Fire Emblem Heroes

FEH Kris (F) Build 2024: Best IVs [Fire Emblem Heroes]


Hey, I’m Zathong and this guide is about Kris (F) Build in Fire Emblem Heroes (FEH).

Best Kris (F) build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Kris (F) build for the meta. Learn more about Kris (F)’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.

Kris (F)
Kris (F)

Overall Rating: 9/10

Kris (F) Builds

:  Spear of ShadowA :  Distant Counter
: RepositionB : Spurn 3
: AetherC :  Rouse Spd/Def 3
S : Swift Stance 2

Compared to the budget build, this build focuses turns Kris into a DC Spurn tank. Swift Stance 2 is taken in the Seal slot to further improve combat ability.

Recommended IVs

+Spd/-ResThe best IVs for Kris (F) are +Spd and -Res. A higher Spd stat allow Kris (F) to get a ton of follow-up attacks on her foes. Additionally, her Spd is a superboon so you should take advantage of the +4 in the stat. Lastly, having a high Spd makes her tankier through Spurn 3. Res is of lower priority and she can boost it with Rouse Spd/Res 3 so it is safe to take as a bane.
+Spd for a +10 MergeWe recommend a +Spd IV when merging Kris (F) to 10. This boosts her offensive power by being able to execute follow-up attacks more frequently. It also boosts her defenses because of the effects of Spurn 3, and a higher Spd also makes her less susceptible to follow-up attacks.

Stats

Hero Stats

Neutral Stats at Lv. 40 (5★)

HP40Rank: 297/814
Atk37Rank: 133/814
Spd40Rank: 38/814
Def30Rank: 246/814
Res25Rank: 346/814

Stat Variations

Initial Stats (with Skills)

HPAtkSpdDefResTotal
5★ Lv.11825101900-01-07667

Lv 40+10 Stats (5★)

HPAtkSpdDefResTotal
+10 Merges W/ Skill Bonuses4558451900-02-0229211
Lv.40 +104542451900-02-0229195

Stats at Lv 40

HPAtkSpdDefResTotal
5★- Adjusted for Skills4057441900-02-0229204
5★ Lv.404037401900-01-2925172

Roles

Note: Kris (F) is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe’s Def stat.

Pros & cons

Pros (Strengths)Cons (Weaknesses)
Spear of Shadow is a powerful weaponLow Res
Avoid damage by stacking Spd
Strong Solo Unit

Counters & Teammates 

Counters

These picks are strong against Kris (F) in game.

Teammates 

These picks are good against Kris (F) in game.

Gameplay

Skills

These are all skill for Kris (F): Passives, Specials, Assists & Weapons.

For Passives Skill

Skill NameEffectLearned At
Fury 1Grants Atk/Spd/Def/Res +1. Unit take 2 damage after combat.5★
Fury 2Grants Atk/Spd/Def/Res +2. Unit take 4 damage after combat.5★
Fury 3Grants Atk/Spd/Def/Res +3. Unit take 6 damage after combat.5★
Fury 4Grants Atk/Spd/Def/Res+4.
After combat, deals 8 damage to unit.
5★
Spurn 1If unit’s Spd > foe’s Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 2 (max 20%). If unit’s HP ≤ 25% and unit’s attack triggers Special, deals +5 damage when Special triggers.5★
Spurn 2If unit’s Spd > foe’s Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 3 (max 30%). If unit’s HP ≤ 50% and unit’s attack triggers Special, deals +5 damage when Special triggers.5★
Spurn 3If unit’s Spd > foe’s Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). If unit’s HP ≤ 75% and unit’s attack triggers Special, deals +5 damage when Special triggers.5★
Rouse Spd/Res 1At start of turn, if unit is not adjacent to an ally, grants Spd/Res +2 to unit for 1 turn.5★
Rouse Spd/Res 2At start of turn, if unit is not adjacent to an ally, grants Spd/Res +4 to unit for 1 turn.5★
Rouse Spd/Res 3At start of turn, if unit is not adjacent to an ally, grants Spd/Res +6 to unit for 1 turn.5★

For Specials Skill

Skill NameEffectLearned At
New Moon(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%.5★
Moonbow(Cooldown Count = 2) Treats foe’s Def/Res as if reduced by 30% during combat.5★

For Assists Skill

For Weapons Skill

Skill NameMightRangeEffectLearned At
Spear of Shadow161Accelerates Special trigger (cooldown count -1). If foe initiates combat or if foe’s HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Spd/Def -5 on foe during combat5★

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