Hey, I’m Zathong and this guide is about Smite Arena Tier List Season 10. A list of all Arena listed in tiers who is the strongest Arena in Smite.
Smite Arena Tier List
Tier list is a tool that allows players to see which gods are performing well in the current meta.
Tier | Gods |
---|---|
S+ | Loki, Mercury, Ares, Anubis, Zeus, Scylla, Artemis, He Bo![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
S | Ah Puch, Nox, Khepri, King Arthur, Agni, Nu Wa, Ra, Bastet, Awilix, Poseidon, Da Ji, Xing Tian, Merlin![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
A | Medusa, Kumbha, Sobek, Athena, Nemesis, Hades, The Morrigan, Ao Kuang, Zhong Kui, Thor, Ymir, Vulcan, Fenrir, Cabrakan, Pele, Bacchus, Odin, Kukulkan, Baron Samedi![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
B | Discordia, Cernunnos, Tyr, Jing Wei, Chiron, Ullr, Hou Yi, Anhur, Freya, Hercules, Neith, Cupid, Kali, Bellona, Thanatos, Ah Muzen Cab, Janus![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
C | Hel, Chaac, Achilles, Sun Wukong, Xbalanque, Ne Zha, Chronos, Susano, Ratatoskr, Geb, Aphrodite, Chang’e![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
D | Nike, Ravana, Hun Batz, Kuzenbo, Cu Chulainn, Artio, Serqet![]() ![]() ![]() ![]() ![]() ![]() ![]() |
E | Thoth, Terra, Chernobog, Sylvanus, Camazotz![]() ![]() ![]() ![]() ![]() |
S+Tier
These gods are currently extremely strong.
About Gods:
Loki:
- Insane Burst.
- Vanish.
- High Mobility.
- Split Push.
Mercury:
- Great burst damage.
- Excellent mobility.
- Excellent 1v1.
- Great Set-Up.
- Very sticky, good chase.
Ares:
- High damage.
- Locks down mobile gods.
- High snowball potential.
- One of the best set up abilities.
- Provides a lot of teamwide protections.
Anubis:
- Destructive ultimate.
- Extremely good early game bully.
- Survivability through lifesteal.
- Innate penetration and protections.
- Tank melter.
- Scales immensely with lifesteal.
Zeus:
Great magical power
- Hard to run away from.
- Not so hard to play with.
- Great abilities.
- Can hit enemies anywhere on map with Detonate charge.
Scylla:
- Amazing lategame.
- Some CC.
- Killer Ultimate.
- Has an escape.
- Amazing damage potential.
- Can turn tides of teamfights easily.
Artemis:
- Very strong late game.
- High damage potential.
- High attack speed.
- Very strong ultimate ability.
He Bo:
- Shreds tanks.
- Good initiation.
- Insane damage
- Good zoning.
- Strong team presence.
- Good cool down times.
S Tier
Often first-pick in their respective roles.
About Gods:
Ah puch:
- Good waveclear.
- Good burst damage.
- Anti-heal with Fleeting Breath.
- Even tankier with new 8.6 health/protection buffs.
- Huge AoE slow with the combo of Empty the Crypts and Gem of Isolation.
Nox:
- Functional escape.
- High control in her kit.
- Can ride teammates’ global ultimate.
- Sets up kills.
Khepri:
- You will not die.
- Good cc.
- Get tons of assists.
- Possibly some kills.
King Arthur:
- Good constant damage.
- Natural damage mitigation with energy gain.
- High CC.
- Incredible harassment and bully capabilities.
- Great mobility and escapes.
Agni:
- Full of Swag.
- Wonderful Objective Contestation.
- Incredible Burst/Damage Potential.
- Amazing Passive: Combustion.
- Excellent Mobility with Path of Flames.
Nu Wa:
- Nice wave clear.
- Versatile Kit.
- Really strong combo.
- Incredible objective pressure.
- Global damage with Fire Shards.
- Strong presence throughout the game.
- Hitting the combo usually equals a kill.
- Can turn tides of teamfights easily.
Ra:
- Has healing.
- Safe pokes.
- Has movement speed buff.
- Great Mid-Late game.
- High burst damage.
- Can hit through walls.
- Very good lane clear.
Bastet:
- Amazing ability damage.
- Good burst and bleed damage.
- Strong and Fast Basic attack damage.
- Great kill confirm to enemy’s retreating.
- Great ganking and surprises with high damage quick escape.
- Good pressure and poke with abilities (carefully).
- Slow/Root Ability.
- Fast cooldown reduction and alot of penetration.
Awilix:
- Extremely high early damage.
- Very high mobility for farming and ganking.
- Great for picking of the enemy.
Poseidon:
- High damage.
- Strong late game.
- Good Basic attacks + Good Skills.
- Easy to carry.
- Good CCs.
- Very useful in teamfights.
- Sexy voice on Riptide skin.
- Most memorable phrase in the game.
Da Ji:
- Great Mid-Late game.
- She has a decent clear.
- High burst damage.
- She has a lot of DoT damage.
Xing Tian:
- Sustain is Insane.
- fairly good amount of CC
- Mobility.
- So much frontline potential.
- High damage and tankiness.
Merlin:
- A wide range of combos.
- Can provide some cc with his arcane and ice stances.
- Very effective in both early and late game.
A Tier
These gods will get you a win with good practice.
About Gods
Medusa:
- Solid mid/late game damage.
- Can blitz enemies.
- High mobility.
- Sweet early minion wave clear.
- High teamfight potential.
Kumbhakarna:
- You have 3 CC abilities you can chain together.
- Good amount of damage with your full combo.
- Excellent at clearing waves with Throw Back.
Sobek:
- High damage output.
- Decent sustain.
- Annoying to deal with.
- Great disruptive ability.
- Decent early defense with passive.
- Satisfying to pluck people.
- He’s a Crocodile!
Athena:
- Amazing CC.
- Versatile Kit.
- Global Presence.
- Can support any hunter.
- Can turn tides of teamfights easily.
- Dash slows enemies.
- Amazing Damage from Shield Wall and Defender of Olympus
Nemesis:
- Good damage.
- Great camp clear.
- Awesome mobility and escapes.
- Good survivavility with her Retribution and Divine Judgement.
- Excellent ult, shreds even tanks if your team focuses on them.
- Hard, but very rewarding AA cancels (Auto-Attack Cancel).
Hades:
- Strong early game.
- Decent snowball potential.
- Huge sustain in lane.
- Great hard for CC dive.
The Morrigan:
- Good burst damage with her combo.
- Easy to get around big maps with her invisibility.
- Decent harassment and poking with her Dark Omen.
Ao kuang:
- Agressive.
- High burst damage.
- Great Mid/Late game.
- Good Stealth.
- Good pick off potential.
- Passive gives some self heal.
- Playmaker setup.
- A Mighty Sword.
Zhong Kui:
- Decent burst damage.
- Great sustain.
- A small amount of CC is always nice.
- Can heal from pets, such as Cat Call.
- Stronger basics than most mages.
- Decent harassment/poking with Expose Evil.
- Good waveclear.
- Can attack an entire team by just being near them.
- Tanky with enough stacks of Demon Bag.
- Awesome beard.
Thor:
- Versitile champion.
- Good chaser.
- Strong utility.
- Huge damage.
- Above average escapes.
- Strong initiation.
- Can jump over front line.
Ymir:
- Aggressive.
- Great peel.
- High health.
- High defense.
- Sets teammates up well.
- Has killing power.
- High sustain.
- Small chase potential.
- Good initiator.
- Very cheap build.
Vulcan:
- Fast Wave Clear.
- Strong Duelist.
- Lots of CC with [Thumper XVI].
- Very Long Range With [Inferno Cannon].
Fenrir:
- Good at ganking.
- Some Sustain.
- Potentially High DPS.
- High 1v1 potential.
- Good chain combo if used properly.
- Can have potential in team fights.
Cabrakan:
- Tanky, even from the start.
- Potential for insane burst damage.
- Stronger Crowd Control than most solo-laners.
- Super easy-to-use passive.
- Decent wave clear with Tremors.
- Damage combo can lock down enemies.
- Tectonic Shift to trap your target.
Pele:
- Strong bruiser late game.
- Maintains that high damage ability.
- More tank ability.
- Strong teamfights.
- Can use most of build in the jungle as well.
- Good ganks.
Bacchus:
- Very disruptive.
- Can remain tanky even when built more towards damage.
- Deceptive amount of damage.
- Nice easy kit with good area of effect and good escape/gap closer
Odin:
Strong early/mid-game control and damage
- Great escape abilities.
- Great ability Damage output.
- Good Gank capabilities.
- Strong teamfights control.
Kukulkan:
- High Area Damage.
- Excellent wave clear and poke.
- Almost One Shot Ultimate.
- Excellent Objective Secure.
- Good teamfight presence.
- Cutest skin in the game.
Baron Samedi:
- Great sustain.
- Great early game Damage/Waveclear.
- Has to ability to Support or play Mage, or even Hybrid.
- Has his own potion for you and your teammates.
B Tier
These gods haven’t been favourable.
- Freya
About Gods:
Discordia:
- Strong control.
- Gives stable pressure on the enemy.
- Hard to catch.
Cernunnos:
- Powerful through all game.
- Shifter of Seasons gives you everything you need.
- Build and Role Flexible.
- High teamfight presence.
Tyr:
Strong early/mid-game control and damage
- One of the Best 1v5’s.
- Con’t die
- Great Pusher.
- High Mobility.
- 5 abilities with 2 passives.
- Really Tanky Late game.
- Really fun to play.
- Has one The best voice lines in the game !!.
- Has High CC.
- Can’t be Stunned, Feared, mesmerized, and Intoxicated for more than 1 second!!.
- High Damage Early to mid game ( can be to late game if built for Damage ).
Jing Wei:
- She can be played very safe.
- Passive is decently useful.
- Good objective shred because she is a hunter.
- She has a lot of mobility.
- Amazing late game because she is a hunter .
Chiron:
- Excellent damage.
- Easy to learn.
- Got a sniping ability.
Ullr:
- High Burst.
- Two Buff Abilites.
- Decent Escapes.
- High Sustain.
- Cooldown Reduction Passive.
- Long Range Poke.
- Attack Speed and Lifesteal Passive.
Hou yi:
- One of the Best ADC Boxers in Smite.
- Amazing in 1 vs 1.
- High Basic Attack Damage.
- Good Area Control/Pressure.
- Great Poke Potential.
- Good Presence Through Entire Game.
- Resistance to Critical Hits.
Anhur:
- High amount of CC.
- High single target damage
- Has 3 abilities to help escape.
- Good wave clear.
- Nice for Securing objectives
Freya:
- Unmatched DPS.
- Pretty good farming ability.
- Satisfactory escapability.
- Good CC.
- Great ult for many uses such as chasing and escaping.
- Can easily mid and solo lanes whilst putting the team on her back.
Hercules:
- High Sustain.
- High Crowd Control.
- Hard-Hitting Combo.
Neith:
- Amazing Ability Damage.
- Easily secures kills.
- Lots of CC.
- Versatile Kit.
- Great Escape.
Cupid:
- Has decent early clear.
- Has a dash that has buffs.
- Has a very large cripple and stuns.
- Heart bomb can also stun.
- Has self and team healing.
Kali:
- High single target damage.
- Some mobility and cc.
- Huge sustain.
- Bonus gold.
Bellona:
- Can escape easily.
- Amazing Late Game.
- Great Team Support.
- Overpowered with damage.
- Very fast in chasing the enemy.
- Criticals like crazy.
- Good sustain.
- Easy jungle clear.
- Easy to kill.
- Really good in ganking.
Thanatos:
- High sustain.
- High Damage.
- Great chaser.
- Incredible ganker.
- Very sustainable mana.
Ah Muzen Cab:
- Fantastic clear.
- Insane mobility.
- Extremely high power.
- Fantastic Ultimate.
- Works well with many supports.
Janus:
- High Utility.
- Good Waveclear.
- Very long-distance ultimate.
- Can snipe enemies across the map.
- Can teleport the entire Team.
- Can go through walls.
C Tier
We would advise picking from a higher tier for better initial chances, unless it is specific to your team composition.
About Gods:
Hel:
- High Healing.
- CC Clean.
- High Damage.
Chaac:
- Versatility.
- Power.
- Sustain.
- Team player.
- Wrecking ball.
- Wonderful clear.
- High area damage.
- Great Health and Mana Management.
- CC Machine.
Achilles:
- High sustain
- Versatile.
- Execute
- High damage without sacrificing tankiness.
Sun Wukong:
- Good clear and poke.
- Good buff secure.
- Extremely safe and mobile.
- Built-in sustain.
- Doesn’t fall off in the late game like most warriors.
Xbalanque:
- Ranged God.
- Global Ultimate.
- Great early game damage.
- High Utility God.
Ne Zha:
- Nice crowd control.
- Good combo.
- Good movement speed.
- ALOT of damage.
Chronos:
- Good sustain.
- High mobility.
- Relatively safe.
- High burst.
- Low CD on Time Rift makes for easy poke.
- High sustained damage.
- Doesn’t fall off, gets stronger later the game goes.
Susano:
- High Mobility.
- Strong CC and Lockdown.
- High AoE Busrt.
- Strong Early Gamne.
- Amazing Teamfight Presence.
- Great Boxing Potential.
Ratatoskr:
- Excellent early/mid-game.
- Excellent self setup.
- Great Burst.
- Excellent chase/escape potential.
- Excellent pressure with ultimate.
- Easy to play (and stomp).
- Cutest god of all the game.
Geb:
- Very hard to kill end game.
- High mobility.
- Great support potential with Stone Shield.
- Very high defense with his passive.
- Brings a full team stun to a team fight.
- Great for setting up kills.
- He’s a rock!.
- Loads of CC
Aphrodite:
- Skill mechanics are easy.
- A very OP ultimate when activated just at the right moment.
- Very nice sustain, probably the best reason IMO.
- Doesn’t require too high Magic Damage to sustain (thanks to Rod of Asclepius.
Chang’e:
- Easy to disengage in fights.
- Hard to chase down (she’s a fast gal).
- Her passive allows you to buy/sell items??? That’s whack.
- Literally never leaves lane. I’m not joking, having you really ever seen a Chang’e leave lane?
D Tier
These gods are not so capable in laning or teamfights.
About Gods:
Nike:
- Good Jungler.
- Good lane clear.
- Good amount of health and health regen.
- Combos extremely well with healers (supports that heal.)
- Decent Tanking against warriors, hunters, guardians, and mages.
Ravana:
- High Sustain.
- High Single Target Damage.
- Combo Focus.
Hun Batz:
- Excellent mobility.
- Good wave & camp clear.
- Outstanding Team-fight ultimate.
- Very sticky, good chase.
- Fear No Evil.
- Always relevant, even if just to annoy.
Kuzenbo:
- High defenses.
- Watery Grave can disrupt a team fight.
- Decent harassment with Shell Spikes and Sumo Slam.
- Sumo Slam can cancel an enemy’s abilities.
- Nene Kappa can kill fleeing enemies or peel them off of allies.
- Nene Kappa can be bounced off of walls to hit distant enemies and/or attack objectives.
- Sumo Slam is a great escape tool and can peel enemies off of your allies.
- Nene Kappa will process items like Gem of Isolation and Ethereal Staff.
Cu Chulainn:
- Hard CC ultimate.
- Amazing team fight presence.
- Antiheal in the solo lane.
- No need for mana conservation.
Artio:
- Consistent Lane Pressure.
- Lane Sustain.
- Stance Switcher.
- Lockdown Ability.
Serqet:
- High Damage.
- 2 Escaping Abilities.
- High Mobility.
- Good Kit.
E Tier
Bad picks
About Gods:
Thoth:
- High burst/poke damage.
- Build-in penetration.
- Decent Cooldowns.
- High range.
- Very good escape.
- All abilities can go through walls.
- Combo-orientated kit.
- Final Judgement can one-shot squishes gods.
Terra:
- High sustain.
- Lots of cc.
- Good wave clear.
- Great engage.
- great at countering.
- Tanky.
- Can deal damage.
- Global ultimate.
- Versatile kit.
- Amazing late game.
Chernobog:
- Slippery.
- Pretty good end game damage.
- Good wave clear.
Sylvanus:
- High Defense.
- High Crowd Control.
- High Sustain.
- Can heal allies.
- Great Teamfight influence.
- Can cause early kills before minion kills with his 3.
- Great early game as well as a great late game.
- Can keep you in place for over 4.5-5s with his abilities and passive.
Camazotz:
- High base damage.
- Very high sustain.
- Good scalings.
- Bat Out of Hell makes him immune to crowd control.
- Non ward vision.
- Strong jungle clears.
- Cool voice.
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