Hey, I’m Zathong and this guide is about Winter Sothis Build in Fire Emblem Heroes (FEH).
Best Winter Sothis build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Winter Sothis build for the meta. Learn more about Winter Sothis’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Winter Sothis Builds
: Snow’s Grace | A : Distant Counter |
: Pivot | B : Daring Fighter 3 |
: Glacies | C : Armored Stride 3 |
S : Brazen Atk/Spd 3 |
Recommended IVs
- +Atk/-HP
- +Atk IV with +10 merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 44 | Rank: 105/814 |
Atk | 35 | Rank: 246/814 |
Spd | 41 | Rank: 17/814 |
Def | 30 | Rank: 246/814 |
Res | 35 | Rank: 54/814 |
Roles
- Close Magic
- Magic Wall
- Exclusive Skill
- All-Range Counter
Counters & Teammates
Counters
These picks are strong against Winter Sothis in game.
Teammates
These picks are good against Winter Sothis in game.
Gameplay
Skills
These are all skill for Winter Sothis: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Counter | Enables unit to counterattack regardless of distance to attacker. | 5★ |
Special Fighter 1 | At start of combat, if unit’s HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Des not stack. ) | 5★ |
Special Fighter 2 | At start of combat, if unit’s HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 5★ |
Special Fighter 3 | At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 5★ |
Threaten Res 1 | Inflicts Res -3 on foes within 2 spaces through their next actions at the start of each turn. | 5★ |
Threat. Atk/Res 1 | At start of turn, inflicts Atk/Res-3 on foes within 2 spaces through their next actions. | 5★ |
Threat. Atk/Res 2 | At start of turn, inflicts Atk/Res-4 on foes within 2 spaces through their next actions. | 5★ |
Threat. Atk/Res 3 | At start of turn, if unit is within 2 spaces of a foe, grants Atk/Res+5 to unit for 1 turn and inflicts Atk/Res-5 on foes within 2 spaces through their next actions. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Daylight | (Cooldown Count = 3) Restores HP = 30% of damage dealt. | 5★ |
Noontime | (Cooldown Count = 2) Restores HP = 30% of damage dealt. | 5★ |
Sirius | (Cooldown Count = 2) Boosts damage by 30% of unit’s Spd. Restores HP = 30% of damage dealt. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Fire Breath | 6 | 1 | No Effect | 5★ |
Fire Breath+ | 8 | 1 | No Effect | 5★ |
Flametongue | 11 | 1 | No Effect | 5★ |
Snow’s Grace | 16 | 1 | Neutralizes “effective against dragons” bonuses. Grants Spd+3. At start of combat, if unit’s HP ≥ 50%, grants Atk/Spd/Def/Res+5 during combat. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res. | 5★ |
Read more: Fire Emblem Heroes Build