Fire Emblem Heroes

FEH Young Mia Build 2024: Best IVs [Fire Emblem Heroes]


Hey, I’m Zathong and this guide is about Young Mia Build in Fire Emblem Heroes (FEH).

Best Young Mia build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Young Mia build for the meta. Learn more about Young Mia’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.

Overall Rating: 9/10

Young Mia Builds

:    Sharp War SwordA :   Distant Dart
: RepositionB : Spd/Def Tempo 3
: Vital AstraC : Time’s Pulse 3
S : Atk/Spd Solo 3

Recommended IVs

  • +Atk/-Res
  • +Atk for a +10 Merge

Stats

Hero Stats

Neutral Stats at Lv. 40 (5★)

HP40Rank: 355/814
Atk41Rank: 44/814
Spd43Rank: 2/814
Def32Rank: 224/814
Res27Rank: 334/814

Roles

  • Exclusive Skill
  • Close Physical

Counters & Teammates 

Counters

These picks are strong against Young Mia  in game.

Teammates 

These picks are good against Young Mia in game.

Gameplay

Skills

These are all skill for Young Mia : Passives, Specials, Assists & Weapons.

For Passives Skill

Skill NameEffectLearned At
Flashing Blade 1If unit’s Spd ≥ foe’s Spd+5, grants Special cooldown charge +1 per unit’s attack.
(Only highest value applied. Does not stack.)
5★
Flashing Blade 2If unit’s Spd ≥ foe’s Spd+3, grants Special cooldown charge +1 per unit’s attack.
(Only highest value applied. Does not stack.)
5★
Flashing Blade 3If unit’s Spd ≥ foe’s Spd, grants Special cooldown charge +1 per unit’s attack.
(Only highest value applied. Does not stack.)
5★
Flashing Blade 4If unit’s Spd > foe’s Spd, grants Special cooldown charge +1 and deals +5 damage per unit’s attack.
(Only highest value applied. Does not stack.)
5★
Spd/Def Tempo 1Inflicts Spd/Def-1 on foe and neutralizes effects that grant “Special cooldown charge +X” to foe or inflict “Special cooldown charge -X” on unit during combat.5★
Spd/Def Tempo 2Inflicts Spd/Def-2 on foe and neutralizes effects that grant “Special cooldown charge +X” to foe or inflict “Special cooldown charge -X” on unit during combat.5★
Spd/Def Tempo 3Inflicts Spd/Def-3 on foe and neutralizes effects that grant “Special cooldown charge +X” to foe or inflict “Special cooldown charge -X” on unit during combat.5★
Odd Tempest 1At start of odd-numbered turns, if unit’s HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.)5★
Odd Tempest 2At start of odd-numbered turns, if unit’s HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.)5★
Odd Tempest 3At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.)5★

For Specials Skill

Skill NameEffectLearned At
Dragon Gaze(Cooldown Count = 4) Boosts Atk by 30%.5★
Dragon Fang(Cooldown Count = 4) Boosts Atk by 50%.5★

For Assists Skill

For Weapons Skill

Skill NameMightRangeEffectLearned At
Iron Sword61No Effect5★
Steel Sword81No Effect5★
Silver Sword111No Effect5★
Sharp War Sword161Accelerates Special trigger (cooldown count-1). If a skill compares unit’s Spd to a foe’s or ally’s Spd, treats unit’s Spd as if granted +10. At start of turn, if unit is within 2 spaces of an ally, grants 【Null Follow-Up】 and 【Dodge】 to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat.5★

Read more: Fire Emblem Heroes Build

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