Hey, I’m Zathong and this guide is about Hilda (Genealogy) Build in Fire Emblem Heroes (FEH).
Best Hilda (Genealogy) build guides for Fire Emblem Heroes. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Hilda (Genealogy) build for the meta. Learn more about Hilda (Genealogy)’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Hilda (Genealogy) Builds
| A : Atk/Res Ideal 4 | |
| B : Lull Atk/Res 3 | |
| C : Atk/Spd Menace | |
| S : Atk/Res Solo 3 |
This build stacks up on visible penalties to deal as much true damage as possible with Fiery Bolganone’s Dominance effect. Spd/Def Menace would be the better C slot once it’s released
Recommended IVs
| Neutral IVs by default! | As a hero obtainable only through Grand Hero Battle, Hilda (Genealogy) will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits. |
| +Atk / -Def | Hilda’s best IVs are +Atk and -Def. Her Atk stat is high and the Dominance effect together with a superboon increases her damage output immensely to achieve KOs. Her Spd is lackluster, thus we need as much nuking power as possible. Her Def is a dump stat and is a safe bane to take. |
| +Atk for a +10 merge | We recommend +Atk when merging Hilda up to +10 for similar reasons above. It is by far her best stat and her Spd is unsalvageable |
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
| HP | 41 | Rank: 254/814 |
| Atk | 40 | Rank: 81/814 |
| Spd | 25 | Rank: 629/814 |
| Def | 24 | Rank: 516/814 |
| Res | 40 | Rank: 16/814 |
Stat Variations
Initial Stats (with Skills)
| HP | Atk | Spd | Def | Res | Total | |
| 5★ Lv.1 | 31 | 10 | 8 | 8 | 1900-01-09 | 67 |
Lv 40+10 Stats (5★)
| HP | Atk | Spd | Def | Res | Total | |
| +10 Merges W/ Skill Bonuses | 46 | 59 | 29 | 28 | 1900-02-16 | 210 |
| Lv.40 +10 | 46 | 45 | 29 | 28 | 1900-02-13 | 193 |
Stats at Lv 40
| HP | Atk | Spd | Def | Res | Total | |
| 5★- Adjusted for Skills | 41 | 54 | 25 | 24 | 1900-02-11 | 187 |
| 5★ Lv.40 | 41 | 40 | 25 | 24 | 1900-02-08 | 170 |
Roles
- Ranged Magic
- Magic Wall
- Exclusive Skill
Note: Hilda is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe’s Res stat.
Pros & cons
| Pros (Strengths) | Cons (Weaknesses) |
|---|---|
| Fiery Bolganone grants a pseudo-Menace effect and Dominance | Fiery Bolganone has space restrictions |
| Rouse Atk/Res 3 grants visible bonuses at the start of the turn |
Counters & Teammates
Counters
These picks are strong against Hilda (Genealogy) in game.
Teammates
These picks are good against Hilda (Genealogy) in game.
Gameplay
Skills
These are all skill for Hilda (Genealogy): Passives, Specials, Assists & Weapons.
For Passives Skill
| Skill Name | Effect | Learned At |
| Atk/Res Ideal 1 | At start of combat, if unit’s HP = 100% or if 【Bonus】 is active on unit, grants Atk/Res+3 to unit during combat. | 3★ |
| Atk/Res Ideal 2 | At start of combat, if unit’s HP = 100% or if 【Bonus】 is active on unit, grants Atk/Res+4 to unit during combat. | 4★ |
| Atk/Res Ideal 3 | At start of combat, if unit’s HP = 100% or if 【Bonus】 is active on unit, grants Atk/Res+5 to unit during combat. | 5★ |
| Rouse Atk/Res 1 | At start of turn, if unit is not adjacent to an ally, grants Atk/Res +2 to unit for 1 turn. | 3★ |
| Rouse Atk/Res 2 | At start of turn, if unit is not adjacent to an ally, grants Atk/Res +4 to unit for 1 turn. | 3★ |
| Rouse Atk/Res 3 | At start of turn, if unit is not adjacent to an ally, grants Atk/Res +6 to unit for 1 turn. | 4★ |
For Specials Skill
| Skill Name | Effect | Learned At |
| Chilling Wind | (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 3★ |
| Glacies | (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 4★ |
For Assists Skill
For Weapons Skill
| Skill Name | Might | Range | Effect | Learned At |
| Fire | 4 | 2 | No Effect | 3★ |
| Elfire | 6 | 2 | No Effect | 3★ |
| Bolganone | 9 | 2 | No Effect | 3★ |
| Fiery Bolganone | 14 | 2 | Grants Res+3. At start of turn, if unit is within 4 spaces of a foe, grants【Dominance】 to unit and inflicts Atk/Res-6 on nearest foes through their next actions. If unit initiates combat or is not adjacent to an ally, grants Atk/Res+6 to unit during combat. | 5★ |
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