Hey, I’m Zathong and this guide is about Brave Hector Build in Fire Emblem Heroes (FEH).
Best Brave Hector build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Brave Hector build for the meta. Learn more about Brave Hector ’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9.9/10
Brave Hector Builds
: Maltet | A : Ostian Counter |
: Swap | B : Special Fighter 3 |
: Bonfire | C : Atk Smoke 3 |
S : Mystic Boost 3 |
Recommended IVs
- +Def/-Spd
- +Res for a +10 Merge Project
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 48 | Rank: 18/808 |
Atk | 37 | Rank: 133/808 |
Spd | 22 | Rank: 591/808 |
Def | 39 | Rank: 24/808 |
Res | 28 | Rank: 226/808 |
Roles
- Close Physical
- Physical Wall
- Exclusive Skill
- All-Range Counter
Counters & Teammates
Counters
These picks are strong against Brave Hector in game.
Teammates
These picks are good against Brave Hector in game.
Gameplay
Skills
These are all skill for Brave Hector: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Ostian Counter | Unit can counterattack regardless of foe’s range. If foe initiates combat, grants Atk/Def +4 during combat. | 5★ |
Bold Fighter 1 | If unit’s HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ |
Bold Fighter 2 | If unit’s HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ |
Bold Fighter 3 | If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ |
Even Res Wave 1 | At start of even-numbered turns, grants Res +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ |
Even Res Wave 2 | At start of even-numbered turns, grants Res +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ |
Even Res Wave 3 | At start of even-numbered turns, grants Res +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Glowing Ember | (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Ignis | (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Lance | 6 | 1 | No Effect | 5★ |
Steel Lance | 8 | 1 | No Effect | 5★ |
Silver Lance | 11 | 1 | No Effect | 5★ |
Maltet | 16 | 1 | Accelerates Special trigger (cooldown count -1). If unit’s HP ≧ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. | 5★ |
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