Hey, I’m Zathong and this guide is about Smite Duel Tier List Season 10. A list of all Duel listed in tiers who is the strongest Duel in Smite.
Smite Duel Tier List
Tier list is a tool that allows players to see which gods are performing well in the current meta.
Tier | Gods |
---|---|
S+ | Hou Yi, Chronos, Bakasura, Anhur, Ullr, He Bo, Ah Muzen Cab, Freya![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
S | Skadi, Bellona, Izanami, Kali, Camazotz, Nemesis, Poseidon, Heimdallr, Tsukuyomi, Danzaburou, Hades![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
A | Jing Wei, Thoth, Da Ji, King Arthur, Awilix, Thanatos, Zhong Kui, Neith, Ratatoskr, Ymir![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
B | Athena, Cerberus, Cabrakan, Discordia, Xing Tian, Nox, Kumbhakarna, Kuzenbo![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
C | Sobek, Sylvanus, Terra, Bacchus![]() ![]() ![]() ![]() |
D | Geb, Ares![]() ![]() |
E | Ganesha, Khepri![]() ![]() |
S+Tier
These gods are currently extremely strong.
About Gods:
Hou yi:
- One of the Best ADC Boxers in Smite.
- Amazing in 1 vs 1.
- High Basic Attack Damage.
- Good Area Control/Pressure.
- Great Poke Potential.
- Good Presence Through Entire Game.
- Resistance to Critical Hits.
Chronos:
- Good sustain.
- High mobility.
- Relatively safe.
- High burst.
- Low CD on Time Rift makes for easy poke.
- High sustained damage.
- Doesn’t fall off, gets stronger later the game goes.
Bakasura:
- Eat Minion Is a great heal.
- Great mobility.
- Lots of burst.
- Doesn’t really need hand of god because of his 2.
- Can be great in solo, jungle, and if necessary mid.
- He is a great counter jungler.
- Regurgitate is great for team fights.
Anhur:
- High amount of CC.
- High single target damage
- Has 3 abilities to help escape.
- Good wave clear.
- Nice for Securing objectives
Ullr:
- High Burst.
- Two Buff Abilites.
- Decent Escapes.
- High Sustain.
- Cooldown Reduction Passive.
- Long Range Poke.
- Attack Speed and Lifesteal Passive.
He Bo:
- Shreds tanks.
- Good initiation.
- Insane damage
- Good zoning.
- Strong team presence.
- Good cool down times.
Ah Muzen Cab:
- Fantastic clear.
- Insane mobility.
- Extremely high power.
- Fantastic Ultimate.
- Works well with many supports.
Freya:
- Unmatched DPS.
- Pretty good farming ability.
- Satisfactory escapability.
- Good CC.
- Great ult for many uses such as chasing and escaping.
- Can easily mid and solo lanes whilst putting the team on her back.
S Tier
Often first-pick in their respective roles.
About Gods:
Skadi:
- High DMG
- Kaldr (More DMG)
- Strong ULT
Bellona:
- Can escape easily.
- Amazing Late Game.
- Great Team Support.
- Overpowered with damage.
- Very fast in chasing the enemy.
- Criticals like crazy.
- Good sustain.
- Easy jungle clear.
- Easy to kill.
- Really good in ganking.
Izanami:
- High Damage Output.
- Good in Teamfights.
- Great Lane Clear.
- Has an Escape.
- Great ADC and Mid-Laner, capable of 1v1 and 1v2..
- Good CC (Slow and Silence).
Kali:
- High single target damage.
- Some mobility and cc.
- Huge sustain.
- Bonus gold.
Camazotz:
- High base damage.
- Very high sustain.
- Good scalings.
- Bat Out of Hell makes him immune to crowd control.
- Non ward vision.
- Strong jungle clears.
- Cool voice.
Nemesis:
- Good damage.
- Great camp clear.
- Awesome mobility and escapes.
- Good survivavility with her Retribution and Divine Judgement.
- Excellent ult, shreds even tanks if your team focuses on them.
- Hard, but very rewarding AA cancels (Auto-Attack Cancel).
Poseidon:
- High damage.
- Strong late game.
- Good Basic attacks + Good Skills.
- Easy to carry.
- Good CCs.
- Very useful in teamfights.
- Sexy voice on Riptide skin.
- Most memorable phrase in the game.
Heimdallr:
- High CC and survivability
Tsukuyomi:
- High Utility.
- Many Range Options.
- High Single Target Damage.
Danzaburou:
- High Crowd Control.
- Good mobility potential.
- Free power on passive.
- Great self peel.
- Great Burst Potential.
- High boxing potential.
- Good gank potential.
- Very cute tanuki.
Hades:
- Strong early game.
- Decent snowball potential.
- Huge sustain in lane.
- Great hard for CC dive.
A Tier
These gods will get you a win with good practice.
About Gods:
Jing Wei:
- She can be played very safe.
- Passive is decently useful.
- Good objective shred because she is a hunter.
- She has a lot of mobility.
- Amazing late game because she is a hunter .
Thoth:
- High burst/poke damage.
- Build-in penetration.
- Decent Cooldowns.
- High range.
- Very good escape.
- All abilities can go through walls.
- Combo-orientated kit.
- Final Judgement can one-shot squishes gods.
Da Ji:
- Great Mid-Late game.
- She has a decent clear.
- High burst damage.
- She has a lot of DoT damage.
King Arthur:
- Good constant damage.
- Natural damage mitigation with energy gain.
- High CC.
- Incredible harassment and bully capabilities.
- Great mobility and escapes.
Awilix:
- Extremely high early damage.
- Very high mobility for farming and ganking.
- Great for picking of the enemy.
Thanatos:
- High sustain.
- High Damage.
- Great chaser.
- Incredible ganker.
- Very sustainable mana.
Zhong Kui:
- Decent burst damage.
- Great sustain.
- A small amount of CC is always nice.
- Can heal from pets, such as Cat Call.
- Stronger basics than most mages.
- Decent harassment/poking with Expose Evil.
- Good waveclear.
- Can attack an entire team by just being near them.
- Tanky with enough stacks of Demon Bag.
- Awesome beard.
Neith:
- Amazing Ability Damage.
- Easily secures kills.
- Lots of CC.
- Versatile Kit.
- Great Escape.
Ratatoskr:
- Excellent early/mid-game.
- Excellent self setup.
- Great Burst.
- Excellent chase/escape potential.
- Excellent pressure with ultimate.
- Easy to play (and stomp).
- Cutest god of all the game.
Ymir:
- Aggressive.
- Great peel.
- High health.
- High defense.
- Sets teammates up well.
- Has killing power.
- High sustain.
- Small chase potential.
- Good initiator.
- Very cheap build.
B Tier
These gods haven’t been favourable.
About Gods:
Athena:
- Amazing CC.
- Versatile Kit.
- Global Presence.
- Can support any hunter.
- Can turn tides of teamfights easily.
- Dash slows enemies.
- Amazing Damage from Shield Wall and Defender of Olympus
Cerberus:
- Great sustain.
- Heavy CC.
- Lots of health.
- Protection shreds and healing debuffs.
Cabrakan:
- Tanky, even from the start.
- Potential for insane burst damage.
- Stronger Crowd Control than most solo-laners.
- Super easy-to-use passive.
- Decent wave clear with Tremors.
- Damage combo can lock down enemies.
- Tectonic Shift to trap your target.
Discordia:
- Strong control.
- Gives stable pressure on the enemy.
- Hard to catch.
Xing Tian:
- Sustain is Insane.
- fairly good amount of CC
- Mobility.
- So much frontline potential.
- High damage and tankiness.
Nox:
- Functional escape.
- High control in her kit.
- Can ride teammates’ global ultimate.
- Sets up kills.
Kumbhakarna:
- You have 3 CC abilities you can chain together.
- Good amount of damage with your full combo.
- Excellent at clearing waves with Throw Back.
Kuzenbo:
- High defenses.
- Watery Grave can disrupt a team fight.
- Decent harassment with Shell Spikes and Sumo Slam.
- Sumo Slam can cancel an enemy’s abilities.
- Nene Kappa can kill fleeing enemies or peel them off of allies.
- Nene Kappa can be bounced off of walls to hit distant enemies and/or attack objectives.
- Sumo Slam is a great escape tool and can peel enemies off of your allies.
- Nene Kappa will process items like Gem of Isolation and Ethereal Staff.
C Tier
We would advise picking from a higher tier for better initial chances, unless it is specific to your team composition.
About Gods:
Sobek:
- High damage output.
- Decent sustain.
- Annoying to deal with.
- Great disruptive ability.
- Decent early defense with passive.
- Satisfying to pluck people.
- He’s a Crocodile!
Sylvanus:
- High Defense.
- High Crowd Control.
- High Sustain.
- Can heal allies.
- Great Teamfight influence.
- Can cause early kills before minion kills with his 3.
- Great early game as well as a great late game.
- Can keep you in place for over 4.5-5s with his abilities and passive.
Terra:
- High sustain.
- Lots of cc.
- Good wave clear.
- Great engage.
- great at countering.
- Tanky.
- Can deal damage.
- Global ultimate.
- Versatile kit.
- Amazing late game.
Bacchus:
- Very disruptive.
- Can remain tanky even when built more towards damage.
- Deceptive amount of damage.
- Nice easy kit with good area of effect and good escape/gap closer
D Tier
These gods are not so capable in laning or teamfights.
About Gods:
Geb:
- Very hard to kill end game.
- High mobility.
- Great support potential with Stone Shield.
- Very high defense with his passive.
- Brings a full team stun to a team fight.
- Great for setting up kills.
- He’s a rock!.
- Loads of CC
Ares:
- High damage.
- Locks down mobile gods.
- High snowball potential.
- One of the best set up abilities.
- Provides a lot of teamwide protections.
E Tier
Bad picks
About Gods:
Ganesha:
- Very tanky.
- Loads of CC.
- Surprising high damage.
- He’s an elephant!
- Very soothing voice pack.
- Excellent zoning with Dharmic Pillars.
Khepri:
- You will not die.
- Good cc.
- Get tons of assists.
- Possibly some kills.
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