Hey, I’m Zathong and this guide is about Sun Build in Mobile Legends. I will assist you in playing this Sun champion more effectively in Rank and Classic.
Best Sun build guides for Mobile Legends 2024. I works hard to keep my’s Mobile Legends builds and guides updated, and will help you craft the best Sun build for the meta. Learn more about Sun’s abilities, Items, Emblems & Strategy.
Role: Fighter – Gold: 32000$ | 599 Diamond
Specialty: Push | Damage
Lane: EXP
Hero Tier: A
Movement SPD: 260 | Physical Attack: 114 |
Magic Power: 0 | Physical Defense: 23 |
Magical Defense: 10 | HP: 2754 |
Mana: 400 | Attack Speed: 0.916 |
Hp Regen: 8.2 | Mana Regen: 3.2 |
Sun Spells Build
Spells are something that you can utilize in-game to give Sun an extra skill.
Sun Items Build
You need get the strongest items for Sun. This is how to make your heroes stronger and easier to win.
Sustained DPS
Burst
Attack Speed Effects
Pro Build (Recommend)
Effects items build:
Effects | Recommend Items |
---|---|
Physical Attack | |
Attack Speed | |
Magic Defense | |
CD Reduction | |
Movement Speed | |
HP | |
Crit Chance | |
HP Regen | |
Deal damage based on maximum HP | |
Physical Defense |
Sun Emblems Build
Emblems are enhancements for Sun that provide effects as well as bonus attributes.
Sun Assassin emblems set 1:
Sun Assassin emblems set 2:
Sun Assassin emblems set 3:
Sun Skill Order
Skill Order: Skill 1, Skill 2 -> Skill 4 -> Skill 3
Endless Variety | ||
Swift Exchange | ||
Instantaneous Move | ||
Clone Techniques |
Effects from skills’s Sun:
Passive (Simian God): Debuff, Heal.
Skill 1 (Endless Variety): Aoe.
Skill 2 (Swift Exchange): Blink, AoE.
Skill 3 (Instantaneous Move): Blink AoE.
Skill 4 (Clone Techniques): Summon.
Sun Combo
These are the basic combos for Sun, I hope you’ll do well with it.
Combo 2: Skill 2 -> Skill 3.
Swift Exchange -> Instantaneous Move
Combo 1: Skill 2 -> Skill 3 -> Skill 4.
Swift Exchange -> Instantaneous Move -> Clone Techniques
Combo 2: Skill 2 -> Skill 4 -> Skill 3
Swift Exchange -> Clone Techniques -> Instantaneous Move
Combo 3: Skill 4 -> Skill 3 -> AA -> Skill 2.
Clone Techniques -> Instantaneous Move -> AA -> Swift Exchange
Sun Pros & Cons
Pros | Cons |
---|---|
+ Has high durability. + Great damage. + Easy to play. + Very strong fighting as a melee. + Good push lane. + Creates distractions for the enemy team. + Can lock down a single target. | – Hard to target opponents. – Sun’s shadow difficult to control. – Lacks crowd control. – Low mobility. – Does not have escape mechanism skill. – Low damage compared to other fighters. |
Sun’s Rival & Teammates
Sun is strong against: Clint, Zilong, Natalia, Layla, Hayabusa.
Sun is weak against: Alucard, Miya, Freya, Alpha, Ruby.
▼
Sun must team up with: Hilda + Irithel + Gord + Natalia.
Sun Play Strategy
Sun is a Fighter has great damage, high durability and strong fighting as a melee. You can use Sun for EXP lane.
Spells are suitable for Sun:
Using spell Petrify or Inspire for Sun Exp lane.
Items are suitable for Sun:
Attack Items:
Defense Items:
Movement Items:
If you like Sun sustained DPS you can use combo items: Corrosion Scythe, Warrior Boots, Demon Hunter Sword, Haas’s Claws, Blade of Despair, Bloodlust Axe.
If you like Sun burst you can use combo items: Warrior Boots, Demon Hunter Sword, War Axe, Corrosion Scythe, Golden Staff, Athena Shield.
If you like Sun attack speed effects you can use combo items: Corrosion_Scythe, Warrior Boots, Golden Staff, Demon Hunter Sword, Windtalker, Immortality.
If you like Sun pro build you can use combo items: Swift Boots, Corrosion Scythe, Windtalker, Demon Hunter Sword, Berserker’s Fury, Haas’s Claws.
Emblems are suitable for Sun:
Assassin emblems set:
- Adaptive Penetration: +16.
- Adaptive Attack: + 10.
- Movement Speed: +3%.
Best lane for Sun:
Lane | Prioritize |
---|---|
Exp Lane | X |
Jungle | |
Mid Lane | |
Gold Lane | |
Roam |
Win/Ban/Pick Rate for Sun:
- Win Rate: 51.36%.
- Pick Rate: 0.23%.
- Ban Rate: 0.06%.
Sun best for rank:
Warrior | Elite | Master |
Grandmaster | Epic | Legend |
How to play Sun:
Use your skill 1 (Endless Variety) to harass your opponent. In order to simply and safely farm, your doppelganger will divert them from last hitting and force them to retreat a little.
Since your doppelganger will also follow the actual Sun to the opponent, skill 2 can be used after skill 1 to harass and confuse them.
When you get your skill 4 (Clone Techniques), go to Turtle and kill it.
Use your skill 4 (Clone Techniques) before going to teamfight
When you are far from team fight, push that lane.
Tactics:
Early game (level 1-7): During the laning phase, try to go to Turtle lane and harass your enemy.
Mid game (level 8-12): You can roam in other lane to ganking lanes, steal enemy buffs/creeps, or take turtles.
Late game (level 13+): Sun is very strong in the late game when he has full items. In teamfights, always prioritize deal damage to Marksman or Mage. You can push lane and take down turrets.
Sun Skills
Passive – Simian God
When enemies are damaged by Sun or his Doppelgangers, their Physical Defense will be decreased by 4%. up to ten times in stacks.
Sun regains HP equivalent to 50% of each attack made by the Doppelganger with each of their attacks.
Skill 1 – Endless Variety
Sun launches his Golden Staff in a specific direction, dealing foes in its path 200, 240, 280, 320, 360, and 400 (+40, 43, 46, 49, 52, and 55% Total Physical ATK) Physical Damage. Sun will produce a Doppelganger that has 40–55% of his characteristics and lasts for 5 seconds to attack opponents when his Golden Staff strikes heroes or creeps or goes the greatest distance.
Skill 2 – Swift Exchange
Sun launches his Golden Staff in the chosen direction, delaying foes by 35% for 2 seconds and dealing 200/240/280/320/360/400 (+40% Total Physical Attack) Physical Damage to them.
Sun will then enter stealth, launch his Golden Staff into the air, catch it at the target, and then reappear. This Doppelganger possesses 35% of Sun’s qualities and lasts for 5 seconds, confusing the adversaries.
Skill 3 – Instantaneous Move
A target opponent is charged by Sun and his Doppelganger, who then instantly attack the target and enemies behind it for 250, 290, 330, 370, 410, and 450 Physical Damage (+60% Total Physical Attack).
Skill 4 – Clone Techniques
Sun briefly vanishes and then summons a Doppelganger for 12 seconds who shares 70%, 85%, or 100% of his traits but deals greater damage.