Hey, I’m Zathong and this guide is about Ymir Build in Smite Season 10.
Best Ymir build guides for Smite 2023. I works hard to keep my’s Smite builds and guides updated, and will help you craft the best Ymir build for the meta. Learn more about Ymir’s abilities, Items, Relics.
Father of the Frost Giants
GUARDIAN | NORSE | MELEE | MAGICAL
Ymir build Season 10
Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. So, I suggest you should use Ymir damage (solo), support.
Best build Ymir: Damage (Solo)/Support.
Ymir build Damage (Solo)
If you like Ymir damage (solo), you can refer this way. This is a build from personal opinions and hope to receive your comments.
Start
- Conduit Gem
- Glowing emerald
- Multi Potion
- Hand of the Gods
Relics
- Horrific Emblem
- Greater Horrific Emblem
- Emblem Of Increasing Peril
- Magic Shell
- Greater Magic Shell
- Fortifying Shell
Shard Relics
- Wing Shard
- Vision Shard
- Horn shard
Full Items
- Gem of Focus
- Gauntlet of Thebes
- Polynomicon
- Pythagorem’s Piece
- Mantle of Discord
- Spirit Robe
Items Upgrade
Conduit Gem -> Gem of Focus
- Conduit Gem
- Gem of Focus
Passive – Every time you cast an ability that costs mana you gain a stack of focus for 10s, providing 5% movement speed, 5% damage increase, and 2% damage taken reduction.
+100 magical power
+150 health
+15 mp5
Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes
- Glowing emerald
- Emerald Mail
- Gauntlet of Thebes
Passive – Assists on a minion give 1 stack and god kills and assists give 5 stacks. Stacks provide 1 physical and magical protection. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection.
- +250 health
- +15 hp5
Spellbook -> Book of Souls -> Polynomicon.
- Spellbook
- Book of Souls
- Polynomicon
Passive – using an ability gives your next basic attack within the next 8 seconds +75% of your magical power as additional magical damage. the effect can only apply once every 2 seconds.
- +95 magical power
- +300 mana
- +12% magical lifesteal
Tiny Trinket -> Enchanted Trinket -> Pythagorem’s Piece
- Enchanted Trinket
- Tiny Trinket
- Pythagorem’s Piece
Aura – Allied gods within 70 units have their attack speed increased by 30%.
- +50 magical protection
- +150 health
- +20 mp5
- +10% cooldown reduction
Cloak -> Cloak of Concentration -> Mantle of Discord
- cloak
- Cloak of Concentration
- Mantle of Discord
Passive – If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. This effect cannot trigger more than once every 110s.
- +55 physical protection
- +55 magical protection
- +10% cooldown reduction
Cloak -> Cloak of Concentration -> Spirit Robe
- cloak
- Cloak of Concentration
- Spirit Robe
Passive – you gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. this can only occur once every 15 seconds.
- +40 physical protection
- +40 magical protection
- +10% cooldown reduction
- +20% crowd control reduction
Ymir build Support
If you like Ymir support, you can refer this way. This is a build from personal opinions and hope to receive your comments.
Start
- Sentinel’s Gift
- Glowing emerald
- Multi Potion
- Hand of the Gods
Relics
- Blink Rune
- Greater Blink Rune
- Corrupted Blink Rune
- Magic Shell
- Greater Magic Shell
- Fortifying Shell
Full Items
- Sentinel’s Embrace
- Gauntlet of Thebes
- Spirit Robe
- Relic Dagger
- Spectral Armor
- Shogun’s Kusari
Items Upgrade
Sentinel’s Gift -> Sentinel’s Embrace
- Sentinel’s Gift
- Sentinel’s Embrace
Aura – You gain 6 gp5 if you have the lowest gold on your team. evenly split 80 physical and magical protection among all allied gods within 55 units and yourself. if you are alone you only gain 40 physical and magical protections.
- +30 physical protection
- +30 magical protection
- +200 health
- +20 mp5
Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes
- Glowing emerald
- Emerald Mail
- Gauntlet of Thebes
Passive – Assists on a minion give 1 stack and god kills and assists give 5 stacks. Stacks provide 1 physical and magical protection. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection.
- +250 health
- +15 hp5
Cloak -> Cloak of Concentration -> Spirit Robe
- cloak
- Cloak of Concentration
- Spirit Robe
Passive – you gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. this can only occur once every 15 seconds.
- +40 physical protection
- +40 magical protection
- +10% cooldown reduction
- +20% crowd control reduction
Ancient Blade -> Adventurer’s Blade -> Relic Dagger
- Ancient Blade
- Adventurer’s Blade
- Relic Dagger
Passive – Your relics receive 40s cooldown reduction
- +350 health
- +10% cooldown reduction
- +10% crowd control reduction
- +7% movement speed
Breastplate -> Silver Breastplate -> Spectral Armor
- Breastplate
- Silver Breastplate
- Spectral Armor
Passive – Physical critical strikes bonus damage taken is decreased by 40%.
- +60 physical protection
- +200 health
- +300 mana
- +10 mp5
Enchanted Kusari -> Spellbound Kusari -> Shogun’s Kusari
- Enchanted Kusari
- Spellbound Kusari
- Shogun’s Kusari
Aura – Allied gods within 70 units have their attack speed increased by 30%.
- +50 magical protection
- +150 health
- +20 mp5
- +10% cooldown reduction

Ymir’s Ability
Passive: Frostbite
All of Ymir’s abilities that affect enemies apply a Debuff to the enemy called Frostbite. All of Ymir’s Basic Attacks against a target afflicted by Frostbite do 100% more damage. Enemies afflicted by Frostbite deal 15% less damage. Lasts for 6s.
- Increased Damage Dealt: 100%
- Decreased Damage Taken: 15%
Skill 1: Ice Wall
Ymir summons a wall of ice out of the ground that blocks player movement.
- Lifetime: 2/3/4/5/6s
Skill 2: Glacial Strike
Ymir smashes his club, doing damage to all enemies in front of him and Slowing them. Applies Frostbite.
- Damage: 90/160/230/300/370 (+70% of your Magical Power)
- Slow: 35%
- Slow Duration: 4s
Skill 3: Frost Breath
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and Stunning them. Applies Frostbite.
- Damage: 50/90/130/170/210 (+50% of your Magical Power)
- Stun: 1.25/1.5/1.75/2/2.25s
Ultimate: Shards of Ice
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and Slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.
- Damage: 500/650/800/950/1100 (+150% of your Magical Power)
- Slow: 40%
Ymir‘s Skill Order
- Ice Wall
- Glacial Strike
- Frost Breath
- Shards of Ice
Skill Order: Glacial Strike (Skill 2) > Frost Breath (Skill 3) > Ice Wall (Skill 1) > Shards of Ice (Skill 4).
Combo Ymir
Combo 1: Frost Breath ->
Ice Wall ->
Shards of Ice ->
Glacial Strike.
Combo 2: Frost Breath ->
Glacial Strike ->
Ice Wall ->
Shards of Ice.
Ymir‘s Tips and Tricks
You should turn Shards of Ice (Skill 4) on auto cast. It will help you not to waste time each use.
Ymir has strong for team fighting, as well as being a good partner in the Duo.
Ymir has a good ability to protect his teammates but has problems with protecting himself. Be careful and don’t over extending in combat.
Ymir is Weak Against
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