Hey, I’m Zathong and this guide is about Brave Marth Build in Fire Emblem Heroes (FEH).
Best Brave Marth build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Brave Marth build for the meta. Learn more about Brave Marth ’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Brave Marth Builds
: Genesis Falchion | A : Distant Counterr |
: Reposition | B : Spurn 3 |
: Shining Emblem | C : Joint Drive Spd |
S : Spd/Res Solo 3 |
Recommended IVs
- +Spd/-Res
- +Spd for a +10 Merge Project
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
Roles
- Close Physical
- Effective Weapon
- Exclusive Skill
- All-Range Counter
Counters & Teammates
Counters
These picks are strong against Brave Marth in game.
Teammates
These picks are good against Brave Marth in game.
Gameplay
Skills
These are all skill for Brave Marth : Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Counter | Enables unit to counterattack regardless of distance to attacker. | 5★ |
Distant Pressure | Unit can counterattack regardless of foe’s range. At start of combat, if unit’s HP ≥ 25%, grants Spd+5 during combat, but after combat, if unit attacked, deals 5 damage to unit. | 5★ |
Spurn 1 | If unit’s Spd > foe’s Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 2 (max 20%). If unit’s HP ≤ 25% and unit’s attack triggers Special, deals +5 damage when Special triggers. | 5★ |
Spurn 2 | If unit’s Spd > foe’s Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 3 (max 30%). If unit’s HP ≤ 50% and unit’s attack triggers Special, deals +5 damage when Special triggers. | 5★ |
Spurn 3 | If unit’s Spd > foe’s Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). If unit’s HP ≤ 75% and unit’s attack triggers Special, deals +5 damage when Special triggers. | 5★ |
Even Tempest 1 | At start of even-numbered turns, if unit’s HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ |
Even Tempest 2 | At start of even-numbered turns, if unit’s HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ |
Even Tempest 3 | At start of even-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Dragon Gaze | (Cooldown Count = 4) Boosts Atk by 30%. | 5★ |
Draconic Aura | (Cooldown Count = 3) Boosts Atk by 30%. | 5★ |
Shining Emblem | (Cooldown Count = 2) At start of turn, if unit is within 2 spaces of an ally, grants unit Atk/Spd/Def/Res+6 for 1 turn and grants allies within 2 spaces of unit Atk+6 for 1 turn. Boosts Special damage by 35% of unit’s Spd. After combat, if unit’s Special triggered, grants Atk/Spd/Def/Res+6 to unit and all allies for 1 turn. (Bonus granted to allies even if unit’s HP reaches 0.) | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Steel Sword | 8 | 1 | No Effect | 5★ |
Silver Sword | 11 | 1 | No Effect | 5★ |
Iron Sword | 6 | 1 | No Effect | 5★ |
Genesis Falchion | 16 | 1 | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and also grants effects based on the total value of bonuses on the 3 allies with the highest bonus totals: If ≥ 10, neutralizes effects that guarantee foe’s follow-up attacks and effects that prevent unit’s follow-up attacks during combat. If ≥ 25, grants an additional Atk+5 during combat, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) If ≥ 60, if foe initiates combat, unit can counterattack before foe’s first attack. | 5★ |
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