Smite

Best Cu Chulainn build 2023 (Solo/Jungle) – Smite Season 10


Hey, I’m Zathong and this guide is about Cu Chulainn Build in Smite Season 10.

Best Cu Chulainn build guides for Smite 2023. I works hard to keep my’s Smite builds and guides updated, and will help you craft the best Cu Chulainn build for the meta. Learn more about Cu Chulainn’s abilities, Items, Relics.

Hound of Ulster

WARRIOR | CELTIC | MELEE | PHYSICAL

God Tier: A

ConquestJoustDuel
Win Rate46.99%49.50%35.53%
Pick Rate7.82%4.62% 0.68%
Ban Rate1.80% 1.89%0.74%

Cu Chulainn build Season 10

Cu Chulainn is a Warrior God has high damage, good crowd control and greatly in team fight. So, I suggest you should use Cu Chulainn solo, jungle.

Best build Cu Chulainn: Solo/Jungle.

Cu Chulainn build Solo

If you like Chulainn solo, you can refer this way. This is a build from personal opinions and hope to receive your comments.


Start


Relics


Shard Relics


Full Items


Items Upgrade

Warding Sigil -> Infused Sigil

Passive – When you are hit by an ability the infused sigil gains a stack. this can occur only once per ability cast. at 4 stacks it explodes after 0.5s, dealing 600 physical damage to enemies within 30 units of you.

  • +50 physical power
  • +35 physical protection
  • +35 magical protection
  • +350 health

Round Shield -> Tower Shield -> Gladiator’s Shield

Passive – When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

  • +50 Physical Protection
  • +150 Health
  • +25 HP5
  • +10% Cooldown Reduction

Iron Mail -> Steel Mail -> Mystical Mail

Aura – All enemies within 25 units are dealt 20 (+1 per level) magical damage per second.

  • +250 health
  • +40 physical protection
  • +20% crowd control reduction

Mystical Earring -> Rose Spike Earrings -> Manticore’s Spikes

When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. this effect lasts 15s and is doubled if you are the one who picks up the spike.

  • +35 physical protection
  • +35 magical protection
  • +300 health
  • +20 mp5

Enchanted Kusari -> Spellbound Kusari -> Shogun’s Kusari

Aura – Allied gods within 70 units have their attack speed increased by 30%.

  • +50 magical protection
  • +150 health
  • +20 mp5
  • +10% cooldown reduction

Gem Of Fate -> Knight’s Shield -> Pridwen

Passive – When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. when destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shield’s initial health and slows targets by 25% for 3s. this can only occur once every 45 seconds.

  • +30 physical protection
  • +30 magical protection
  • +20% cooldown reduction

Cu Chulainn build Jungle

If you like Cu Chulainn jungle, you can refer this way. This is a build from personal opinions and hope to receive your comments.


Start


Relics


Full Items


Items Upgrade

Eye of the Jungle -> Protector of the Jungle

Passive – While in the jungle you gain 15% power and 12% protections.

  • +70 physical power
  • +100 magical power
  • +35 physical protection
  • +35% attack speed

Round Shield -> Tower Shield -> Gladiator’s Shield

Passive – When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

  • +50 Physical Protection
  • +150 Health
  • +25 HP5
  • +10% Cooldown Reduction

Round Shield -> Tower Shield -> Berserker’s Shield

Passive – Can only be built by assassins or warriors. while below 40% health you become berserk for 5s. Berserk provides 10% damage mitigation. can only occur once every 15 seconds.

  • +20 physical power
  • +50 physical protection
  • +25% attack speed
  • +15 hp5

Iron Mail -> Steel Mail -> Mystical Mail

Aura – All enemies within 25 units are dealt 20 (+1 per level) magical damage per second.

  • +250 health
  • +40 physical protection
  • +20% crowd control reduction

Cloak -> Cloak of Concentration -> Spirit Robe

Passive – you gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. this can only occur once every 15 seconds.

  • +40 physical protection
  • +40 magical protection
  • +10% cooldown reduction
  • +20% crowd control reduction

Enchanted Buckler -> Warded Shield -> Caduceus Club

Aura – Allied gods within 70 units have their healing increased by 20%.

  • +30 Physical Power
  • +250 Health
  • +20 MP5
cu-chulainn-smite-build-zathong

Cu Chulainn’s Ability

Passive: Berserk

Cu Chulainn’s Mana, MP5, and Mana Heals are applied to his Health pool. Abilities consume Rage, which stops regen at 25, but he gains Rage upon hitting with his Abilities as well as 1 Rage for Basic Attacks and .5 when he or allies take damage. After 3s above 85, he goes Berserk. While Berserk, Cu Chulainn gains Power and a Health Shield.

  • Health Conversion: 20% of Mana
  • Berserk Threshold: 85
  • Berserk Duration: 20s
  • Bonus Health: 10+20 per level
  • Bonus Power: 2 per level

Skill 1: Barbed Spear (Ground Slam)

Cu Chulainn thrusts his spear forward, damaging all enemies in front of him and stunning less powerful minions. Successfully hitting an enemy minion with this ability restores 5 Rage, 8 for a god (to a max of 18). Barbs from his spear stick in opponents and reduce their healing received for 4s. In his Berserk Form, Cu Chulainn instead slams his massive arms down, damaging and rooting all enemies in front of him and this ability costs no Rage.

  • Damage: 65/125/185/245/305 (+55% of your Physical Power)
  • Healing Reduction: 50%
  • Stun Duration: 2s
  • Root Duration: 1s

Skill 2: Vent Anger

Cu Chulainn vents his anger as superheated steam, increasing his Movement Speed and draining his Rage. Every .5s while in this state, all enemies within range are damaged by the heat. Vent Anger does not return Rage. In his Berserk form, Cu Chulainn Vents Anger automatically and does not drain Rage.

  • Damage per Tick: 10/15/20/25/30 (+5% of your Physical Power)
  • Movement Speed: 5%
  • Duration: 6s

Skill 3: Salmon’s Leap (Furious Charge)

Cu Chulainn vaults over his spear, leaping to a target location and slamming it down to damage enemies around and in front of him. Successfully hitting an enemy minion with this ability restores 5 Rage, 8 for a god (to a max of 18). In his Berserk Form, Cu Chulainn instead charges forward damaging, stunning and driving all enemies back with him and this ability costs no Rage.

  • Damage: 65/120/175/230/285 (+60% of your Physical Power)

Ultimate: Spear of Mortal Pain (War Cry)

Cu Chulainn swings his spear Gae Bulg in a circle around him, Damaging and Knocking Up all Enemies. Successfully hitting an enemy minion with this ability restores 10 Rage, 26 for a god (to a max of 36). In his Berserk Form, Cu Chulainn instead gives a terrifying yell, Damaging all Enemies and causing them to Tremble. This yell costs no Rage and has a 35s cooldown.

  • Damage: 175/250/325/400/475 (+65% of your Physical Power)
  • Tremble Duration: 1s

Cu Chulainn’s Skill Order

Skill Order: Barbed Spear (Ground Slam) (Skill 1) > Salmon’s Leap (Furious Charge) (Skill 3) > Vent Anger (Skill 2) > Spear of Mortal Pain (War Cry) (Skill 4).

Combo Cu Chulainn

Combo 1: Salmon's Leap (Furious Charge)Salmon’s Leap -> Barbed Spear.

Combo 1+: Ground Slam -> Salmon's Leap (Furious Charge)Furious Charge.

Combo 2: Salmon's Leap (Furious Charge)Salmon’s Leap -> Spear of Mortal Pain (War Cry)Spear of Mortal Pain -> Barbed Spear

Combo 2+: Ground Slam -> Salmon's Leap (Furious Charge)Furious Charge -> Spear of Mortal Pain (War Cry)War Cry.

Combo 3: Spear of Mortal Pain (War Cry)Spear of Mortal Pain -> Barbed Spear -> Salmon's Leap (Furious Charge)Salmon’s Leap.

Cu Chulainn’s Tips and Tricks

Using Salmon’s Leap (Skill 3) for dodging damage.

Ultimate – Spear of Mortal Pain (War Cry) can immune CC, you need hold it.

Fight the enemy solo laner if you have an advantage.

Cu Chulainn is Weak Against

Cu Chulainn’s Lore

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