Hey, I’m Zathong and this guide is about Halloween Robin (F) Build in Fire Emblem Heroes (FEH).
Best Halloween Robin (F) build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Halloween Robin (F) build for the meta. Learn more about Halloween Robin (F)’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Halloween Robin (F) Builds
: Moonless Breath | A : Dragonscale |
: Reposition | B : Dragon’s Ire 3 |
:Noontime | C : Goad Dragons |
S : Mirror Stance 2 |
Recommended IVs
- +Atk/-Spd
- +Atk for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 40 | Rank: 297/808 |
Atk | 40 | Rank: 33/808 |
Spd | 17 | Rank: 645/808 |
Def | 37 | Rank: 49/808 |
Res | 38 | Rank: 18/808 |
Roles
- Close Magic
- Physical Wall
- All-Range Counter
- Exclusive Skill
Counters & Teammates
Counters
These picks are strong against Halloween Robin (F) in game.
Teammates
These picks are good against Halloween Robin (F) in game.
Gameplay
Skills
These are all skill for Halloween Robin (F): Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Dragonscale | Neutralizes “effective against flying” bonuses. If foe initiates combat or if foe’s HP = 100% at start of combat, inflicts Atk/Res -6 on foe and grants Special cooldown charge +1 per foe’s attack during combat. (Only highest value applied. Does not stack. Special coodlown charge granted even if foe’s attack deals 0 damage.) | 5★ |
Dragon’s Ire 1 | If unit’s HP = 100% and foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks and unit makes a guaranteed follow-up attack. | 5★ |
Dragon’s Ire 2 | If unit’s HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks and unit makes a guaranteed follow-up attack. | 5★ |
Dragon’s Ire 3 | If unit’s HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks and unit makes a guaranteed follow-up attack. | 5★ |
Spur Atk 1 | Grants adjacent allies Atk +2 during combat. | 5★ |
Spur Atk 2 | Grants adjacent allies Atk +3 during combat. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Daylight | (Cooldown Count = 3) Restores HP = 30% of damage dealt. | 5★ |
Noontime | (Cooldown Count = 2) Restores HP = 30% of damage dealt. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Fire Breath | 6 | 1 | No Effect | 5★ |
Fire Breath+ | 8 | 1 | No Effect | 5★ |
Flametongue | 11 | 1 | No Effect | 5★ |
Moonless Breath | 16 | 1 | Unit can counterattack regardless of foe’s range. If unit is within 2 spaces of an ally and deals damage to a foe using a Special, restores 30% of unit’s maximum HP. (Triggers even if 0 damage is dealt.) If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res. | 5★ |
Read more: Fire Emblem Heroes Build