Hey, I’m Zathong and this guide is about Spring Myrrh Build in Fire Emblem Heroes (FEH).
Best Spring Myrrh build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Spring Myrrh build for the meta. Learn more about Spring Myrrh’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9.5/10
Spring Myrrh Builds
: Lilac-Jade Breath | A : Distant Counter |
: Reposition | B : Dragon’s Ire 3 |
: Noontime | C : Atk/Res Rein 3 |
S : Mirror Stance 2 |
Recommended IVs
- +Atk/-Spd
- +Atk for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 40 | Rank: 297/808 |
Atk | 38 | Rank: 81/808 |
Spd | 25 | Rank: 519/808 |
Def | 40 | Rank: 15/808 |
Res | 35 | Rank: 54/808 |
Roles
- Close Magic
- Physical Wall
- Magic Wall
- Exclusive Skill
- Duo / Harmonized
Counters & Teammates
Counters
These picks are strong against Spring Myrrh in game.
Teammates
These picks are good against Spring Myrrh in game.
Gameplay
Skills
These are all skill for Spring Myrrh: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Counter | Enables unit to counterattack regardless of distance to attacker. | 5★ |
Dragon’s Ire 1 | If unit’s HP = 100% and foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks and unit makes a guaranteed follow-up attack. | 5★ |
Dragon’s Ire 2 | If unit’s HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks and unit makes a guaranteed follow-up attack. | 5★ |
Dragon’s Ire 3 | If unit’s HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks and unit makes a guaranteed follow-up attack. | 5★ |
Atk/Res Rein 1 | Inflicts Atk/Res-2 on foes within 2 spaces during combat. | 5★ |
Atk/Res Rein 2 | Inflicts Atk/Res-3 on foes within 2 spaces during combat. | 5★ |
Atk/Res Rein 3 | Inflicts Atk/Res-4 on foes within 2 spaces during combat. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Daylight | (Cooldown Count = 3) Restores HP = 30% of damage dealt. | 5★ |
Noontime | (Cooldown Count = 2) Restores HP = 30% of damage dealt. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Fire Breath | 6 | 1 | No Effect | |
Fire Breath+ | 8 | 1 | No Effect | 5★ |
Flametongue | 11 | 1 | No Effect | 5★ |
Lilac-Jade Breath | 16 | 1 | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe’s HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. If foe’s Range =2, calculates damage using the lower of foe’s Def or Res. | 5★ |
Read more: Fire Emblem Heroes Build