | 195 |
5★ Lv.40 | 41 | 39 | 43 | 1900-01-28 | 25 | 177 |
Roles
- Ranged Physical
- Exclusive Skill
Note: Ascended Joshua is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe’s Def stat.
Pros & cons
Pros (Strengths) | Cons (Weaknesses) |
---|---|
Blade of Jehanna Comes With Pseudo-Windsweep | Green Feud 3 is color-conditional |
Green Feud 3 can heavily skew combat against certain team compositions | Fragile |
Counters & Teammates
Counters
These picks are strong against Ascended Joshua in game.
Teammates
These picks are good against Ascended Joshua in game.
Gameplay
Skills
These are all skill for Ascended Joshua: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Life and Death 1 | Grants Atk/Spd +3. Inflicts Def/Res -3. | 5★ |
Life and Death 2 | Grants Atk/Spd +4. Inflicts Def/Res -4. | 5★ |
Life and Death 3 | Grants Atk/Spd +5. Inflicts Def/Res -5. | 5★ |
Life and Death 4 | Grants Atk/Spd+7. Inflicts Def/Res-5. | 5★ |
Null Follow-Up 1 | At start of combat, if unit’s HP = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ |
Null Follow-Up 2 | At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ |
Null Follow-Up 3 | Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. | 5★ |
Green Feud 1 | If in combat against a red foe, disables skills of all foes, excluding foe in combat. During combat, disables skills of all green foes, excluding foe in combat. | 5★ |
Green Feud 2 | If in combat against a red foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-2 on foe during combat. During combat, disables skills of all green foes, excluding foe in combat. | 5★ |
Green Feud 3 | If in combat against a green foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all greenfoes, excluding foe in combat. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Night Sky | (Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ |
Glimmer | (Cooldown Count = 2) Boosts damage dealt by 50%. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Dagger | 3 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ |
Steel Dagger | 5 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ |
Silver Dagger | 7 | 2 | After combat, inflicts Def/Res -5 on foe through its next action. | 5★ |
Blade of Jehanna | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit’s HP ≥ 25%, inflicts Spd/Def-6 on foe and neutralizes foe’s bonuses to Spd/Def during combat, and also, if foe in combat is in cardinal direction of unit, foe cannot counterattack, but otherwise, unit deals damage = 15% of foe’s Atk. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target & foes within 2 spaces of target through their next actions. | 5★ |
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