Hey, I’m Zathong and this guide is about Brave Lysithea Build in Fire Emblem Heroes (FEH).
Best Brave Lysithea build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Brave Lysithea build for the meta. Learn more about Brave Lysithea’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Brave Lysithea Builds
: Dark Spikes T | A : Atk/Spd Push 4 |
: Reposition | B : Lull Spd/Res 3 |
: Moonbow | C : Hone Spd 4 |
S : Swift Sparrow 2 |
Recommended IVs
- +Atk/-Def
- +Atk for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 40 | Rank: 297/814 |
Atk | 40 | Rank: 33/814 |
Spd | 39 | Rank: 65/814 |
Def | 21 | Rank: 498/814 |
Res | 25 | Rank: 346/814 |
Roles
- Ranged Magic
- Effective Weapon
- Exclusive Skill
Counters & Teammates
Counters
These picks are strong against Brave Lysithea in game.
Teammates
These picks are good against Brave Lysithea in game.
Gameplay
Skills
These are all skill for Brave Lysithea : Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Atk/Spd Push 1 | At start of combat, if unit’s HP = 100%, grants Atk/Spd +3, but if unit attacked, deals 1 damage to unit after combat. | 5★ |
Atk/Spd Push 3 | At start of combat, if unit’s HP = 100%, grants Atk/Spd +5, but if unit attacked, deals 1 damage to unit after combat. | 5★ |
Atk/Spd Push 4 | At start of combat, if unit’s HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 5★ |
Lull Spd/Res 1 | Inflicts Spd/Res -1 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Lull Spd/Res 2 | Inflicts Spd/Res -2 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Lull Spd/Res 3 | Inflicts Spd/Res -3 on foe and neutralizes foe’s bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ |
Hone Spd 1 | At start of turn, grants Spd+2 to adjacent allies for 1 turn. | 5★ |
Hone Spd 2 | At start of turn, grants Spd+3 to adjacent allies for 1 turn. | 5★ |
Hone Spd 3 | At start of turn, grants Spd+4 to adjacent allies for 1 turn. | 5★ |
Hone Spd 4 | At start of turn, grants Spd+7 to adjacent allies for 1 turn. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
New Moon | (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ |
Moonbow | (Cooldown Count = 2) Treats foe’s Def/Res as if reduced by 30% during combat. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Dark Spikes T | 14 | 2 | Effective against cavalry foes. Grants Spd +3. At the start of combat, if foe’s HP ≥ 75%, grants Atk/Spd +6 during combat. If unit’s HP < 100% and unit initiates combat, unit makes a guaranteed follow-up attack before foe can counterattack. | 5★ |
Read more: Fire Emblem Heroes Build