Fire Emblem Heroes

FEH Valentine’s Lucina Build 2024: Best IVs [Fire Emblem Heroes]


Hey, I’m Zathong and this guide is about Valentine’s Lucina Build in Fire Emblem Heroes (FEH).

Best Valentine’s Lucina build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Valentine’s Lucina build for the meta. Learn more about Valentine’s Lucina’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.

Overall Rating: 9/10

Valentine’s Lucina Builds

:   Gerbera AxeA :  Kestrel Stance 3
:  Future VisionB : Savvy Fighter 3
: MoonbowC : A/D Near Save 3
S : Atk/Spd Form 3

Recommended IVs

  • +Spd/-HP
  • +Spd for a +10 Merge

Stats

Hero Stats

Neutral Stats at Lv. 40 (5★)

HP41Rank: 252/814
Atk39Rank: 105/814
Spd42Rank: 15/814
Def37Rank: 68/814
Res31Rank: 180/814

Roles

  • Close Physical
  • Exclusive Skill

Counters & Teammates 

Counters

These picks are strong against Valentine’s Lucina in game.

Teammates 

These picks are good against Valentine’s Lucina in game.

Gameplay

Skills

These are all skill for Valentine’s Lucina: Passives, Specials, Assists & Weapons.

For Passives Skill

Skill NameEffectLearned At
Darting Stance 1If foe initiates combat, grants Spd+2 during combat.5★
Kestrel Stance 1If foe initiates combat, grants Atk/Spd +2 during combat.5★
Kestrel Stance 2If foe initiates combat, grants Atk/Spd +4 during combat.5★
Kestrel Stance 3If foe initiates combat, grants Atk/Spd +6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)5★
Savvy Fighter 1If foe initiates combat, neutralizes effects that guarantee foe’s follow-up attacks and effects that prevent unit’s follow-up attacks during combat, and also, if unit’s Spd is ≥ foe’s Spd, reduces damage from foe’s first attack during combat by 10%.5★
Savvy Fighter 2If foe initiates combat, neutralizes effects that guarantee foe’s follow-up attacks and effects that prevent unit’s follow-up attacks during combat, and also, if unit’s Spd is ≥ foe’s Spd-2, reduces damage from foe’s first attack during combat by 20%.5★
Savvy Fighter 3If foe initiates combat, neutralizes effects that guarantee foe’s follow-up attacks and effects that prevent unit’s follow-up attacks during combat, and also if unit’s Spd is ≥ foe’s Spd-4, reduces damage from foe’s first attack during combat by 30%.5★
A/D Near Save 1If a foe uses sword, lance, axe, dragonstone, or beast damage & initiates combat against an ally adjacent to unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur.
5★
A/D Near Save 2If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur.
5★
A/D Near Save 3If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+4 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur.
5★

For Specials Skill

For Assists Skill

Skill NameRangeEffectLearned At
Swap1Swap places with an adjacent ally.5★
Future Vision1Unit and target ally swap spaces. Grants another action to unit. (Additional action granted once per turn only. )5★

For Weapons Skill

Skill NameMightRangeEffectLearned At
Iron Axe61No Effect5★
Steel Axe81No Effect5★
Silver Axe111No Effect5★
Gerbera Axe161Grants Spd+3. If a movement Assist skill like (Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants “neutralizes foe’s bonuses during combat” to unit and target ally or unit and targeting ally for 1 turn. If foe initiates combat or if foe’s HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from foe’s first attack during combat by 40%.5★

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