Hey, I’m Zathong and this guide is about Bridal Lilina Build in Fire Emblem Heroes (FEH).
Best Bridal Lilina build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Bridal Lilina build for the meta. Learn more about Bridal Lilina’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9.5/10
Bridal Lilina Builds
: True-Love Roses | A : Still Water 4 |
: Draw Back | B : A/R Far Trace 3 |
: Gifted Magic | C : Fatal Smoke 3 |
S : Atk/Res Solo 3 |
Recommended IVs
- +Atk / -Def
- +Atk for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 39 | Rank: 509/808 |
Atk | 44 | Rank: 5/808 |
Spd | 22 | Rank: 716/808 |
Def | 16 | Rank: 752/808 |
Res | 42 | Rank: 6/808 |
Roles
- Ranged Magic
- Magic Wall
- Exclusive Skill
Counters & Teammates
Counters
These picks are strong against Bridal Lilina in game.
Teammates
These picks are good against Bridal Lilina in game.
Gameplay
Skills
These are all skill for Bridal Lilina: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Still Water 1 | Grants Atk/Res+3. Inflicts Def-3. | 5★ |
Still Water 2 | Grants Atk/Res+4. Inflicts Def-4. | 5★ |
Still Water 3 | Grants Atk/Res+5. Inflicts Def-5. | 5★ |
Still Water 4 | Grants Atk/Res+7. Inflicts Def-5. | 5★ |
A/R Far Trace 1 | Enables 【Canto (Rem.)】. Inflicts Atk/Res-1 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. | 5★ |
A/R Far Trace 2 | Enables 【Canto (Rem.)】. Inflicts Atk/Res-2 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. | 5★ |
A/R Far Trace 3 | Enables 【Canto (Rem.)】. Inflicts Atk/Res-3 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. | 5★ |
Distant Guard 1 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +2 during combat.” | 5★ |
Distant Guard 2 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +3 during combat.” | 5★ |
Distant Guard 3 | Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +4 during combat.” | 5★ |
Joint Dist. Guard | Grants Def/Res+4 to allies within 2 spaces during combat against bow, dagger, magic, or staff foes. If unit is within 2 spaces of an ally and foe uses bow, dagger, magic, or staff, grants Def/Res+4 to unit during combat. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Rising Flame | (Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). | 5★ |
Blazing Flame | (Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1. 5x (unit’s Atk minus foe’s Def or Res). | 5★ |
Gifted Magic | (Cooldown Count = 2) Before combat this unit initiates, foes in an area near target take damage equal to 0.8 x (unit’s Atk minus foe’s Def or Res). | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Light | 4 | 2 | No Effect | 5★ |
Ellight | 6 | 2 | No Effect | 5★ |
Shine | 9 | 2 | No Effect | 5★ |
True-Love Roses | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of turn 1, grants Special cooldown count-1 to unit. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 to unit during combat, and deals damage = 10% of unit’s Res. | 5★ |
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