Hey, I’m Zathong and this guide is about Atlas Build in Smite Season 11. I will help you in playing this Atlas God more effectively in Conquest, Arena, Assault, Joust and Slash.
Best Atlas build guides for Smite 2024. I works hard to keep my’s Smite builds and guides updated, and will help you craft the best Atlas build for the meta. Learn more about Atlas’s abilities, Items, Relics.
Guardian | Greek | Melee | Magical
Pros: High Crowd Control, High Defense
God Tier: B
|Health: 714 (+105)||Damage: 37 (+ 1.5) + 20% of Magical Power|
|Mana: 190 (+35)||Physical: 28 (+3.5)|
|Speed: 370 (+0)||Magical: 35 (+1.6)|
|Range: 16 (+0)||HP5: 8 (+0.8)|
|Attack/Sec: 0.95 (+1.2%)||MP5: 5 (+0.4)|
Atlas Relics Build
Relics – Duo Lane (Support):
Relics – Duo Lane (Damage):
Atlas Items Build
Duo Lane (Support):
Pro Build (Damage):
Atlas’s Skill Order
Skill Order: Unburden (Skill 1) > Gravity Pull (Skill 2) > Kinetic Charge (Skill 3) > Gamma-Ray Burst (Skill 4).
Find best combo skill for Atlas, I will help you do it.
Combo 1: Skill 1 -> Skill 2.
Unburden -> Gravity Pull.
Combo 2: Skill 3 -> Skill 4.
Kinetic Charge -> Gamma-Ray Burst.
Combo 3: Skill 3 -> Skill 1 -> Skill 4.
Kinetic Charge -> Unburden -> Gamma-Ray Burst.
Combo 4: Skill 2 -> Skill 3 -> Skill 1 -> Skill 4.
Gravity Pull Kinetic Charge -> Unburden -> Gamma-Ray Burst.
Atlas’s Weak Against & Pairs Well
|Weak Against||Pairs Well With|
Atlas is weak against: Ares, Yemoja, Nox, Achilles.
Atlas is pairs well with: Loki, Medusa, Anubis, Jormungandr.
How To Play Atlas ?
Atlas is a guardian God has great crowd control and he is very useful uses in defensive or offensive situations. So, I suggest you should use Atlas support.
Best Relics for Atlas:
You can use Shard Relics: Wing Shard or Vision Shard.
You can use Relics: Entangling Wings + Fortifying Shell.
Best items for Atlas:
Start items – Duo Lane:
Full Items – Duo Lane: If you like Atlas support, you can refer this way: Sentinel’s Embrace, Evolved Prophetic Cloak, Gauntlet of Thebes, Stone of Binding, Ethereal Staff, Spirit Robe.
Full Items – Pro Build: If you like Atlas damage, you can refer this way: Gem of Focus, Evolved Book of Thoth, Spear of the Magus, Polynomicon, Perfected Rod of Tahuti, Spectral Armor.
Best lane for Atlas:
|Duo Lane – ADC||X|
|Duo Lane – Support||X|
Tips and Tricks:
You can use alternative items for Atlas as: Physical Protection, Magical Protection, Health, Crowd Control Reduction, HP5, Cooldown Reduction, Mana, MP5, Magical Power.
Don’t use your skill 1 (Unburden) on attacks.
Use skill 1 (Unburden) to help your carry clear the first lane as quickly as possible.
Try to engage in teamfights while the enemy is still clearing the way for an advantage.
Passive: The Astrolabe
Atlas gains 1.25 Energy in his Astrolabe as he is wounded by Gods or as he inflicts harm with his Basic Attacks or Abilities. One-tenth of the Energy is provided by minions. When he has 20 energy, his subsequent basic attack deals additional damage in a zone in front of him and deals 1.5 times as much damage with a 1.5 second swing. Gods are stunned for two seconds while minions are paralyzed. Up to 30 Energy can be kept in Atlas.
Skill 1: Unburden
When Atlas throws his Astrolabe, it slows and hurts foes where it lands. His Basic Attack, when unleashed, will cause an explosion at the target area that will harm all foes without activating item effects. This explosion takes 5 Mana to use and damages minions by 50%. The Astrolabe will come back to him after five seconds or whenever he uses this power again. Depending on whether Atlas is holding or using his Astrolabe, his second power alters.
Skill 2: Gravity Pull
Enemies are drawn to Atlas’ Astrolabe. Too close enemy gods are drawn into the Astrolabe. Enemies who are drawn into the Astrolabe are held in front of Atlas while Atlas is holding it, making him impervious to knockups. The held targets are launched in the direction that Atlas is facing after a brief wait. Enemies drawn inside the Astrolabe by Atlas will be held there before being sent toward Atlas if the Astrolabe has been tossed.
Skill 3: Kinetic Charge
As he advances, Atlas harms the enemy’s minions and exterminates any slows. As he draws near, each ally deity will have their loads lifted, ridding them of any present delays and accelerating their journey. Atlas is impervious to knockups and slows while he is charging. The responsibilities that Atlas has accumulated will explode when he collides with an opposing god, delaying opponents within a 15 unit radius. The delay increases by 25% up to a maximum of 75% for each additional burden.
Ultimate: Gamma-Ray Burst
A Gamma-Ray Burst is commanded by Atlas, who splits the heavens apart. Every 0.5 seconds, enemies in this area are hit and gain a stack of radiation. Radiation reduces the enemy’s protections and power and can accumulate up to!rankprog:5,5,6,6,7! times. The Gamma-Ray Burst will concentrate in power and start moving across the battlefield after five seconds or upon re-firing. The focused ray lowers Protections and Power by an amount equal to three stacks of Radiation when it hits an enemy, dealing greater damage and granting Focused Radiation.
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