Hey, I’m Zathong and this guide is about Young Palla Build in Fire Emblem Heroes (FEH).
Best Young Palla build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Young Palla build for the meta. Learn more about Young Palla’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Young Palla Builds
: Whitedown Spear | A : Mirror Impact |
: Reposition | B : Chill Atk/Spd 2 |
: Moonbow | C : Atk Smoke 3 |
S : Swift Sparrow 2 |
Recommended IVs
- +Atk/-Res+Atk for a
- +10 Merge+Atk/-Res
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 40 | Rank: 297/814 |
Atk | 39 | Rank: 57/814 |
Spd | 31 | Rank: 408/814 |
Def | 33 | Rank: 158/814 |
Res | 24 | Rank: 397/814 |
Roles
- Close Physical
- Movement Assist
- Exclusive Skill
- Duo / Harmonized
Counters & Teammates
Counters
These picks are strong against Young Palla in game.
Teammates
These picks are good against Young Palla in game.
Gameplay
Skills
These are all skill for Young Palla: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Warding Blow 1 | Grants Res +2 during combat when unit is attacked. | 5★ |
Mirror Strike 1 | Grants Atk/Res +2 during combat if unit initiates combat. | 5★ |
Mirror Strike 2 | Grants Atk/Res +4 during combat if unit initiates combat. | 5★ |
Mirror Impact | If unit initiates combat, grants Atk+6, Res+10 during combat and foe cannot make a follow-up attack. | 5★ |
Chill Atk 1 | At the start of each turn, inflicts Atk -3 on foe on the enemy team with the highest Atk through its next action. | 5★ |
Chill Atk/Spd 1 | At start of turn, inflicts Atk/Spd-3 on foe on the enemy team with the highest Atk+Spd total through its next action. | 5★ |
Chill Atk/Spd 2 | At start of turn, inflicts Atk/Spd -5 on foe on the enemy team with the highest Atk+Spd total through its next action. | 5★ |
Spur Atk 1 | Grants adjacent allies Atk +2 during combat. | 5★ |
Spur Atk 2 | Grants adjacent allies Atk +3 during combat. | 5★ |
Goad Fliers | Grants Atk/Spd+4 to flying allies within 2 spaces during combat. | 5★ |
For Specials Skill
For Assists Skill
Skill Name | Range | Effect | Learned At |
Reposition | 1 | Moves adjacent ally to opposite side of unit. | 5★ |
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Lance | 6 | 1 | No Effect | 5★ |
Steel Lance | 8 | 1 | No Effect | 5★ |
Silver Lance | 11 | 1 | No Effect | 5★ |
Whitedown Spear | 16 | 1 | Grants Atk +3. If the number of flying units on team ≥ 3 and unit initiates combat, inflicts Atk/Def -4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 2 spaces ≥ 2 and unit initiates combat, unit attacks twice. | 5★ |
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