Hey, I’m Zathong and this guide is about Nailah Build in Fire Emblem Heroes (FEH).
Best Nailah build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Nailah build for the meta. Learn more about Nailah’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Nailah Builds
: Wolf Queen Fang | A : Distant Counter |
: Reposition | B :Null C-Disrupt 3 |
: Moonbow | C : Glare |
S :Distant Def 3 |
Recommended IVs
- +Spd/-Def
- +Spd for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 40 | Rank: 297/814 |
Atk | 31 | Rank: 527/814 |
Spd | 37 | Rank: 122/814 |
Def | 32 | Rank: 182/814 |
Res | 23 | Rank: 443/814 |
Roles
Close Physical
Exclusive Skill
All-Range Counter
Counters & Teammates
Counters
These picks are strong against Nailah in game.
Teammates
These picks are good against Nailah in game.
Gameplay
Skills
These are all skill for Nailah: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Counter | Enables unit to counterattack regardless of distance to attacker. | 5★ |
Null C-Disrupt 1 | At start of combat, if unit’s HP = 100%, neutralizes status effects and disables skills that prevent counterattacks during combat. | 5★ |
Null C-Disrupt 2 | At start of combat, if unit’s HP ≥ 50%, neutralizes status effects and disables skills that prevent counterattacks during combat. | 5★ |
Null C-Disrupt 3 | Neutralizes status effects and disables skills that prevent counterattacks during combat. | 5★ |
Glare | After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
New Moon | (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ |
Moonbow | (Cooldown Count = 2) Treats foe’s Def/Res as if reduced by 30% during combat. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Whelp (Infantry) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 5★ |
Yearling (Infantry) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 5★ |
Adult (Infantry) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 5★ |
Wolf Queen Fang | 14 | 1 | Accelerates Special trigger (cooldown count-1). During combat, boosts unit’s Atk/Spd by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 5★ |
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