Mobile Legends

Mobile Legends Pros And Cons For All Heroes


Hey, I’m Zathong and this guide will explain pros and cons for each hero in Mobile Legends. Let’s just get into the details below!

mobile-legends-pros-and-cons

Mobile Legends Heroes Pros and Cons

HeroesProsCons
miya
Miya
+ High damage.
+ High attack speed.
+ Good clear speed.
+ High carry potential.
+ Hard to kill when played properly.
+ Has free purify.
+ Decent crowd control.
+ Good zoning ability.
– Squishy.
– No blink skills.
– Limited crowd control skills.
– Has low damage during early game.
– Little damage early in the game.
Balmond
Balmond
+ AoE damage.
+ Good crowd control.
+ Can deal true damage.
+ Critical procs well with your Cyclone skill.
+ Regenerates HP for every minion and hero slain.
– Initiator type.
– Slow mobility.
– Squishy in early game.
– Lack of ability effects.
Saber
Saber
+ Easy to play.
+ Has a very large damage.
+ Has excellent mobility.
+ Hero counter all heroes.
+ Has a wide range of attacks.
+ Very good in ganking.
+ Good roamer due to his clearing speed and second skill.
– Slow attack.
– Difficult to do farming.
– Has a thin Hp.
– Lacks crowd control.
– Low lifesteal ability.
– Squishy without tank items.
– Can’t gank without ultimate.
Alice
Alice
+ Good initiator.
+ Extremely tanks late game.
+ Good harasser in lane.
+ Highly mobile for a tank.
+ Decent sustained damage.
– High Mana usage.
– Needs time to come online as a tank.
Nana
Nana
+ All of her skills has Slow effect.
+ Has annoying CC.
+ Very easy to use.
+ Has free immortality because her passive.
+ Can provide vision inside bushes.
+ Can transforming enemies.
– Squishy.
– Lacks of blink skill.
– Needs a teammate to dominate in teamfights.
– Cannot do much when alone.
Tigreal
Tigreal
+ Easy to use.
+ Has a very tough durability.
+ Have a good initiator skill.
+ Can do combos with many heroes.
+ Very strong in the late game.
+ Great Initiator.
+ Good CC.
+ Great zoning off enemies.
– Slow mobility early game.
– Useless without team work.
– Long cool-down duration.
– Very rely on finger speed.
– Ultimate skill easy to avoid.
– Can be interrupted while using ultimate.
Alucard
Alucard
+ Has aggressive and fast gameplay.
+ High damage.
+ Above average farming speed.
+ Fast rotation and roaming ability.
+ Can chase enemies, thanks to his passive.
+High damage output in the mid-late game.
– Weak in the early game.
– Easily kited and vulnerable to ranged attacks.
– Alucard easy on the counter.
– Very vulnerable to crowd control.
– Difficult to target opponent’s back line.
– Not as agile as the hyper assassin.
Karina
Karina
+ Easy to use.
+ Has high burst damage.
+ High mobility.
+ Fast cooldown skill.
+ Excellent in kill streaks, especially in team fights.
– Little durability.
– Proper use of immune.
– Very dependent on the team.
– Weak againt opponent crowd control.
– Single target attacks.
– Highly vulnerable in early-mid game.
Akai
Akai
+ Has good CC.
+ Easy to use.
+ Can harrass enemies who are doing jungle.
+ Can silence.
+ Has free Purify.
– Don’t have very high damage.
– Skill 1 can be blocked.
– Cannot remove suppression effect.
– Cannot immune with high tier CC.
Franco
Franco
+ Fast mobility.
+ Has many crowd control skills.
+ Has a Health regeneration.
– Has no escape skill.
– Slow at clearing minion waves.
– Needs a lot of mana to use skill.
Bane
Bane
+ Can use magic or physical build.
+ His Ultimate can attack turrets.
+ Overpowered in late game.
– Weak in early game.
– Lack of blink skills.
– His skill can easily avoided.
Bruno
Bruno
+ Has large damage.
+ Have a good escape skill.
+ Enough range attack.
+ Easy to use.
+ He have 2 CC skills.
+ Can reduce enemy physical defense.
– Short blink skill.
– Weak against CC.
– Has low durability.
– Weak against hero burst damage.
– Weak against crowd control hero.
– Very dependent on build item.
Clint
Clint
+ Easy to use.
+ Can clear minions quickly.
+ Has high burst damage.
+ Can immobilizing enemies.
+ Can attacking turret outside the turret range.
– Squishy.
– High mana usage.
Rafaela
Rafaela
+ Good mobility.
+ Can detect hidden enemies.
+ Heals all the allies in the range.
+ Have good crowd control skills.
+ She has decent mobility.
+ She is very good at sustaining damage.
– Very squishy.
– She relies on so much mana.
– Weak against crowd control.
– In order to play her well, you need to focus.
– Weak against crowd control.
– Her Ultimate can be interrupted by CC effects.
Eudora
Eudora
+ The easiest hero to master.
+ Has deadly combo skill.
+ Has deadly crowd control.
+ Fast cooldown skill.
+ Very strong in early game.
– Not enough mobility.
– Has small HP.
– Does not have escape mechanism skills.
– Quite Easy on the counter.
– Weak when late game.
Zilong
Zilong
+ Great ganker.
+ High damage.
+ Can flip enemy.
+ Very easy to use.
+ Excellent mobility.
+ Excellent Initiator/split laner.
+ Insane burst damage and can increase his HP.
– Squishy.
– High mana usage.
– Doesn’t have any major crowd controls such as stun, etc.
– Weak to crowd controls.
– Weak to high burst damage in late game.
Fanny
Fanny
+ High damage.
+ Mobile hero.
+ An incredible snowballer.
+ Fast farmer.
– Weak in late game.
– Reliant on walls to use skill 2.
– High energy cost.
– Requires high skill and very hard to control.
Layla
Layla
+ Beginner friendly hero.
+ Deals higher damage depending on the range.
+ Scales well into the late game.
+ Has the furthest range out of all the marksman in the late game.
+ Deal great damage with both her attacks and spells.
– No mobility.
– Very squishy in all stages of the game.
– Reliant on items and levels.
– Relies on positioning to deal damage.
Minotaur
Minotaur
+ High crowd control ability.
+ Relatively large damage when ultimate.
+ Easy to play.
+ Deadly combo skill.
+ No need to recall thanks to high regen.
– Low mobility.
– Quite difficult combo use.
– Very dependent on the battle spell.
– Doesn’t have initiator skill.
lolita
Lolita
+ High defense.
+ AoE damage.
+ Good initiator.
+ Easy to play.
+ Has a very effective CC ultimate.
+ Excellent in team fights.
+ Strong ganking in late game.
+ Powerful counterattack ability after blocking projectiles.
+ Can protect other teammates in retreats and pushes.
– Easy to counter.
– Relatively small damage.
– Slow mobility.
– Tricky ultimate combo.
– Short blink.
– Can’t attack alone, needs teamwork.
– Skills can be easily avoided.
Hayabusa
Hayabusa
+ High damage.
+ Has high mobility.
+ Amazing burst damage.
+ Decent ganking capability.
– Squishy.
– Weak to crowd control.
– Slow cooldown skill.
– Does not have a high attack speed.
– Skill dependent.
Freya
Freya
+ Easy to use.
+ Best initiator.
+ Great stun.
+ Freya has very low cooldown.
+ Freya has insane early game damage.
– Prone to disables.
– Her range for each skill is very low.
– Her skills are quite tricky to use.
Gord
Gord
+ Powerful crowd control.
+ High burst damage.
+ Easy to play.
+ Has long range attack.
+ Extremely high nuke, bursts, damage.
– Low mobility.
– Low durability.
– Does not have escape mechanism skill.
– Highly rely on high accuracy.
– Can be very vulnerable while using ultimate.
– Weak to against crowd control.
Natalia
Natalia
+ High damage.
+ Stealth.
+ High movement speed.
+ Immune.
+ Very hard to kill in the late game.
– Squishy.
– Limited crowd control.
– Rely on her build items.
– Weak to enemies with CC skills.
kagura
Kagura
+ Flexible in roles.
+ High Mobility.
+ High Burst Damage.
+ High Crowd Control.
+ Decent wave clear.
– Struggles in the early game.
– Heavily relies on positioning and awareness.
– Requires timing in terms of using skills.
– Highly vulnerable when umbrella is not positioned properly.
Chou
Chou
+ High burst damage.
+ Strong pushing.
+ Great combo skills.
+ Has good CC skill.
+ Huge mobility.
– Weak against to early game.
– Also very difficult of many various control.
– Can’t ultimate in bush.
– His Ultimate 2nd phase is can interrupted by CC skills.
Sun
Sun
+ Has high durability.
+ Great damage.
+ Easy to play.
+ Very strong fighting as a melee.
+ Good push lane.
+ Creates distractions for the enemy team.
+ Can lock down a single target.
– Hard to target opponents.
– Sun’s shadow difficult to control.
– Lacks crowd control.
– Low mobility.
– Does not have escape mechanism skill.
– Low damage compared to other fighters.
alpha
Alpha
+ Has a high level of durability.
+ Has a skill with hp regen ability.
+ Can do defense well.
+ Suitable for ganking.
– Very weak in the early game.
– Very dependent on skill.
– Weak against burst damage hero.
– Weak against hero crowd control.
– Skills can be easily countered.
Ruby
Ruby
+ Good utility.
+ Good sustain.
+ Good mobility.
+ Good damage in AoE.
+ Has annoying crowd control.
+ Have good initiation ability.
+ Very easy to use for beginners.
+ Strong lifesteal ability.
+ Very strong for teamfight.
– Mana reliant.
– Relatively small damage.
– Very weak in the early game.
– Very rely on timing.
– Skill escape mechanism which is quite awkward.
– Squishy.
YiSunShin
Yisunshin
+ High mobility.
+ Have a good immune.
+ Have a good escape skill.
+ Hero with one map attack area.
+ Very strong in the late game.
– Long cooldown skill.
– Weak in the early game.
– The ultimate damage is small.
– Difficult to play.
– Lacks crowd control.
Moskov
Moskov
+ High attack speed.
+ Very strong in the late game.
+ Dealer damage during teamfight.
+ Good escape mechanism skill.
+ Fairly good farming ability.
– Quite weak in the early game.
– Small basic attack range.
– Very rely on positioning.
– Mana usage is wasteful.
– Requires high accuracy.
johnson
Johnson
+ Has a long stun duration.
+ Hero with deadly combo.
+ The most aggressive tank hero.
+ Has very thick armor.
+ No reqiored mana.
+ High armor stats.
+ Various and powerful CC effect.
– Quite difficult to play.
– Slow mobility.
– Requires high calculation.
– Long skill cooldown.
– No directional blink skills to run away.
– Hard to control the car freely.
– Too easy to counter or evade the ultimate.
Cyclops
Cyclops
+ Has good mobility.
+ Can do lock easily.
+ Has large damage.
+ Can deal poke damage well.
+ Suitable for team fight.
+ Good attack speed.
+ Is not mana hungry.
– Many hero counter.
– Don’t have a good escape skill.
– Low durability.
– Weak against hero burst damage.
– Weak against hero crowd control.
– Lack of AoE and CC.
Estes
Estes
+ Heals the allies.
+ Very good in sustainability
+ Capable of slowing the Enemy.
+ Very good in sustain.
+ Decreasing the speed of the enemy heroes.
– Very Squishy.
– Has no escape Skill.
– Can’t do much damage.
– Has no skill that can stun enemy heroes.
– Slow mobility.
hilda
Hilda
+ Relatively tanky.
+ Good snowballs.
+ Does well in lane.
+ Excellent chase and escape.
– Vulnerable to hard CC.
– Damage falls off late game.
Aurora
Aurora
+ High burst.
+ Very strong in teamfight.
+ Very stable/constant damage.
+ Crazy amount of crowd control.
– No mobility.
– Squishy.
– Mana is a problem for your first ability.
LapuLapu
LapuLapu
+ High damage.
+ Good jungler, roamer.
+ Good clear speed.
+ Low cooldown.
+ Extremely mobile.
+ Tanks.
– No blink skill.
– Long cooldown.
Vexana
Vexana
+ Great damage in the early game.
+ Vexana is easy for beginners to play.
+ Has a strong crowd control skill.
+ Excellent support ability.
+ Unique passive skill ability.
– Squishy.
– Very low mobility.
– Very wasteful of mana.
– Relatively weak in the late game.
– Easy on counter opponents.
– Difficult use of cc.
roger
Roger
+ Has high damage.
+ Has good mobility.
+ Has immune skill.
+ Very good in rotation and ganking.
+ Roger has lots of chasing and escaping skills.
+ He can use ranged attacks as well as close range attacks.
– Low HP.
– Not a good initiator.
– Low defend.
– No stun skill.
– Weak against crowd control hero.
– Using skill 1 so bad will be getting worse.
karrie
Karrie
+ Great tank killer.
+ Jungles well without Jungle item.
+ Great solo fighter.
+ Great for team fights.
+ Best counter hero tank.
+ Very easy to use.
+ Easy for farming.
+ Has high burst damage.
+ Has a high attack speed.
– Slow.
– Very Squishy.
– Mana reliant.
– Very Difficult to play.
– Single target only attack.
– Pretty slow movement speed.
– Very rely on positioning.
– Very dependent on tanks.
– Short range of attacks.
Gatotkaca
Gatotkaca
+ Has excellent initiator ability.
+ Good crowd control.
+ The more attacked the stronger.
+ Very strong in late game.
– Relatively low damage as a fighter.
– Initiator capabilities that require high accuracy.
– Role that is hard to define.
– Low mobility.
– Ultimate Gatotkaca is easy to avoid.
Harley
Harley
+ Great kiting.
+ Huge burst.
+ Decent crowd control.
+ Great ganker and roamer.
+ Good clearing speed.
+ Very short cooldown.
+ Very mobile.
– Squishy.
– Requires to manual aim.
– Mana-hungry.
– Weak before level 4.
– Skill can be blocked.
Irithel
Irithel
+ Burst damage.
+ Great kiting.
+ Great critical strike.
+ Armor break.
+ High carry potential.
+ Scales well with items, high damage.
– Weak early game.
– Skill dependent.
– Requires item to shine.
– Doesn’t have reliable crowd control.
– Slightly short range for auto attack.
– Need proper coordination with the team.
grock
Grock
+ Has high damage.
+ Fast movement speed.
+ Easy ganking opponents.
+ Has excellent durability.
+ Deadly combo Skill.
+ Can invade buffs.
– Has a small HP.
– Lacks crowd control.
– Very rely on timing.
– Weak when late game.
– Quite difficult for beginners to play.
argus
Argus
+ High mobility.
+ Immortality.
+ High burst damage.
+ Farms extremely quick.
+ Very strong in teamfight.
+ High damage.
+ Hard to kill.
+ High potential to carry.
– Weak against CC.
– Less durability.
– Weak to crowd control.
Odette
Odette
+ Have good crowd control.
+ High burst damage.
+ Extensive aoe attack.
+ Deadly combo skill.
+ Able to combine with other heroes.
+ Great poke.
+ Very good at team fights.
+ Amazing AoE ultimate.
+ Amazing wave clear.
+ Very easy to master.
– Does not have escape mechaism skills.
– Very rely on a good position.
– Ultimate skill easy to counter.
– Pretty weak in the late game.
– Very dependent on the team.
– Easy counter.
Lancelot
Lancelot
+ Agile hero.
+ Has high burst damage.
+ Excellent mobility.
+ Have immune ability.
+ Fast cooldown skill.
+ Strong in early to late game.
+ Can easily clear out minion waves and jungle.

– Lacks crowd control.
– Has no area attack.
– Hero that is difficult to play.
Diggie
Diggie
+ Can counter CC opponent.
+ Has excellent crowd control.
+ Sufficient damage.
+ Can disturb and break opponent formations.
+ Has high mobility.
– Low durability.
– Limited output damage.
– Hard to master.
– Weak when late game.
– High skill cooldown.
– No escape skills.
hylos
Hylos
+ Has the highest HP.
+ Excellent mobility.
+ Very easy to play.
+ Has extremely high durability.
+ It is suitable for ganking.
+ Can use skill continuously.
+ Can easily initiate a fight.
– Does not have escape mechanism skill.
– Very lack of crowd control.
– Relatively low damage.
– Easy initiator skill on the counter.
– Ultimate use often miss.
zhask
Zhask
+ Hard to beat.
+ Great crowd control abilities.
+ High attack speed with burst damage.
+ Great pusher.
+ Great damage.
– Low level of mobility.
– Very wasteful of mana.
– Very squishy hero.
– Weak against burst.
– Single target attack.
– Hero that is quite complicated to play.
Helcurt
Helcurt
+ Has high offensive.
+ Has large burst damage.
+ Have good crowd control.
+ Fast movement speed.
+ High mobility.
+ Has an advantage in 1v1 fights..
– Has low durability.
– Very rely on second skill.
– Low base damage.
– Single target attack type.
– Hero who is quite difficult to play.
– Deals less damage in low levels..
pharsa
Pharsa
+ High burst damage.
+ Roaming fast wherever he wants.
+ The cooldown skill is relatively short.
+ The damage from the ultimate skill is terrible.
+ Can turn into a bird and penetrate all walls.
– Less durability.
– Low mobility.
– Weak cc from the opponent.
– Cannot avoid high burst damage from opponents.
– Cannot move while doing the ultimate.
lesley
Lesley
+ Big range of skills.
+ High mobility.
+ Very long range.
+ Easy to be played.
+ Insane damage.
+ Great critical damage on all basic attacks.
– Less durable.
– Vulnerability.
– Item dependent.
– Weak against burst damage.
– Weak against crowd control skills.
jawhead
Jawhead
+ Very good passive.
+ Good mobility.
+ Good CC.
+ Tank.
– Teammate reliant.
– Difficult to play.
angela
Angela
+ Great poke.
+ CC for 2 seconds.
+ Stacking heal skill.
+ Good mobility.
+ Best support with her ultimate.
+ Having control effect and heal.
+ Anti-tower dive from enemy.
– Squishy.
– Rely on team.
– Lack overall damage.
– Need timing right for using ultimate skill.
Gusion
Gusion
+ Combo skill very deadly.
+ Has a large area of ​​damage.
+ Very fast cooldown skill.
+ Very strong in the early game.
+ Good mobility.
+ Good snowball.
+ High burst damage against enemies.
– Weak when late game.
– Lacks crowd control.
– Hard hero to master.
– Most banned in draft pick.
– Too squishy for melee and easily nuked.
valir
Valir
+ Very strong in the early game.
+ Easy to play for beginners.
+ Absolute guard ability.
+ Has great damage.
+ Has excellent crowd control.
– Low mobility.
– Weak when late game.
– Does not have escape.
– Easy on the counter.
– Very squishy.
martis
Martis
+ Fighter hero with good mobility.
+ Has a fast cooldown skill.
+ Very high burst damage.
+ Good escape mechanism skill.
+ Great Burst and DPS Damage.
+ Can Jungle extremely fast.
+ Great crowd control abilities.
– Low durability.
– Very weak in the early game.
– Rely on the team.
– Does not have initiator skills.
– Very dependent on skill.
– Skills can be easily countered.
uranus
Uranus
+ Easy to play.
+ High regeneration.
+ Shield.
+ Immunity to slows.
+ Movement speed buff.
+ Debuff and CC.
– Weak against burst.
– No good mobility.
– Easy to kite.
– Less effective role for him.
– Depends on team.
– High mana cost on skills.
Hanabi
Hanabi
+ High damage.
+ Has a very high lifesteal.
+ Easy team-work.
+ Mighty role in team fight.
+ Immunity of control skill.
+ Disrupt enemy position.
+ Mid-late game advantage.
– Lack of burst damage.
– Lack of escape skill.
– Very high mana consumption.
change
Change
+ Has extremely high range.
+ High burst good range poke goddess.
+ Passive gives her extremely high damage.
+ Advantage in any kind of fights.
+ Highest mobility.
– Squishy.
– Weak against ambush.
– Weak against high burst.
kaja
Kaja
+ AOE skill 1.
+ Very painful.
+ High damage.
+ Scary ganker.
+ Great crowd control effect.
+ Can easily single out the main target.
– Squishy.
– Dead when CC.
– Very high cooldowns on skills.
– Cant last in teamfights.
selena
Selena
+ High damage.
+ Has both an AoE and CC effect.
+ Versatile hero.
+ The longest stun effect.
+ Has a deadly combo skill.
+ Very strong in the early game.
+ Has high mobility.
+ Has an element of surprise.
– Weak when late game.
– High mana usage.
– Low durability.
– Difficult to defend.
– Very weak against crowd control.
– Not good in team fights.
– Vulnerable to CC effects.
– Understanding of complicated and difficult to play skills.
Aldous
Aldous
+ Has large damage.
+ Can beat enemies quickly.
+ Can do lock easily.
+ Has great passive skill.
+ Has the skill to increase durability.
+ Can reduce damage.
+ Provides shield to himself.
+ Ultimate’s Aldous provide vision.
– Pretty weak in the early game.
– Weak against hero burst damage.
– Very dependent on skill.
– Weak against hero crowd control.
– No escape skill.
– Weak to crowd control skills.
Claude
Claude
+ Has large damage.
+ Has good mobility.
+ Can do darming fast.
+ Have a good escape skill.
+ High burst damage.
+ Has high attack speed.
+ Fast movement speed.
– Wasteful of mana.
– High difficulty level.
– Very Weak in the early game.
– Weak against hero crowd control.
– Weak against hero burst damage.
– Requires great gold acquisition.
belerick
Belerick
+ Has high HP.
+ Has high HP regen.
+ Strong crowd control effects.
– No escape skill.
– Belerick requires constant teamwork.
– Belerick is difficult to use during the laning phase.
lunox
Lunox
+ Very strong in the early game.
+ Mage with good durability.
+ Hard to counter.
+ Excellent in team fights.
+ Can be used by all roles.
+ Her skills have considerably large AoE.
+ Her skills can deal high damage.
+ Highly versatile hero.
– Squishy.
– Very dependent on skill.
– Vulnerable to burst damage.
– Vulnerable some CC effects.
– A priority target for enemy heroes.
– Consumes a lot of mana.
thamuz
Thamuz
+ Excellent mobility.
+ High burst damage.
+ Has very strong durability.
+ Good disruptive.
+ Excellent at chasing enemies.
+ Good farm.
+ Decent sustain from ultimate.
– Lacks crowd control.
– Weak in teamfights.
– Not so beginner friendly.
– Very Weak Against CC Opponents.
– Often becomes the target of opponent’s attack.
Leomord
Leomord
+ Good aoe.
+ Good damage (mostly taking objectives).
+ Has escape and chasing mechanism.
– No CC.
– Lacks most of the characteristic to be a meta hero
Kimmy
Kimmy
+ Great damage.
+ Wide range of attacks.
+ Very OP in the early game.
+ Can attack while walking.
+ Hybrid attack (Physical & Magical).
– Very hard to play.
– Fragile durability.
– Does not have attack speed.
– Sluggish movement speed.
– Attacks that require high accuracy.
harith
Harith
+ Low skill cooldown.
+ High escape.
+ Can be initiator.
+ Lane pusher.
+ Nuker.
+ Can burst.
+ Mobility.
– Weak in early game.
– Hard to use.
– Weak against CC.
minsitthar
Minsitthar
+ Has excellent durability.
+ Passive ability that can increase gold.
+ Can counter all heroes.
+ Complete crowd control skill.
– Low mobility.
– Very wasteful of mana.
– Little damage as a fighter.
– Not suitable as offlaner.
– Difficult hook ability to use.
hanzo
Hanzo
+ High mobility.
+ Big range of skills.
+ Great critical damage on all basic attacks.
– Less durable
– Weak against burst damage.
– Weak against CC.
kadita
Kadita
+ Deadly combo skill.
+ Hero support with good initiators.
+ Support with high mobility.
+ Very high burst damage.
+ Excellent crowd control skill.
– Difficult to play.
– Predictable combo attack.
– Very rely on timing.
– Not suitable for beginners.
badang
Badang
+ Great burst and DPS damage.
+ Great crowd control abilities.
+ Can create wall to block enemy path.
– Not very durable.
– Skills can be easily countered.
faramis
Faramis
+ Short Cooldown.
+ Useful Passive Skill.
+ Pretty Big Damage.
+ Faramis, with allies, are good together.
+ Faramis has high mobility and CC.
+ Faramis can easily bring enemies to his allies making for an easy kill.
– Standard Crowd Control.
– Hard to Control Skill.
– Faramis’ first skill can be avoided by moving far away from him.
– Faramis is prone to high damaging heroes whenever he is alone.
vale
Vale
+ Hero that is quite easy to play.
+ Has a fast cooldown skill.
+ Has deadly burst damage.
+ Strong hero mage in late game.
+ Deadly crowd control skill.
+ Good poke/harass.
– Does not have the skill escape mechanism.
– Quite weak in the early game.
– Complex gameplay mechanics.
– Low mobility.
– Requires precise accuracy to land skill shots.
guinevere
Guinevere
+ Has deadly crowd control.
+ High burst damage.
+ Deadly combo skill.
+ Hero fighter with a good nitiator.
+ Great mobility, great for chasing and escape.
+ Has CC immunity.
+ Can farm very fast.
+ Has incredible snowball potential.
– Quite difficult to play.
– Very dependent on the team.
– Long cooldown.
– Has a thin cellphone.
– Very skill-reliant
Khufra
Khufra
+ High durability.
+ Very effective skills in a team fight.
+ Khufra is very mobile and durable.
+ Great against high mobility heroes.
+ All skills have crowd control effects.
+ Passive helps in restoring HP.
– Low base HP compared to other tanks.
– Can be countered easily.
– Weak to crowd control Skills.
esmeralda
Esmeralda
+ Has a very strong shield.
+ Great damage.
+ Have a good escape mechanism skill.
+ Short skill cooldown.
+ Has high mobility.
+ Can sustain herself really well.
+ Have unique abilities.
+ Easy to use.
– Doesn’t have crowd control ability.
– Very vulnerable to stun.
– Easy to hit the counter.
– The ability of initiators who bear.
– Difficult to do farming.
granger
Granger
+ Easy to use.
+ Very high burst damage.
+ The ultimate also has CC and AoE.
+ Can have an element of surprise to enemies.
+ Highly-effective team fighting marksman.
+ Has a considerably effective maneuverability.
+ Long range and destructive ultimate.
– Low attack speed.
– Easy to pick up.
– Ultimate ability easy to miss.
– Can easily be ambushed.
– Vulnerable to CC effects.
– Vulnerable to assassins.
terizla
Terizla
+ Very strong in the early game.
+ Very high durability.
+ Exellent initiator.
+ Has high amounts of damage.
+ Can prevent enemies from escaping him.
+ Has multiple CC skills.
– Low mobility.
– Easy to avoid attacks.
– Very low with crowd control.
– Long cooldown skill.
– Slow movement speed.
– Slow attack speed.
– Does not have escape mechanism skills.
– Not good in chasing down enemies.
dyrroth
Dyrroth
+ Have a good escape skill.
+ Have a good passive skill.
+ Has high attack damage.
+ Has a high level of Durability.
+ Has high mobility.
– Less suitable for team teamfight.
– Very dependent on skill.
– Many counter hero.
– Weak againts crowd control hero.
– Weak againts burst damage hero.
Lylia
Lylia
+ Fast cooldown skill.
+ Has high mobility.
– Difficult to target opponents.
– Ultimate use that rely on timing.
– Difficult for beginners to play.
– Very tough in the early game.
x.borg
X.Borg
+ High Durability.
+ Strong play in early and late games.
+ Has a large burst damage.
+ Good hp regeneration ability.
+ Good in teamflight or solo lane.
– Low mobility.
– Must always remember timing.
– Quite difficult to play.
– Lacks crowd control ability.
– Hard to lock one target.
Masha
Masha
+ Able to easily push.
+ Has high movement speed.
+ High burst damage.
+ Excellent durability.
+ Has super thick HP.
+ Can deal with tanky.
+ The higher damage she get the higher lifesteal and damage she deal.
– Difficult for beginners to play.
– Does not have crowd control Skill.
– Doesn’t have large area attack.
– Not so useful when teamfight.
– Does not have the skill escape mechanism.
Baxia
Baxia
+ Has high durability.
+ Has good mobility.
+ Can cover well.
+ Suitable for team fight.
+ Natural counter of hero lifestealer.
– Weak against hero crowd control.
– Can be counted easily.
– Weak against hero burst damage.
– High difficulty level.
– Wasteful of mana due to the use of his skill.
ling
Ling
+ Has high mobility.
+ Has big damage.
+ Can do split push easily.
+ Amazing burst damage.
+ Unique ability to climb walls.
+ Decent ganking capability
– Squishy.
– Weak to crowd control.
– Kinda squishy like most Assassins.
– Requires practice to memorize wall locations.
– Slow farming speed.
Wanwan
Wanwan
+ Can poke the enemy using 1st skill.
+ High mobility because of passive.
+ Free purify.
+ Counter fighter.
+ High comeback possibility.
– Low damage in early game.
– Depends on item’s.
– Needed a support from tank.
– Hard to master because of passive.
silvanna
Silvanna
+ Easy combo skills.
+ Have good crowd control skills.
+ Massive damage and burst damage.
+ High movement speed and attack speed.
+ Strong in 1vs1 situation.
– Weak against crowd control.
– Incorrect combos will be fatal.
– Every use of skill must see the correct timing.
– Her skill 2 can be interrupted by CC effects.
– Weak in the early game.
– Ineffective in team fight.
carmilla
Carmilla
+ Great heal.
+ Good team fight.
+ Has annoying CC skills.
+ Very hard to kill in late game.
+ Can steal enemy defense.
– Short skill range.
– Useless without teamwork.
– Lacks blink skills.
cecilion
Cecilion
+ Can spam skill 1 with high damage.
+ Cecilion is very dominant in late games.
+ Has a very large burst damage.
+ Very good for team fight.
+ Have good crowd control skills.
+ Passive skills are very useful.
– Low durability for a mage.
– Weak if attacked at close range.
atlas
Atlas
+ Fast cooldown.
+ Very useful when a team fight.
+ Good initiator.
+ Good crowd control.
– The use of mana is quite wasteful.
– Does not have Escape skills.
– Less endurance compared to other tanks.
popol
Popol
+ Fast farming.
+ High burst damage.
+ Have crowd control skills.
+ Very strong in the early game.
+ Regeneration with high HP high.
+ Kupa can tank jungle monsters.
+ Hard to deal with in Lanes.
– Popol is very dependent on Kupa.
– Kupa conjuring takes time.
– No escape ability.
– No damage area.
– High skill requirement.
– Small base HP.
luoyi
Luoyi
+ Very capable crowd control.
+ A very useful teleport ability.
+ Could be a very good initiator.
+ Become the team’s main damage dealer.
– Hard to master.
– Easy to counter by opponents.
– Long cooldown.
– Does not have escape skill.
yuzhong
Yuzhong
+ Has great damage.
+ Not using mana.
+ Has tough durability.
+ Hero fighter with aggressive gameplay.
+ Very strong in early game and late game.
– Lacks crowd control.
– Easy to counter opponents.
– Weak against crowd control attacks.
– Very rely on spell vamp.
– Ultimate skill quite long.
khaleed
Khaleed
+ Very strong in early games.
+ High mobility.
+ Has a high regeneration skill.
+ Has high burst damage.
+ Very strong initiator skill.
+ High HP regen.
+ Highly disruptive crowd control.
– Low durability.
– A rather weak hero in late games.
– Require players to be aggressive.
– Very dependent on the spell vamp item.
barats
Barats
+ Enormous damage.
+ Disruptive CC abilities.
+ Very strong in the early game.
– No escape skill.
– Difficult skill sets to use.
– Weak against burst damage.
– Stack must be well maintained.
brody
Brody
+ The attack range is far enough.
+ The movement is very agile.
+ Easy use.
+ Strong in the early game.
+ Superior one-on-one situations.
– Difficult to do farming.
– Very dependent on stack.
– Pretty slow attack speed.
– Weak when late game.
– Weak against opponent crowd control attacks.
benedetta
Benedetta
+ High burts damage.
+ Excellent immune ability.
+ Fast offensive gameplay.
+ Effective skill escape mechanisms.
– Not suitable for teamfight.
– Unfriendly for beginners.
– Lacks crowd control.
– Complex skill set.
mathilda
Mathilda
+ Easy to control and lively cooldown.
+ Has invincible skill.
+ Quick skill.
+ Can give buff to teammates.
+ Hero support with large damage.
– Has no area attack.
– Very depends on.
– Cannot play as Carry.
– The team does not have crowd control skill.
paquito
Paquito
+ Very short cooldown.
+ High mobility.
+ High damage
+ Has a very varied attack.
+ Has many blink skills.
+ Very OP in the early game.
+ Effectively kills enemy cores.
+ Has a really terrible crowd control effect.
.- Very thin blood.
– Poor initiator ability.
– Limited cc capability.
– Every strike requires precise accuracy.
– Weak against hero crowd control and high burst damage.
yve
Yve
+ Very strong in the early game.
+ Has a very large damage.
+ Hero mage with annoying CC.
+ Have immune ability.
+ An extremely wide range of attack skills.
– Depends on stack.
– Thin blood.
– Darling difficult to play.
– Hero who is wasteful of mana.
– Difficult to level up.
beatrix
Beatrix
+ Insane damage.
+ Highly unique gameplay.
+ Has a great carry potential.
– Difficult to grasp.
– Easy to get countered.
gloo
Gloo
+ Has high mobility.
+ Fast cooldown skill.
+ Strong against single target heroes.
+ There is potential as an offlaner.
+ Able to inflict high damage even though it is a tank hero.
– Not real tanks.
– Many opponents.
– Very difficult Skill Set.
– Low cc capability.
– Complicated skill combination.
phoveus
Phoveus
+ Great damage.
+ Hero with terrible blink ability.
+ Mobility equivalent to hero assassin.
+ Short skill cooldown.
+ The best hero to counter agile heroes.
+ Has an annoying hard CC.
– Low attack speed.
– Lacks escape tools.
– Hard to grasp.
– Quite complicated to play.
– Slow attack speed.
– Does not have the skill escape mechanism.
natan
Natan
+ High attack speed.
+ Powerful late game.
+ Tremendous damage.
– High difficulty.
– Heavily mana reliant.
– Lacks solid escape tool.
aulus
Aulus
+ Have skill with cc.
+ Skills that increase movement speed.
+ Can play as Fighter and Tank.
+ Tough defense and offense.
+ Has attack damage area.
– Lack of CC ability.
– Low lifesteal.
– Weak in early game.
– Slow basic attack.
– Relying too muck on skill.
Floryn
Floryn
+ Easy to play.
+ Has passive support that adds items.
+ Heal ability with wide area.
+ Support with great damage.
+ Very good for teamfight.
+ Has a useful, unique passive.
+ Currently the best healer in Mobile Legends.
+ Excellent poking abilities.
+ Thrives in any situation.
– Low mobility.
– Low defense.
– One-Less item slot.
– Vulnerable to ganks.
– CC ability that still bears.
– No skill escape mechanism.
– Easy to counter.
– Highly rely on team, especially tankers.
– Has no area attack.
Aamon
Aamon
+ Suitable for all situations.
+ Has excellent mobility.
+ Huge damage.
+ Good at escaping.
+ Rule in the mid/late game.
+ Has mixed damage-dealing abilities.
+ Providing invisibility, speed and attack.
– Weak in early game.
– Difficult mechaism.
– Thin Hp.
– Not forever disappear.
– The damage-dealing abilities aren’t that good.
– He doesn’t have crowd control abilities.
Valentina
Valentina
+ Main burst damage.
+ Decent cc effects.
+ Copy their looks and ultimate skill.
+ Change her basic attacks.
– Struggles at the early game.
– Vulnerable some CC effects.
– A priority target for enemy heroes.
Edith_1
Edith
+ Powerful cc.
+ A skill-reliant hero, yet doesn’t require mana.
+ Versatile and flexible.
+ High defense.
+ Nasty Damage.
– Casting of skills is slow.
– Weak in the early game.
– Quite difficult to use.
– Mediocre damage and defense.
yin
Yin
+ High Damage.
+ Have 2 Stages of strong skill.
+ Has great kit.
+ Can isolate a target using his ultimate.

– Pretty low HP and Defense.
– Relatively long cooldowns
– Weak in team fights
– His skills are quite easy to dodge.
Melissa
Melissa
+ Possesses high wave clear potential.
+ Decent mobility.
+ Decent damage.
+ Her ultimate provides protection.
+ Strong late game.
– Weak early game.
– Quite squishy against assassins.
– Not so useful passive.
Xavier
Xavier
+ Strong early game
+ Excellent poke abilities.
+ Powerful CCs.
+ Strong in duels and team fights.
+ Has high damage.
+ Good poke/harass.
– Mana-Reliant.
– Lacks escape tools.
– Limited AoE.
– Complex abilities.
– Sub-Par defense.
Julian
Julian
+ High mobility.
+ Tremendous damage.
+ Short cooldowns.
+ Excels in duels and strong late game.
– Low defense.
– Elies heavily on mana.
– Significantly weaker in the early game.
Fredrinn
Fredrinn
+ Strong early game
+ Excellent poke abilities.
+ Powerful CCs.
+ Strong in duels and team fights.
+ Has high damage.
+ Good poke/harass.
– Mana-Reliant.
– Lacks escape tools.
– Limited AoE.
– Complex abilities.
– Sub-Par defense.
Joy
Joy
+ High mobility.
+ Tremendous damage.
+ Short cooldowns.
+ Excels in duels and strong late game.
– Low defense.
– Elies heavily on mana.
– Significantly weaker in the early game.
Arlott
Arlott
+ Can slow enemies.
+ Can knock back the target.
+ Can regenerate his HP.
+ Brief cooldowns.
+ High defense.
– Slow basic attack.
– Weak early game.
– Weaker lane control.
Novaria
Novaria
+ Crowd control.
+ Can damage reduction.
+ Immunity.
+ High mobility
+ Good link capabilities.
– Squishy
– Low durability.
– High difficulty level.
– Weak with stun skills.
Ixia
Ixia
+ High damage.
+ Aoe damage.
+ Good crowd control.
+ Powerful from early to mid Game.
+ High durability.
– Easy to stun.
– Weak late game.
– Long skill cooldowns.
Nolan
Nolan
+ Good CC.
+ High area of damage.
+ High movement speed.
+ Can pass through terrain.
– Less durability.
– Cannot avoid high burst damage from opponents.

[ Also, seeMobile Legends Builds , Mobile Legends Tier List , Mobile Legends Hero Counter , Best Emblem set Mobile Legends , Mobile Legends Items , Mobile Legends Voice Lines ]

Leave a Reply

Your email address will not be published. Required fields are marked *

Mobile Legends

Expert Wingman Tier List Update 2024: Mobile Legends Tier List. Mobile Legends Counter: Mobile Legends Hero Counter List 2024 | Mobile Legends counter Items 2024

Learn which are the best heroes to play in Mobile Legends: Chip, Cici, Nolan, Ixia, Novaria, Arlott, Joy, Fredrinn, Julian, Melissa, Xavier, Edith, Yin, Phylax, Valentina, Aamon, Floryn, Natan, Aulus, Granger, Benedetta, Brody, Paquito, Alice, Esmeralda, Wanwan, Diggie, Natalia, Chang’e, Chou, Selena, Jawhead, Khufra, Roger, Lancelot, Kagura, Tigreal, Bruno, Mathilda, Kaja, Guinevere, Rafaela, Hanabi, Miya, Johnson, Gatotkaca, Zhask, Helcurt, Phoveus, Ling, Claude, Hayabusa, Beatrix, Gusion, Gloo, Yve, Zilong, Estes, Harley, Aldous, Luo Yi, Angela, Alucard, Uranus, Hylos, Atlas, Silvanna, Layla, Lesley, Yi Sun-shin, Eudora, Sun, Popol and Kupa, Lapu-Lapu, Franco, Pharsa, Barats, Alpha, Clint, Vale, Saber, Yu Zhong, Cyclops, Ruby, Fanny, Karina, Cecilion, Bane, Balmond, Freya, Lolita, Belerick, Carmilla, Lunox, Harith, X.Borg, Akai, Grock, Khaleed, Argus, Moskov, Leomord, Kadita, Nana, Valir, Baxia, Minotaur, Irithel, Lylia, Odette, Hanzo, Faramis, Badang, Karrie, Kimmy, Thamuz, Martis, Hilda, Aurora, Dyrroth, Masha, Minsitthar, Gord, Terizla, Vexana.

About Me

I’am Zathong ! This my blog about game. I share general information about the game with you all over the world, for those who need it.
An individual who loves playing games, especially Auto Chess games (Teamfight Tactics, Auto Chess Mobile, Magic Chess build. Top Moba Game build guide (Arena of Valor, Dota 2 builds, Vainglory Builds, Onmyoji Arena Build, Heroes of the Storm builds, Paladins Builds, Brawl Stars build, Heroes Evolved Build, Battlerite Build, Marvel Super War build, Wild Rift Build). Top Game Pokémon. And top multiplayer strategy game as: (Fortnite, Rise of Kingdoms build, Adventure Build, Clash Royale Deck Build, Brawlhalla build, Clash Mini Build, Castle Clash builds, Naraka: Bladepoint build, Tower of Fantasy Build, Epic Seven Build, Nikke Build). That’s why I created this Game Blog to share information about the game and also fulfilled my wish to have a Game Blog of my own and Tier List. [ Support Information: Privacy Policy | Contact Me ]