Hey, I’m Zathong and this guide is about Laegjarn Build in Fire Emblem Heroes (FEH).
Best Laegjarn build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Laegjarn build for the meta. Learn more about Laegjarn’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Laegjarn Builds
: Níu | A : Atk/Spd Solo 4 |
: Reposition | B : Windsweep 3 |
: Glimmer | C : Spd/Def Rein 3 |
S : Atk/Spd Solo 3 |
Recommended IVs
- +Spd/-HP
- +Spd for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 41 | Rank: 219/814 |
Atk | 32 | Rank: 453/814 |
Spd | 36 | Rank: 171/814 |
Def | 36 | Rank: 80/814 |
Res | 17 | Rank: 629/814 |
Roles
- Close Physical
- Physical Wall
- Exclusive Skill
Counters & Teammates
Counters
These picks are strong against Laegjarn in game.
Teammates
These picks are good against Laegjarn in game.
Gameplay
Skills
These are all skill for Laegjarn : Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
R Duel Flying 1 | Grants HP +3. If unit is 5 star and level 40 and unit’s stats total less than 160, treats unit’s stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ |
R Duel Flying 2 | Grants HP +4. If unit is 5 star and level 40 and unit’s stats total less than 165, treats unit’s stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ |
R Duel Flying 3 | Grants HP +5. If unit is 5 star and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills. ) | 5★ |
Chill Atk 1 | At the start of each turn, inflicts Atk -3 on foe on the enemy team with the highest Atk through its next action. | 5★ |
Chill Atk 2 | At the start of each turn, inflicts Atk -5 on foe on the enemy team with the highest Atk through its next action. | 5★ |
Chill Atk 3 | At the start of each turn, inflicts Atk -7 on foe on the enemy team with the highest Atk through its next action. | 5★ |
Distant Guard 1 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +2 during combat.” | 5★ |
Distant Guard 2 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +3 during combat.” | 5★ |
Distant Guard 3 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +4 during combat.” | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Glowing Ember | (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Bonfire | (Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Sword | 6 | 1 | No Effect | 5★ |
Steel Sword | 8 | 1 | No Effect | 5★ |
Silver Sword | 11 | 1 | No Effect | 5★ |
Níu | 16 | 1 | Grants Spd +3. Adds 50% of total bonuses on foe to unit’s Atk/Spd/Def/Res during combat. | 5★ |
Read more: Fire Emblem Heroes Build