Hey, I’m Zathong and this guide is about Nótt Build in Fire Emblem Heroes (FEH).
Best Nótt build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Nótt build for the meta. Learn more about Nótt’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9.5/10
Nótt Builds
: Hrímfaxi | A : Distant Counter |
: Rally Atk/Spd+ | B : Moon-Twin Wing |
: Ruptured Sky | C : Atk/Spd Menace |
S : Atk/Spd Solo 3 |
Recommended IVs
- +Spd/-Res
- +Spd for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
Roles
- Close Physical
- Movement Assist
- Exclusive Skill
- Mythic
Counters & Teammates
Counters
These picks are strong against Nótt in game.
Teammates
These picks are good against Nótt in game.
Gameplay
Skills
These are all skill for Nótt: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Counter | Enables unit to counterattack regardless of distance to attacker. | 5★ |
Moon-Twin Wing | At start of combat, if unit’s HP ≥ 25%, inflicts Atk/Spd-5 on foe during combat, and also, if unit’s Spd > foe’s Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Special) by percentage = different between stats x 4 (max 40%). | 5★ |
Threaten Spd 1 | At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions. | 5★ |
Threat. Atk/Spd 1 | At start of turn, inflicts Atk/Spd-3 on foes within 2 spaces through their next actions. | 5★ |
Threat. Atk/Spd 2 | At start of turn, inflicts Atk/Spd-4 on foes within 2 spaces through their next actions. | 5★ |
Atk/Spd Menace | At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Dragon Gaze | (Cooldown Count = 4) Boosts Atk by 30%. | 5★ |
Dragon Fang | (Cooldown Count = 4) Boosts Atk by 50%. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Lance | 6 | 1 | No Effect | 5★ |
Steel Lance | 8 | 1 | No Effect | 5★ |
Silver Lance | 11 | 1 | No Effect | 5★ |
Hrímfaxi | 16 | 1 | At start of combat, if unit’s HP ≥ 25%, grants Atk/Spd/Def/Res+5 and bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit’s stats for 1 turn.【Pathfinder】 When an ally moves through unit’s space, that space is counter as 0 spaces moved instead of 1 space. (Unit’s space can be freely added to ally’s normal movement. Applies only to allies with movement types that allow movement through unit’s space.) | 5★ |
Read more: Fire Emblem Heroes Build