Hey, I’m Zathong and this guide is about Valentine’s Henriette Build in Fire Emblem Heroes (FEH).
Best Valentine’s Henriette build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Valentine’s Henriette build for the meta. Learn more about Valentine’s Henriette’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Valentine’s Henriette Builds
: Unity Blooms+ | A : Distant Def 4 |
: Swap | B : Slick Fighter 3 |
: Iceberg | C : A/R Far Save 3 |
S : Quick Riposte 3 |
Recommended IVs
- Def/-Spd
- +Def for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 42 | Rank: 168/814 |
Atk | 40 | Rank: 33/814 |
Spd | 18 | Rank: 631/814 |
Def | 35 | Rank: 102/814 |
Res | 40 | Rank: 5/814 |
Roles
- Ranged Magic
- Physical Wall
- Magic Wall
Counters & Teammates
Counters
These picks are strong against Valentine’s Henriette in game.
Teammates
These picks are good against Valentine’s Henriette in game.
Gameplay
Skills
These are all skill for Valentine’s Henriette: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Def 1 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+2 during combat. | 5★ |
Distant Def 2 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+4 during combat. | 5★ |
Distant Def 3 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. | 5★ |
Distant Def 4 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+8 during combat. | 5★ |
Slick Fighter 1 | If unit’s HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ |
Slick Fighter 2 | If unit’s HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ |
Slick Fighter 3 | If unit’s HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ |
A/R Far Save 1 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+1 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur. | 5★ |
A/R Far Save 2 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+2 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur. | 5★ |
A/R Far Save 3 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Chilling Wind | (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Fire | 4 | 2 | No Effect | 5★ |
Elfire | 6 | 2 | No Effect | 5★ |
Unity Blooms | 8 | 2 | If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.) | 5★ |
Unity Blooms+ | 12 | 2 | If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.) | 5★ |
Read more: Fire Emblem Heroes Build