Fire Emblem Heroes

FEH Young Tana Build 2024: Best IVs [Fire Emblem Heroes]


Hey, I’m Zathong and this guide is about Young Tana Build in Fire Emblem Heroes (FEH).

Best Young Tana build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Young Tana build for the meta. Learn more about Young Tana’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.

Overall Rating: 9/10

Young Tana Builds

:  Lance of FreliaA :Steady Impact
: RepositionB : S/D Near Trace 3
:Draconic AuraC : Atk/Spd Rein 3
S : Atk/Spd Solo 3

Recommended IVs

  • +Spd/-Res
  • +Spd for a +10 Merge

Stats

Hero Stats

Neutral Stats at Lv. 40 (5★)

HP40Rank: 297/808
Atk39Rank: 57/808
Spd41Rank: 17/808
Def29Rank: 292/808
Res23Rank: 443/808

Roles

  • Close Physical
  • Exclusive Skill

Counters & Teammates 

Counters

These picks are strong against Young Tana in game.

Teammates 

These picks are good against Young Tana in game.

Gameplay

Skills

These are all skill for Young Tana: Passives, Specials, Assists & Weapons.

For Passives Skill

Skill NameEffectLearned At
Darting Blow 1If unit initiates combat, grants Spd+2 during combat.5★
Steady Blow 1If unit initiates combat, grants Spd/Def +2 during combat.5★
Steady Blow 2If unit initiates combat, grants Spd/Def +4 during combat.5★
Steady ImpactIf unit initiates combat, grants Spd +7, Def +10 during combat and foe cannot make a follow-up attack.5★
S/D Near Trace 1Enables【Canto (Rem. +1)】.
Inflicts Spd/Def-1 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn + 1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn, cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit’s base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit’s remaining movement +1.)
5★
S/D Near Trace 2Enables【Canto (Rem. +1)】.
Inflicts Spd/Def-2 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn + 1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn, cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit’s base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit’s remaining movement +1.)
5★
S/D Near Trace 3Enables【Canto (Rem. +1)】.
Inflicts Spd/Def-3 on foe during combat.
【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn + 1. (If unit used a movement skill that warped them, its remaining movement is 0.)
(Unit moves according to movement type. Once per turn, cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit’s base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit’s remaining movement +1.)
5★
Atk/Spd Rein 1Inflicts Atk/Spd-2 on foes within 2 spaces during combat.5★
Atk/Spd Rein 2Inflicts Atk/Spd-3 on foes within 2 spaces during combat.5★
Atk/Spd Rein 3Inflicts Atk/Spd-4 on foes within 2 spaces during combat.5★

For Specials Skill

Skill NameEffectLearned At
Dragon Gaze(Cooldown Count = 4) Boosts Atk by 30%.5★
Draconic Aura(Cooldown Count = 3) Boosts Atk by 30%.5★

For Assists Skill

For Weapons Skill

Skill NameMightRangeEffectLearned At
Iron Lance61No Effect5★
Steel Lance81No Effect5★
Silver Lance111No Effect5★
Lance of Frelia161Accelerates Special trigger (cooldown count-1). Unit can move to a space within 2 spaces of an ally within 2 spaces. At start of combat, if unit’s HP ≥ 25%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat, grants Def/Res+10 during combat.5★

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