Hey, I’m Zathong and this guide is about Wolf Build in Fire Emblem Heroes (FEH).
Best Wolf build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Wolf build for the meta. Learn more about Wolf’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Wolf Builds
: Keen Coyote Bow | A : Life and Death 4 |
: Reposition | B : Def/Res Snag 3 |
: Luna | C :Panic Smoke 3 |
S : Life and Death 3 |
Recommended IVs
- +Atk and -Res
- +Atk for a +10 Merge Project
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 40 | Rank: 323/819 |
Atk | 39 | Rank: 84/819 |
Spd | 42 | Rank: 9/819 |
Def | 28 | Rank: 334/819 |
Res | 20 | Rank: 595/819 |
Roles
- Ranged Physical
- Effective Weapon
- Movement Assist
- Exclusive Skill
Counters & Teammates
Counters
These picks are strong against Wolf in game.
Teammates
These picks are good against Wolf in game.
Gameplay
Skills
These are all skill for Wolf : Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Life and Death 1 | Grants Atk/Spd +3. Inflicts Def/Res -3. | 5★ |
Life and Death 2 | Grants Atk/Spd +4. Inflicts Def/Res -4. | 5★ |
Life and Death 3 | Grants Atk/Spd +5. Inflicts Def/Res -5. | 5★ |
Life and Death 4 | Grants Atk/Spd+7. Inflicts Def/Res-5. | 5★ |
Def/Res Snag 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or target’s unit, inflicts Def/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 5★ |
Def/Res Snag 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or target’s unit, inflicts Def/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 5★ |
Def/Res Snag 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or target’s unit, inflicts Def/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions. | 5★ |
Panic Smoke 1 | If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. | 5★ |
Panic Smoke 2 | If unit initiates combat, inflicts【Panic】on target and foes within 2 space of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. | 5★ |
Panic Smoke 3 | Inflicts【Panic】on target and foes within 2 spaces of target after combat. 【Panic】 Converts bonuses on target into penalties through its next action. | 5★ |
For Specials Skill
For Assists Skill
Skill Name | Range | Effect | Learned At |
Reposition | 1 | Moves adjacent ally to opposite side of unit. | 5★ |
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Bow | 4 | 2 | Effective against flying units. | 5★ |
Steel Bow | 6 | 2 | Effective against flying units. | 5★ |
Silver Bow | 9 | 2 | Effective against flying units. | 5★ |
Keen Coyote Bow | 14 | 2 | Grants Atk+3. Effective against flying foes. At start of combat, if unit’s HP ≥ 25%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ |
Read more: Fire Emblem Heroes Build